vp9: Remove pessimizing moves
The move will already occur without std::move.
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@ -395,7 +395,7 @@ Vp9PictureInfo VP9::GetVp9PictureInfo(const NvdecCommon::NvdecRegisters& state)
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// to avoid buffering frame data needed for reference frame updating in the header composition.
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// to avoid buffering frame data needed for reference frame updating in the header composition.
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std::memcpy(vp9_info.frame_offsets.data(), state.surface_luma_offset.data(), 4 * sizeof(u64));
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std::memcpy(vp9_info.frame_offsets.data(), state.surface_luma_offset.data(), 4 * sizeof(u64));
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return std::move(vp9_info);
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return vp9_info;
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}
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}
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void VP9::InsertEntropy(u64 offset, Vp9EntropyProbs& dst) {
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void VP9::InsertEntropy(u64 offset, Vp9EntropyProbs& dst) {
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@ -408,7 +408,7 @@ Vp9FrameContainer VP9::GetCurrentFrame(const NvdecCommon::NvdecRegisters& state)
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Vp9FrameContainer frame{};
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Vp9FrameContainer frame{};
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{
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{
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gpu.SyncGuestHost();
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gpu.SyncGuestHost();
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frame.info = std::move(GetVp9PictureInfo(state));
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frame.info = GetVp9PictureInfo(state);
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frame.bit_stream.resize(frame.info.bitstream_size);
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frame.bit_stream.resize(frame.info.bitstream_size);
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gpu.MemoryManager().ReadBlock(state.frame_bitstream_offset, frame.bit_stream.data(),
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gpu.MemoryManager().ReadBlock(state.frame_bitstream_offset, frame.bit_stream.data(),
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