maxwell_3d: Add some format decodings and string helper functions.
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656de23d93
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@ -7,6 +7,7 @@
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#include <array>
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#include <unordered_map>
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#include <vector>
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#include "common/assert.h"
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#include "common/bit_field.h"
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#include "common/common_funcs.h"
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#include "common/common_types.h"
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@ -62,6 +63,107 @@ public:
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Fragment = 4,
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};
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enum class VertexSize : u32 {
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Size_32_32_32_32 = 0x01,
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Size_32_32_32 = 0x02,
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Size_16_16_16_16 = 0x03,
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Size_32_32 = 0x04,
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Size_16_16_16 = 0x05,
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Size_8_8_8_8 = 0x0a,
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Size_16_16 = 0x0f,
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Size_32 = 0x12,
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Size_8_8_8 = 0x13,
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Size_8_8 = 0x18,
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Size_16 = 0x1b,
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Size_8 = 0x1d,
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Size_10_10_10_2 = 0x30,
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Size_11_11_10 = 0x31,
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};
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static std::string VertexSizeToString(VertexSize vertex_size) {
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switch (vertex_size) {
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case VertexSize::Size_32_32_32_32:
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return "32_32_32_32";
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case VertexSize::Size_32_32_32:
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return "32_32_32";
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case VertexSize::Size_16_16_16_16:
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return "16_16_16_16";
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case VertexSize::Size_32_32:
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return "32_32";
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case VertexSize::Size_16_16_16:
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return "16_16_16";
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case VertexSize::Size_8_8_8_8:
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return "8_8_8_8";
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case VertexSize::Size_16_16:
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return "16_16";
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case VertexSize::Size_32:
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return "32";
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case VertexSize::Size_8_8_8:
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return "8_8_8";
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case VertexSize::Size_8_8:
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return "8_8";
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case VertexSize::Size_16:
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return "16";
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case VertexSize::Size_8:
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return "8";
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case VertexSize::Size_10_10_10_2:
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return "10_10_10_2";
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case VertexSize::Size_11_11_10:
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return "11_11_10";
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}
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UNIMPLEMENTED();
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return {};
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}
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enum class VertexType : u32 {
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SignedNorm = 1,
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UnsignedNorm = 2,
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SignedInt = 3,
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UnsignedInt = 4,
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UnsignedScaled = 5,
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SignedScaled = 6,
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Float = 7,
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};
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static std::string VertexTypeToString(VertexType vertex_type) {
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switch (vertex_type) {
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case VertexType::SignedNorm:
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return "SignedNorm";
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case VertexType::UnsignedNorm:
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return "UnsignedNorm";
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case VertexType::SignedInt:
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return "SignedInt";
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case VertexType::UnsignedInt:
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return "UnsignedInt";
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case VertexType::UnsignedScaled:
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return "UnsignedScaled";
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case VertexType::SignedScaled:
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return "SignedScaled";
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case VertexType::Float:
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return "Float";
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}
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UNIMPLEMENTED();
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return {};
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}
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enum class PrimitiveTopology : u32 {
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Points = 0x0,
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Lines = 0x1,
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LineLoop = 0x2,
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LineStrip = 0x3,
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Triangles = 0x4,
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TriangleStrip = 0x5,
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TriangleFan = 0x6,
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Quads = 0x7,
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QuadStrip = 0x8,
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Polygon = 0x9,
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LinesAdjacency = 0xa,
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LineStripAdjacency = 0xb,
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TrianglesAdjacency = 0xc,
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TriangleStripAdjacency = 0xd,
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Patches = 0xe,
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};
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union {
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struct {
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INSERT_PADDING_WORDS(0x200);
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@ -112,8 +214,8 @@ public:
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BitField<0, 5, u32> buffer;
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BitField<6, 1, u32> constant;
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BitField<7, 14, u32> offset;
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BitField<21, 6, u32> size;
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BitField<27, 3, u32> type;
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BitField<21, 6, VertexSize> size;
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BitField<27, 3, VertexType> type;
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BitField<31, 1, u32> bgra;
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} vertex_attrib_format[NumVertexAttributes];
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@ -163,13 +265,15 @@ public:
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}
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} code_address;
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INSERT_PADDING_WORDS(1);
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struct {
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u32 vertex_end_gl;
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union {
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u32 vertex_begin_gl;
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BitField<0, 16, u32> topology;
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BitField<0, 16, PrimitiveTopology> topology;
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};
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} draw;
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INSERT_PADDING_WORDS(0x139);
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struct {
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u32 query_address_high;
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