Merge pull request #454 from Subv/signal_processwide
Kernel/SVC: Signal the highest priority threads first in svcSignalProcessWideKey
This commit is contained in:
commit
3825b703fa
|
@ -145,36 +145,6 @@ static bool DefaultThreadWakeupCallback(ThreadWakeupReason reason, SharedPtr<Thr
|
|||
return true;
|
||||
};
|
||||
|
||||
/// Wait for a kernel object to synchronize, timeout after the specified nanoseconds
|
||||
static ResultCode WaitSynchronization1(
|
||||
SharedPtr<WaitObject> object, Thread* thread, s64 nano_seconds = -1,
|
||||
std::function<Thread::WakeupCallback> wakeup_callback = DefaultThreadWakeupCallback) {
|
||||
|
||||
if (!object) {
|
||||
return ERR_INVALID_HANDLE;
|
||||
}
|
||||
|
||||
if (object->ShouldWait(thread)) {
|
||||
if (nano_seconds == 0) {
|
||||
return RESULT_TIMEOUT;
|
||||
}
|
||||
|
||||
thread->wait_objects = {object};
|
||||
object->AddWaitingThread(thread);
|
||||
thread->status = THREADSTATUS_WAIT_SYNCH_ANY;
|
||||
|
||||
// Create an event to wake the thread up after the specified nanosecond delay has passed
|
||||
thread->WakeAfterDelay(nano_seconds);
|
||||
thread->wakeup_callback = wakeup_callback;
|
||||
|
||||
Core::System::GetInstance().PrepareReschedule();
|
||||
} else {
|
||||
object->Acquire(thread);
|
||||
}
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
/// Wait for the given handles to synchronize, timeout after the specified nanoseconds
|
||||
static ResultCode WaitSynchronization(Handle* index, VAddr handles_address, u64 handle_count,
|
||||
s64 nano_seconds) {
|
||||
|
@ -232,7 +202,7 @@ static ResultCode WaitSynchronization(Handle* index, VAddr handles_address, u64
|
|||
thread->WakeAfterDelay(nano_seconds);
|
||||
thread->wakeup_callback = DefaultThreadWakeupCallback;
|
||||
|
||||
Core::System::GetInstance().PrepareReschedule();
|
||||
Core::System::GetInstance().CpuCore(thread->processor_id).PrepareReschedule();
|
||||
|
||||
return RESULT_TIMEOUT;
|
||||
}
|
||||
|
@ -395,7 +365,7 @@ static ResultCode SetThreadPriority(Handle handle, u32 priority) {
|
|||
|
||||
thread->SetPriority(priority);
|
||||
|
||||
Core::System::GetInstance().PrepareReschedule();
|
||||
Core::System::GetInstance().CpuCore(thread->processor_id).PrepareReschedule();
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
|
@ -552,6 +522,7 @@ static ResultCode CreateThread(Handle* out_handle, VAddr entry_point, u64 arg, V
|
|||
*out_handle = thread->guest_handle;
|
||||
|
||||
Core::System::GetInstance().PrepareReschedule();
|
||||
Core::System::GetInstance().CpuCore(thread->processor_id).PrepareReschedule();
|
||||
|
||||
NGLOG_TRACE(Kernel_SVC,
|
||||
"called entrypoint=0x{:08X} ({}), arg=0x{:08X}, stacktop=0x{:08X}, "
|
||||
|
@ -570,7 +541,10 @@ static ResultCode StartThread(Handle thread_handle) {
|
|||
return ERR_INVALID_HANDLE;
|
||||
}
|
||||
|
||||
ASSERT(thread->status == THREADSTATUS_DORMANT);
|
||||
|
||||
thread->ResumeFromWait();
|
||||
Core::System::GetInstance().CpuCore(thread->processor_id).PrepareReschedule();
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
@ -634,61 +608,78 @@ static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target
|
|||
NGLOG_TRACE(Kernel_SVC, "called, condition_variable_addr=0x{:X}, target=0x{:08X}",
|
||||
condition_variable_addr, target);
|
||||
|
||||
u32 processed = 0;
|
||||
auto RetrieveWaitingThreads =
|
||||
[](size_t core_index, std::vector<SharedPtr<Thread>>& waiting_threads, VAddr condvar_addr) {
|
||||
const auto& scheduler = Core::System::GetInstance().Scheduler(core_index);
|
||||
auto& thread_list = scheduler->GetThreadList();
|
||||
|
||||
auto signal_process_wide_key = [&](size_t core_index) {
|
||||
const auto& scheduler = Core::System::GetInstance().Scheduler(core_index);
|
||||
for (auto& thread : scheduler->GetThreadList()) {
|
||||
if (thread->condvar_wait_address != condition_variable_addr)
|
||||
continue;
|
||||
|
||||
// Only process up to 'target' threads, unless 'target' is -1, in which case process
|
||||
// them all.
|
||||
if (target != -1 && processed >= target)
|
||||
break;
|
||||
|
||||
// If the mutex is not yet acquired, acquire it.
|
||||
u32 mutex_val = Memory::Read32(thread->mutex_wait_address);
|
||||
|
||||
if (mutex_val == 0) {
|
||||
// We were able to acquire the mutex, resume this thread.
|
||||
Memory::Write32(thread->mutex_wait_address, thread->wait_handle);
|
||||
ASSERT(thread->status == THREADSTATUS_WAIT_MUTEX);
|
||||
thread->ResumeFromWait();
|
||||
|
||||
auto lock_owner = thread->lock_owner;
|
||||
if (lock_owner)
|
||||
lock_owner->RemoveMutexWaiter(thread);
|
||||
|
||||
thread->lock_owner = nullptr;
|
||||
thread->mutex_wait_address = 0;
|
||||
thread->condvar_wait_address = 0;
|
||||
thread->wait_handle = 0;
|
||||
} else {
|
||||
// Couldn't acquire the mutex, block the thread.
|
||||
Handle owner_handle = static_cast<Handle>(mutex_val & Mutex::MutexOwnerMask);
|
||||
auto owner = g_handle_table.Get<Thread>(owner_handle);
|
||||
ASSERT(owner);
|
||||
ASSERT(thread->status != THREADSTATUS_RUNNING);
|
||||
thread->status = THREADSTATUS_WAIT_MUTEX;
|
||||
thread->wakeup_callback = nullptr;
|
||||
|
||||
// Signal that the mutex now has a waiting thread.
|
||||
Memory::Write32(thread->mutex_wait_address, mutex_val | Mutex::MutexHasWaitersFlag);
|
||||
|
||||
owner->AddMutexWaiter(thread);
|
||||
|
||||
Core::System::GetInstance().CpuCore(thread->processor_id).PrepareReschedule();
|
||||
for (auto& thread : thread_list) {
|
||||
if (thread->condvar_wait_address == condvar_addr)
|
||||
waiting_threads.push_back(thread);
|
||||
}
|
||||
};
|
||||
|
||||
++processed;
|
||||
// Retrieve a list of all threads that are waiting for this condition variable.
|
||||
std::vector<SharedPtr<Thread>> waiting_threads;
|
||||
RetrieveWaitingThreads(0, waiting_threads, condition_variable_addr);
|
||||
RetrieveWaitingThreads(1, waiting_threads, condition_variable_addr);
|
||||
RetrieveWaitingThreads(2, waiting_threads, condition_variable_addr);
|
||||
RetrieveWaitingThreads(3, waiting_threads, condition_variable_addr);
|
||||
// Sort them by priority, such that the highest priority ones come first.
|
||||
std::sort(waiting_threads.begin(), waiting_threads.end(),
|
||||
[](const SharedPtr<Thread>& lhs, const SharedPtr<Thread>& rhs) {
|
||||
return lhs->current_priority < rhs->current_priority;
|
||||
});
|
||||
|
||||
// Only process up to 'target' threads, unless 'target' is -1, in which case process
|
||||
// them all.
|
||||
size_t last = waiting_threads.size();
|
||||
if (target != -1)
|
||||
last = target;
|
||||
|
||||
// If there are no threads waiting on this condition variable, just exit
|
||||
if (last > waiting_threads.size())
|
||||
return RESULT_SUCCESS;
|
||||
|
||||
for (size_t index = 0; index < last; ++index) {
|
||||
auto& thread = waiting_threads[index];
|
||||
|
||||
ASSERT(thread->condvar_wait_address == condition_variable_addr);
|
||||
|
||||
// If the mutex is not yet acquired, acquire it.
|
||||
u32 mutex_val = Memory::Read32(thread->mutex_wait_address);
|
||||
|
||||
if (mutex_val == 0) {
|
||||
// We were able to acquire the mutex, resume this thread.
|
||||
Memory::Write32(thread->mutex_wait_address, thread->wait_handle);
|
||||
ASSERT(thread->status == THREADSTATUS_WAIT_MUTEX);
|
||||
thread->ResumeFromWait();
|
||||
|
||||
auto lock_owner = thread->lock_owner;
|
||||
if (lock_owner)
|
||||
lock_owner->RemoveMutexWaiter(thread);
|
||||
|
||||
thread->lock_owner = nullptr;
|
||||
thread->mutex_wait_address = 0;
|
||||
thread->condvar_wait_address = 0;
|
||||
thread->wait_handle = 0;
|
||||
} else {
|
||||
// Couldn't acquire the mutex, block the thread.
|
||||
Handle owner_handle = static_cast<Handle>(mutex_val & Mutex::MutexOwnerMask);
|
||||
auto owner = g_handle_table.Get<Thread>(owner_handle);
|
||||
ASSERT(owner);
|
||||
ASSERT(thread->status != THREADSTATUS_RUNNING);
|
||||
thread->status = THREADSTATUS_WAIT_MUTEX;
|
||||
thread->wakeup_callback = nullptr;
|
||||
|
||||
// Signal that the mutex now has a waiting thread.
|
||||
Memory::Write32(thread->mutex_wait_address, mutex_val | Mutex::MutexHasWaitersFlag);
|
||||
|
||||
owner->AddMutexWaiter(thread);
|
||||
|
||||
Core::System::GetInstance().CpuCore(thread->processor_id).PrepareReschedule();
|
||||
}
|
||||
};
|
||||
|
||||
signal_process_wide_key(0);
|
||||
signal_process_wide_key(1);
|
||||
signal_process_wide_key(2);
|
||||
signal_process_wide_key(3);
|
||||
}
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue