Merge pull request #38 from goaaats/citra_merges
Merge citra-emu PR#3001 by Styleoshin(citra-qt : Adding fullscreen mode)
This commit is contained in:
commit
3b28d382d0
@ -137,6 +137,7 @@ void Config::ReadValues() {
|
|||||||
qt_config->endGroup();
|
qt_config->endGroup();
|
||||||
|
|
||||||
UISettings::values.single_window_mode = qt_config->value("singleWindowMode", true).toBool();
|
UISettings::values.single_window_mode = qt_config->value("singleWindowMode", true).toBool();
|
||||||
|
UISettings::values.fullscreen = qt_config->value("fullscreen", false).toBool();
|
||||||
UISettings::values.display_titlebar = qt_config->value("displayTitleBars", true).toBool();
|
UISettings::values.display_titlebar = qt_config->value("displayTitleBars", true).toBool();
|
||||||
UISettings::values.show_filter_bar = qt_config->value("showFilterBar", true).toBool();
|
UISettings::values.show_filter_bar = qt_config->value("showFilterBar", true).toBool();
|
||||||
UISettings::values.show_status_bar = qt_config->value("showStatusBar", true).toBool();
|
UISettings::values.show_status_bar = qt_config->value("showStatusBar", true).toBool();
|
||||||
@ -216,6 +217,7 @@ void Config::SaveValues() {
|
|||||||
qt_config->endGroup();
|
qt_config->endGroup();
|
||||||
|
|
||||||
qt_config->setValue("singleWindowMode", UISettings::values.single_window_mode);
|
qt_config->setValue("singleWindowMode", UISettings::values.single_window_mode);
|
||||||
|
qt_config->setValue("fullscreen", UISettings::values.fullscreen);
|
||||||
qt_config->setValue("displayTitleBars", UISettings::values.display_titlebar);
|
qt_config->setValue("displayTitleBars", UISettings::values.display_titlebar);
|
||||||
qt_config->setValue("showFilterBar", UISettings::values.show_filter_bar);
|
qt_config->setValue("showFilterBar", UISettings::values.show_filter_bar);
|
||||||
qt_config->setValue("showStatusBar", UISettings::values.show_status_bar);
|
qt_config->setValue("showStatusBar", UISettings::values.show_status_bar);
|
||||||
|
@ -185,12 +185,24 @@ void GMainWindow::InitializeRecentFileMenuActions() {
|
|||||||
void GMainWindow::InitializeHotkeys() {
|
void GMainWindow::InitializeHotkeys() {
|
||||||
RegisterHotkey("Main Window", "Load File", QKeySequence::Open);
|
RegisterHotkey("Main Window", "Load File", QKeySequence::Open);
|
||||||
RegisterHotkey("Main Window", "Start Emulation");
|
RegisterHotkey("Main Window", "Start Emulation");
|
||||||
|
RegisterHotkey( "Main Window", "Fullscreen", QKeySequence::FullScreen );
|
||||||
|
RegisterHotkey( "Main Window", "Exit Fullscreen", QKeySequence::Cancel, Qt::ApplicationShortcut );
|
||||||
LoadHotkeys();
|
LoadHotkeys();
|
||||||
|
|
||||||
connect(GetHotkey("Main Window", "Load File", this), SIGNAL(activated()), this,
|
connect(GetHotkey("Main Window", "Load File", this), SIGNAL(activated()), this,
|
||||||
SLOT(OnMenuLoadFile()));
|
SLOT(OnMenuLoadFile()));
|
||||||
connect(GetHotkey("Main Window", "Start Emulation", this), SIGNAL(activated()), this,
|
connect(GetHotkey("Main Window", "Start Emulation", this), SIGNAL(activated()), this,
|
||||||
SLOT(OnStartGame()));
|
SLOT(OnStartGame()));
|
||||||
|
connect(GetHotkey("Main Window", "Fullscreen", render_window), &QShortcut::activated,
|
||||||
|
ui.action_Fullscreen, &QAction::trigger);
|
||||||
|
connect(GetHotkey("Main Window", "Fullscreen", render_window), &QShortcut::activatedAmbiguously,
|
||||||
|
ui.action_Fullscreen, &QAction::trigger);
|
||||||
|
connect(GetHotkey("Main Window", "Exit Fullscreen", this), &QShortcut::activated, this, [&] {
|
||||||
|
if (emulation_running) {
|
||||||
|
ui.action_Fullscreen->setChecked(false);
|
||||||
|
ToggleFullscreen();
|
||||||
|
}
|
||||||
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
void GMainWindow::SetDefaultUIGeometry() {
|
void GMainWindow::SetDefaultUIGeometry() {
|
||||||
@ -219,6 +231,8 @@ void GMainWindow::RestoreUIState() {
|
|||||||
ui.action_Single_Window_Mode->setChecked(UISettings::values.single_window_mode);
|
ui.action_Single_Window_Mode->setChecked(UISettings::values.single_window_mode);
|
||||||
ToggleWindowMode();
|
ToggleWindowMode();
|
||||||
|
|
||||||
|
ui.action_Fullscreen->setChecked(UISettings::values.fullscreen);
|
||||||
|
|
||||||
ui.action_Display_Dock_Widget_Headers->setChecked(UISettings::values.display_titlebar);
|
ui.action_Display_Dock_Widget_Headers->setChecked(UISettings::values.display_titlebar);
|
||||||
OnDisplayTitleBars(ui.action_Display_Dock_Widget_Headers->isChecked());
|
OnDisplayTitleBars(ui.action_Display_Dock_Widget_Headers->isChecked());
|
||||||
|
|
||||||
@ -263,6 +277,10 @@ void GMainWindow::ConnectMenuEvents() {
|
|||||||
connect(ui.action_Show_Filter_Bar, &QAction::triggered, this, &GMainWindow::OnToggleFilterBar);
|
connect(ui.action_Show_Filter_Bar, &QAction::triggered, this, &GMainWindow::OnToggleFilterBar);
|
||||||
connect(ui.action_Show_Status_Bar, &QAction::triggered, statusBar(), &QStatusBar::setVisible);
|
connect(ui.action_Show_Status_Bar, &QAction::triggered, statusBar(), &QStatusBar::setVisible);
|
||||||
|
|
||||||
|
// Fullscreen
|
||||||
|
ui.action_Fullscreen->setShortcut(GetHotkey("Main Window", "Fullscreen", this)->key());
|
||||||
|
connect(ui.action_Fullscreen, &QAction::triggered, this, &GMainWindow::ToggleFullscreen);
|
||||||
|
|
||||||
// Help
|
// Help
|
||||||
connect(ui.action_About, &QAction::triggered, this, &GMainWindow::OnAbout);
|
connect(ui.action_About, &QAction::triggered, this, &GMainWindow::OnAbout);
|
||||||
}
|
}
|
||||||
@ -402,6 +420,9 @@ void GMainWindow::BootGame(const QString& filename) {
|
|||||||
render_window->setFocus();
|
render_window->setFocus();
|
||||||
|
|
||||||
emulation_running = true;
|
emulation_running = true;
|
||||||
|
if (ui.action_Fullscreen->isChecked()) {
|
||||||
|
ShowFullscreen();
|
||||||
|
}
|
||||||
OnStartGame();
|
OnStartGame();
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -548,6 +569,41 @@ void GMainWindow::OnStopGame() {
|
|||||||
ShutdownGame();
|
ShutdownGame();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void GMainWindow::ToggleFullscreen() {
|
||||||
|
if (!emulation_running) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (ui.action_Fullscreen->isChecked()) {
|
||||||
|
ShowFullscreen();
|
||||||
|
} else {
|
||||||
|
HideFullscreen();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void GMainWindow::ShowFullscreen() {
|
||||||
|
if (ui.action_Single_Window_Mode->isChecked()) {
|
||||||
|
UISettings::values.geometry = saveGeometry();
|
||||||
|
ui.menubar->hide();
|
||||||
|
statusBar()->hide();
|
||||||
|
showFullScreen();
|
||||||
|
} else {
|
||||||
|
UISettings::values.renderwindow_geometry = render_window->saveGeometry();
|
||||||
|
render_window->showFullScreen();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void GMainWindow::HideFullscreen() {
|
||||||
|
if (ui.action_Single_Window_Mode->isChecked()) {
|
||||||
|
statusBar()->setVisible(ui.action_Show_Status_Bar->isChecked());
|
||||||
|
ui.menubar->show();
|
||||||
|
showNormal();
|
||||||
|
restoreGeometry(UISettings::values.geometry);
|
||||||
|
} else {
|
||||||
|
render_window->showNormal();
|
||||||
|
render_window->restoreGeometry(UISettings::values.renderwindow_geometry);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
void GMainWindow::ToggleWindowMode() {
|
void GMainWindow::ToggleWindowMode() {
|
||||||
if (ui.action_Single_Window_Mode->isChecked()) {
|
if (ui.action_Single_Window_Mode->isChecked()) {
|
||||||
// Render in the main window...
|
// Render in the main window...
|
||||||
@ -700,6 +756,7 @@ void GMainWindow::closeEvent(QCloseEvent* event) {
|
|||||||
UISettings::values.microprofile_visible = microProfileDialog->isVisible();
|
UISettings::values.microprofile_visible = microProfileDialog->isVisible();
|
||||||
#endif
|
#endif
|
||||||
UISettings::values.single_window_mode = ui.action_Single_Window_Mode->isChecked();
|
UISettings::values.single_window_mode = ui.action_Single_Window_Mode->isChecked();
|
||||||
|
UISettings::values.fullscreen = ui.action_Fullscreen->isChecked();
|
||||||
UISettings::values.display_titlebar = ui.action_Display_Dock_Widget_Headers->isChecked();
|
UISettings::values.display_titlebar = ui.action_Display_Dock_Widget_Headers->isChecked();
|
||||||
UISettings::values.show_filter_bar = ui.action_Show_Filter_Bar->isChecked();
|
UISettings::values.show_filter_bar = ui.action_Show_Filter_Bar->isChecked();
|
||||||
UISettings::values.show_status_bar = ui.action_Show_Status_Bar->isChecked();
|
UISettings::values.show_status_bar = ui.action_Show_Status_Bar->isChecked();
|
||||||
|
@ -127,6 +127,9 @@ private slots:
|
|||||||
void OnAbout();
|
void OnAbout();
|
||||||
void OnToggleFilterBar();
|
void OnToggleFilterBar();
|
||||||
void OnDisplayTitleBars(bool);
|
void OnDisplayTitleBars(bool);
|
||||||
|
void ToggleFullscreen();
|
||||||
|
void ShowFullscreen();
|
||||||
|
void HideFullscreen();
|
||||||
void ToggleWindowMode();
|
void ToggleWindowMode();
|
||||||
void OnCoreError(Core::System::ResultStatus, std::string);
|
void OnCoreError(Core::System::ResultStatus, std::string);
|
||||||
|
|
||||||
|
@ -83,6 +83,7 @@
|
|||||||
<string>Debugging</string>
|
<string>Debugging</string>
|
||||||
</property>
|
</property>
|
||||||
</widget>
|
</widget>
|
||||||
|
<addaction name="action_Fullscreen"/>
|
||||||
<addaction name="action_Single_Window_Mode"/>
|
<addaction name="action_Single_Window_Mode"/>
|
||||||
<addaction name="action_Display_Dock_Widget_Headers"/>
|
<addaction name="action_Display_Dock_Widget_Headers"/>
|
||||||
<addaction name="action_Show_Filter_Bar"/>
|
<addaction name="action_Show_Filter_Bar"/>
|
||||||
@ -189,6 +190,14 @@
|
|||||||
<string>Selects a folder to display in the game list</string>
|
<string>Selects a folder to display in the game list</string>
|
||||||
</property>
|
</property>
|
||||||
</action>
|
</action>
|
||||||
|
<action name="action_Fullscreen">
|
||||||
|
<property name="checkable">
|
||||||
|
<bool>true</bool>
|
||||||
|
</property>
|
||||||
|
<property name="text">
|
||||||
|
<string>Fullscreen</string>
|
||||||
|
</property>
|
||||||
|
</action>
|
||||||
</widget>
|
</widget>
|
||||||
<resources/>
|
<resources/>
|
||||||
</ui>
|
</ui>
|
||||||
|
@ -27,6 +27,7 @@ struct Values {
|
|||||||
bool microprofile_visible;
|
bool microprofile_visible;
|
||||||
|
|
||||||
bool single_window_mode;
|
bool single_window_mode;
|
||||||
|
bool fullscreen;
|
||||||
bool display_titlebar;
|
bool display_titlebar;
|
||||||
bool show_filter_bar;
|
bool show_filter_bar;
|
||||||
bool show_status_bar;
|
bool show_status_bar;
|
||||||
|
Loading…
Reference in New Issue
Block a user