Async GPU: Correct flushing behavior to be similar to old async GPU behavior.
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1b3be8a8f8
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39e5b72948
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@ -84,6 +84,10 @@ void ThreadManager::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
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}
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void ThreadManager::FlushRegion(VAddr addr, u64 size) {
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if (!Settings::IsGPULevelHigh()) {
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PushCommand(FlushRegionCommand(addr, size));
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return;
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}
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if (!Settings::IsGPULevelExtreme()) {
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return;
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}
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@ -653,6 +653,9 @@ void RasterizerOpenGL::FlushRegion(VAddr addr, u64 size) {
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}
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bool RasterizerOpenGL::MustFlushRegion(VAddr addr, u64 size) {
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if (!Settings::IsGPULevelHigh()) {
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return buffer_cache.MustFlushRegion(addr, size);
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}
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return texture_cache.MustFlushRegion(addr, size) || buffer_cache.MustFlushRegion(addr, size);
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}
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@ -17,6 +17,7 @@
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#include "common/microprofile.h"
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#include "core/core.h"
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#include "core/memory.h"
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#include "core/settings.h"
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#include "video_core/engines/kepler_compute.h"
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#include "video_core/engines/maxwell_3d.h"
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#include "video_core/renderer_vulkan/fixed_pipeline_state.h"
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@ -519,6 +520,9 @@ void RasterizerVulkan::FlushRegion(VAddr addr, u64 size) {
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}
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bool RasterizerVulkan::MustFlushRegion(VAddr addr, u64 size) {
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if (!Settings::IsGPULevelHigh()) {
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return buffer_cache.MustFlushRegion(addr, size);
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}
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return texture_cache.MustFlushRegion(addr, size) || buffer_cache.MustFlushRegion(addr, size);
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}
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