settings: Move speed_limit to core
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69bc8ea148
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3a7705e774
@ -143,6 +143,10 @@ struct Values {
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SwitchableSetting<bool> use_multi_core{linkage, true, "use_multi_core", Category::Core};
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SwitchableSetting<bool> use_multi_core{linkage, true, "use_multi_core", Category::Core};
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SwitchableSetting<bool> use_unsafe_extended_memory_layout{
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SwitchableSetting<bool> use_unsafe_extended_memory_layout{
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linkage, false, "use_unsafe_extended_memory_layout", Category::Core};
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linkage, false, "use_unsafe_extended_memory_layout", Category::Core};
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SwitchableSetting<bool> use_speed_limit{linkage, true, "use_speed_limit",
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Category::Core, false, true};
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SwitchableSetting<u16, true> speed_limit{linkage, 100, 0, 9999, "speed_limit",
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Category::Core, true, true};
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// Cpu
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// Cpu
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SwitchableSetting<CpuAccuracy, true> cpu_accuracy{linkage, CpuAccuracy::Auto,
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SwitchableSetting<CpuAccuracy, true> cpu_accuracy{linkage, CpuAccuracy::Auto,
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@ -196,10 +200,6 @@ struct Values {
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Category::Renderer};
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Category::Renderer};
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SwitchableSetting<bool> use_asynchronous_gpu_emulation{
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SwitchableSetting<bool> use_asynchronous_gpu_emulation{
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linkage, true, "use_asynchronous_gpu_emulation", Category::Renderer};
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linkage, true, "use_asynchronous_gpu_emulation", Category::Renderer};
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SwitchableSetting<bool> use_speed_limit{linkage, true, "use_speed_limit", Category::Renderer,
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false, true};
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SwitchableSetting<u16, true> speed_limit{
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linkage, 100, 0, 9999, "speed_limit", Category::Renderer, true, true};
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SwitchableSetting<AstcDecodeMode, true> accelerate_astc{linkage,
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SwitchableSetting<AstcDecodeMode, true> accelerate_astc{linkage,
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AstcDecodeMode::Cpu,
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AstcDecodeMode::Cpu,
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AstcDecodeMode::Cpu,
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AstcDecodeMode::Cpu,
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