From 3c02cdcc5700a1a7b576f95767b2c48892967189 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Tue, 5 Feb 2019 15:55:15 -0500 Subject: [PATCH] service/nvflinger: Rename GetVsyncEvent() to FindVsyncEvent() This was missed within #2075. Renames the member function to make it consistent with the rest of the Find* functions. --- src/core/hle/service/nvflinger/nvflinger.cpp | 2 +- src/core/hle/service/nvflinger/nvflinger.h | 2 +- src/core/hle/service/vi/vi.cpp | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) diff --git a/src/core/hle/service/nvflinger/nvflinger.cpp b/src/core/hle/service/nvflinger/nvflinger.cpp index 8dfc0df03..e15080b3b 100644 --- a/src/core/hle/service/nvflinger/nvflinger.cpp +++ b/src/core/hle/service/nvflinger/nvflinger.cpp @@ -78,7 +78,7 @@ u32 NVFlinger::FindBufferQueueId(u64 display_id, u64 layer_id) const { return layer.buffer_queue->GetId(); } -Kernel::SharedPtr NVFlinger::GetVsyncEvent(u64 display_id) { +Kernel::SharedPtr NVFlinger::FindVsyncEvent(u64 display_id) { return FindDisplay(display_id).vsync_event.readable; } diff --git a/src/core/hle/service/nvflinger/nvflinger.h b/src/core/hle/service/nvflinger/nvflinger.h index 83e974ed3..984be68a7 100644 --- a/src/core/hle/service/nvflinger/nvflinger.h +++ b/src/core/hle/service/nvflinger/nvflinger.h @@ -67,7 +67,7 @@ public: u32 FindBufferQueueId(u64 display_id, u64 layer_id) const; /// Gets the vsync event for the specified display. - Kernel::SharedPtr GetVsyncEvent(u64 display_id); + Kernel::SharedPtr FindVsyncEvent(u64 display_id); /// Obtains a buffer queue identified by the ID. std::shared_ptr FindBufferQueue(u32 id) const; diff --git a/src/core/hle/service/vi/vi.cpp b/src/core/hle/service/vi/vi.cpp index fe08c38f2..724d48df8 100644 --- a/src/core/hle/service/vi/vi.cpp +++ b/src/core/hle/service/vi/vi.cpp @@ -1088,7 +1088,7 @@ private: LOG_WARNING(Service_VI, "(STUBBED) called. display_id=0x{:016X}", display_id); - const auto vsync_event = nv_flinger->GetVsyncEvent(display_id); + const auto vsync_event = nv_flinger->FindVsyncEvent(display_id); IPC::ResponseBuilder rb{ctx, 2, 1}; rb.Push(RESULT_SUCCESS);