gdbstub: Ensure gdbstub doesn't drop packets crucial to initialization
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e8ded20d24
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@ -166,7 +166,7 @@ struct System::Impl {
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service_manager = std::make_shared<Service::SM::ServiceManager>();
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Service::Init(service_manager, system);
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GDBStub::Init();
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GDBStub::DeferStart();
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renderer = VideoCore::CreateRenderer(emu_window, system);
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if (!renderer->Init()) {
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@ -141,6 +141,7 @@ constexpr char target_xml[] =
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)";
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int gdbserver_socket = -1;
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bool defer_start = false;
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u8 command_buffer[GDB_BUFFER_SIZE];
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u32 command_length;
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@ -1165,7 +1166,8 @@ static void RemoveBreakpoint() {
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}
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void HandlePacket() {
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if (!IsConnected()) {
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if (!IsConnected() && defer_start) {
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ToggleServer(true);
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return;
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}
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@ -1256,6 +1258,10 @@ void ToggleServer(bool status) {
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}
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}
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void DeferStart() {
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defer_start = true;
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}
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static void Init(u16 port) {
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if (!server_enabled) {
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// Set the halt loop to false in case the user enabled the gdbstub mid-execution.
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@ -1341,6 +1347,7 @@ void Shutdown() {
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if (!server_enabled) {
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return;
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}
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defer_start = false;
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LOG_INFO(Debug_GDBStub, "Stopping GDB ...");
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if (gdbserver_socket != -1) {
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@ -43,6 +43,13 @@ void ToggleServer(bool status);
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/// Start the gdbstub server.
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void Init();
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/**
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* Defer initialization of the gdbstub to the first packet processing functions.
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* This avoids a case where the gdbstub thread is frozen after initialization
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* and fails to respond in time to packets.
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*/
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void DeferStart();
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/// Stop gdbstub server.
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void Shutdown();
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