shader: Add floating-point rounding to I2F
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3f00a2ad3f
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3b6a632237
@ -1622,84 +1622,86 @@ U32U64 IREmitter::ConvertFToI(size_t bitsize, bool is_signed, const F16F32F64& v
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return is_signed ? ConvertFToS(bitsize, value) : ConvertFToU(bitsize, value);
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return is_signed ? ConvertFToS(bitsize, value) : ConvertFToU(bitsize, value);
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}
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}
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F16F32F64 IREmitter::ConvertSToF(size_t dest_bitsize, size_t src_bitsize, const Value& value) {
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F16F32F64 IREmitter::ConvertSToF(size_t dest_bitsize, size_t src_bitsize, const Value& value,
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FpControl control) {
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switch (dest_bitsize) {
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switch (dest_bitsize) {
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case 16:
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case 16:
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switch (src_bitsize) {
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switch (src_bitsize) {
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case 8:
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case 8:
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return Inst<F16>(Opcode::ConvertF16S8, value);
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return Inst<F16>(Opcode::ConvertF16S8, Flags{control}, value);
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case 16:
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case 16:
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return Inst<F16>(Opcode::ConvertF16S16, value);
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return Inst<F16>(Opcode::ConvertF16S16, Flags{control}, value);
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case 32:
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case 32:
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return Inst<F16>(Opcode::ConvertF16S32, value);
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return Inst<F16>(Opcode::ConvertF16S32, Flags{control}, value);
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case 64:
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case 64:
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return Inst<F16>(Opcode::ConvertF16S64, value);
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return Inst<F16>(Opcode::ConvertF16S64, Flags{control}, value);
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}
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}
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break;
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break;
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case 32:
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case 32:
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switch (src_bitsize) {
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switch (src_bitsize) {
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case 8:
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case 8:
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return Inst<F32>(Opcode::ConvertF32S8, value);
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return Inst<F32>(Opcode::ConvertF32S8, Flags{control}, value);
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case 16:
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case 16:
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return Inst<F32>(Opcode::ConvertF32S16, value);
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return Inst<F32>(Opcode::ConvertF32S16, Flags{control}, value);
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case 32:
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case 32:
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return Inst<F32>(Opcode::ConvertF32S32, value);
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return Inst<F32>(Opcode::ConvertF32S32, Flags{control}, value);
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case 64:
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case 64:
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return Inst<F32>(Opcode::ConvertF32S64, value);
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return Inst<F32>(Opcode::ConvertF32S64, Flags{control}, value);
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}
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}
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break;
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break;
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case 64:
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case 64:
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switch (src_bitsize) {
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switch (src_bitsize) {
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case 8:
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case 8:
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return Inst<F64>(Opcode::ConvertF64S8, value);
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return Inst<F64>(Opcode::ConvertF64S8, Flags{control}, value);
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case 16:
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case 16:
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return Inst<F64>(Opcode::ConvertF64S16, value);
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return Inst<F64>(Opcode::ConvertF64S16, Flags{control}, value);
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case 32:
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case 32:
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return Inst<F64>(Opcode::ConvertF64S32, value);
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return Inst<F64>(Opcode::ConvertF64S32, Flags{control}, value);
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case 64:
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case 64:
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return Inst<F64>(Opcode::ConvertF64S64, value);
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return Inst<F64>(Opcode::ConvertF64S64, Flags{control}, value);
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}
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}
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break;
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break;
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}
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}
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throw InvalidArgument("Invalid bit size combination dst={} src={}", dest_bitsize, src_bitsize);
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throw InvalidArgument("Invalid bit size combination dst={} src={}", dest_bitsize, src_bitsize);
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}
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}
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F16F32F64 IREmitter::ConvertUToF(size_t dest_bitsize, size_t src_bitsize, const Value& value) {
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F16F32F64 IREmitter::ConvertUToF(size_t dest_bitsize, size_t src_bitsize, const Value& value,
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FpControl control) {
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switch (dest_bitsize) {
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switch (dest_bitsize) {
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case 16:
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case 16:
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switch (src_bitsize) {
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switch (src_bitsize) {
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case 8:
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case 8:
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return Inst<F16>(Opcode::ConvertF16U8, value);
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return Inst<F16>(Opcode::ConvertF16U8, Flags{control}, value);
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case 16:
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case 16:
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return Inst<F16>(Opcode::ConvertF16U16, value);
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return Inst<F16>(Opcode::ConvertF16U16, Flags{control}, value);
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case 32:
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case 32:
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return Inst<F16>(Opcode::ConvertF16U32, value);
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return Inst<F16>(Opcode::ConvertF16U32, Flags{control}, value);
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case 64:
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case 64:
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return Inst<F16>(Opcode::ConvertF16U64, value);
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return Inst<F16>(Opcode::ConvertF16U64, Flags{control}, value);
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}
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}
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break;
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break;
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case 32:
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case 32:
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switch (src_bitsize) {
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switch (src_bitsize) {
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case 8:
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case 8:
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return Inst<F32>(Opcode::ConvertF32U8, value);
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return Inst<F32>(Opcode::ConvertF32U8, Flags{control}, value);
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case 16:
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case 16:
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return Inst<F32>(Opcode::ConvertF32U16, value);
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return Inst<F32>(Opcode::ConvertF32U16, Flags{control}, value);
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case 32:
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case 32:
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return Inst<F32>(Opcode::ConvertF32U32, value);
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return Inst<F32>(Opcode::ConvertF32U32, Flags{control}, value);
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case 64:
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case 64:
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return Inst<F32>(Opcode::ConvertF32U64, value);
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return Inst<F32>(Opcode::ConvertF32U64, Flags{control}, value);
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}
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}
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break;
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break;
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case 64:
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case 64:
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switch (src_bitsize) {
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switch (src_bitsize) {
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case 8:
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case 8:
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return Inst<F64>(Opcode::ConvertF64U8, value);
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return Inst<F64>(Opcode::ConvertF64U8, Flags{control}, value);
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case 16:
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case 16:
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return Inst<F64>(Opcode::ConvertF64U16, value);
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return Inst<F64>(Opcode::ConvertF64U16, Flags{control}, value);
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case 32:
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case 32:
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return Inst<F64>(Opcode::ConvertF64U32, value);
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return Inst<F64>(Opcode::ConvertF64U32, Flags{control}, value);
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case 64:
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case 64:
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return Inst<F64>(Opcode::ConvertF64U64, value);
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return Inst<F64>(Opcode::ConvertF64U64, Flags{control}, value);
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}
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}
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break;
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break;
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}
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}
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@ -1707,9 +1709,9 @@ F16F32F64 IREmitter::ConvertUToF(size_t dest_bitsize, size_t src_bitsize, const
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}
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}
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F16F32F64 IREmitter::ConvertIToF(size_t dest_bitsize, size_t src_bitsize, bool is_signed,
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F16F32F64 IREmitter::ConvertIToF(size_t dest_bitsize, size_t src_bitsize, bool is_signed,
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const Value& value) {
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const Value& value, FpControl control) {
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return is_signed ? ConvertSToF(dest_bitsize, src_bitsize, value)
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return is_signed ? ConvertSToF(dest_bitsize, src_bitsize, value, control)
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: ConvertUToF(dest_bitsize, src_bitsize, value);
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: ConvertUToF(dest_bitsize, src_bitsize, value, control);
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}
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}
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U32U64 IREmitter::UConvert(size_t result_bitsize, const U32U64& value) {
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U32U64 IREmitter::UConvert(size_t result_bitsize, const U32U64& value) {
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@ -291,12 +291,12 @@ public:
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[[nodiscard]] U32U64 ConvertFToS(size_t bitsize, const F16F32F64& value);
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[[nodiscard]] U32U64 ConvertFToS(size_t bitsize, const F16F32F64& value);
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[[nodiscard]] U32U64 ConvertFToU(size_t bitsize, const F16F32F64& value);
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[[nodiscard]] U32U64 ConvertFToU(size_t bitsize, const F16F32F64& value);
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[[nodiscard]] U32U64 ConvertFToI(size_t bitsize, bool is_signed, const F16F32F64& value);
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[[nodiscard]] U32U64 ConvertFToI(size_t bitsize, bool is_signed, const F16F32F64& value);
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[[nodiscard]] F16F32F64 ConvertSToF(size_t dest_bitsize, size_t src_bitsize,
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[[nodiscard]] F16F32F64 ConvertSToF(size_t dest_bitsize, size_t src_bitsize, const Value& value,
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const Value& value);
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FpControl control = {});
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[[nodiscard]] F16F32F64 ConvertUToF(size_t dest_bitsize, size_t src_bitsize,
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[[nodiscard]] F16F32F64 ConvertUToF(size_t dest_bitsize, size_t src_bitsize, const Value& value,
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const Value& value);
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FpControl control = {});
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[[nodiscard]] F16F32F64 ConvertIToF(size_t dest_bitsize, size_t src_bitsize, bool is_signed,
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[[nodiscard]] F16F32F64 ConvertIToF(size_t dest_bitsize, size_t src_bitsize, bool is_signed,
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const Value& value);
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const Value& value, FpControl control = {});
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[[nodiscard]] U32U64 UConvert(size_t result_bitsize, const U32U64& value);
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[[nodiscard]] U32U64 UConvert(size_t result_bitsize, const U32U64& value);
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[[nodiscard]] F16F32F64 FPConvert(size_t result_bitsize, const F16F32F64& value,
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[[nodiscard]] F16F32F64 FPConvert(size_t result_bitsize, const F16F32F64& value,
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@ -99,7 +99,12 @@ void I2F(TranslatorVisitor& v, u64 insn, IR::U32U64 src) {
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}
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}
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const int conversion_src_bitsize{i2f.int_format == IntFormat::U64 ? 64 : 32};
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const int conversion_src_bitsize{i2f.int_format == IntFormat::U64 ? 64 : 32};
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const int dst_bitsize{BitSize(i2f.float_format)};
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const int dst_bitsize{BitSize(i2f.float_format)};
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IR::F16F32F64 value{v.ir.ConvertIToF(dst_bitsize, conversion_src_bitsize, is_signed, src)};
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const IR::FpControl fp_control{
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.no_contraction = false,
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.rounding = CastFpRounding(i2f.fp_rounding),
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.fmz_mode = IR::FmzMode::DontCare,
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};
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auto value{v.ir.ConvertIToF(dst_bitsize, conversion_src_bitsize, is_signed, src, fp_control)};
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if (i2f.neg != 0) {
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if (i2f.neg != 0) {
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if (i2f.abs != 0 || !is_signed) {
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if (i2f.abs != 0 || !is_signed) {
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// We know the value is positive
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// We know the value is positive
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