qt: Move controller button config to separate dialog
Handles button configuration for all controller layouts and debug pads. Configurable at construction.
This commit is contained in:
parent
afe8df5020
commit
3d1a221893
@ -27,6 +27,8 @@ add_executable(yuzu
|
||||
configuration/configure_graphics.h
|
||||
configuration/configure_input.cpp
|
||||
configuration/configure_input.h
|
||||
configuration/configure_input_player.cpp
|
||||
configuration/configure_input_player.h
|
||||
configuration/configure_mouse_advanced.cpp
|
||||
configuration/configure_mouse_advanced.h
|
||||
configuration/configure_system.cpp
|
||||
@ -80,6 +82,7 @@ set(UIS
|
||||
configuration/configure_general.ui
|
||||
configuration/configure_graphics.ui
|
||||
configuration/configure_input.ui
|
||||
configuration/configure_input_player.ui
|
||||
configuration/configure_mouse_advanced.ui
|
||||
configuration/configure_system.ui
|
||||
configuration/configure_touchscreen_advanced.ui
|
||||
|
506
src/yuzu/configuration/configure_input_player.cpp
Normal file
506
src/yuzu/configuration/configure_input_player.cpp
Normal file
@ -0,0 +1,506 @@
|
||||
// Copyright 2016 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <memory>
|
||||
#include <utility>
|
||||
#include <QColorDialog>
|
||||
#include <QMenu>
|
||||
#include <QMessageBox>
|
||||
#include <QTimer>
|
||||
#include "common/assert.h"
|
||||
#include "common/param_package.h"
|
||||
#include "input_common/main.h"
|
||||
#include "ui_configure_input_player.h"
|
||||
#include "yuzu/configuration/config.h"
|
||||
#include "yuzu/configuration/configure_input_player.h"
|
||||
|
||||
const std::array<std::string, ConfigureInputPlayer::ANALOG_SUB_BUTTONS_NUM>
|
||||
ConfigureInputPlayer::analog_sub_buttons{{
|
||||
"up",
|
||||
"down",
|
||||
"left",
|
||||
"right",
|
||||
"modifier",
|
||||
}};
|
||||
|
||||
static void MoveGridElement(QGridLayout* grid, int row_old, int column_old, int row_new,
|
||||
int column_new) {
|
||||
const auto item = grid->itemAtPosition(row_old, column_old);
|
||||
// grid->removeItem(item);
|
||||
grid->addItem(item, row_new, column_new);
|
||||
}
|
||||
|
||||
static void LayerGridElements(QGridLayout* grid, QWidget* item, QWidget* onTopOf) {
|
||||
const int index1 = grid->indexOf(item);
|
||||
const int index2 = grid->indexOf(onTopOf);
|
||||
int row, column, rowSpan, columnSpan;
|
||||
grid->getItemPosition(index2, &row, &column, &rowSpan, &columnSpan);
|
||||
grid->takeAt(index1);
|
||||
grid->addWidget(item, row, column, rowSpan, columnSpan);
|
||||
}
|
||||
|
||||
static QString getKeyName(int key_code) {
|
||||
switch (key_code) {
|
||||
case Qt::Key_Shift:
|
||||
return QObject::tr("Shift");
|
||||
case Qt::Key_Control:
|
||||
return QObject::tr("Ctrl");
|
||||
case Qt::Key_Alt:
|
||||
return QObject::tr("Alt");
|
||||
case Qt::Key_Meta:
|
||||
return "";
|
||||
default:
|
||||
return QKeySequence(key_code).toString();
|
||||
}
|
||||
}
|
||||
|
||||
static void SetAnalogButton(const Common::ParamPackage& input_param,
|
||||
Common::ParamPackage& analog_param, const std::string& button_name) {
|
||||
if (analog_param.Get("engine", "") != "analog_from_button") {
|
||||
analog_param = {
|
||||
{"engine", "analog_from_button"},
|
||||
{"modifier_scale", "0.5"},
|
||||
};
|
||||
}
|
||||
analog_param.Set(button_name, input_param.Serialize());
|
||||
}
|
||||
|
||||
static QString ButtonToText(const Common::ParamPackage& param) {
|
||||
if (!param.Has("engine")) {
|
||||
return QObject::tr("[not set]");
|
||||
} else if (param.Get("engine", "") == "keyboard") {
|
||||
return getKeyName(param.Get("code", 0));
|
||||
} else if (param.Get("engine", "") == "sdl") {
|
||||
if (param.Has("hat")) {
|
||||
return QString(QObject::tr("Hat %1 %2"))
|
||||
.arg(param.Get("hat", "").c_str(), param.Get("direction", "").c_str());
|
||||
}
|
||||
if (param.Has("axis")) {
|
||||
return QString(QObject::tr("Axis %1%2"))
|
||||
.arg(param.Get("axis", "").c_str(), param.Get("direction", "").c_str());
|
||||
}
|
||||
if (param.Has("button")) {
|
||||
return QString(QObject::tr("Button %1")).arg(param.Get("button", "").c_str());
|
||||
}
|
||||
return QString();
|
||||
} else {
|
||||
return QObject::tr("[unknown]");
|
||||
}
|
||||
};
|
||||
|
||||
static QString AnalogToText(const Common::ParamPackage& param, const std::string& dir) {
|
||||
if (!param.Has("engine")) {
|
||||
return QObject::tr("[not set]");
|
||||
} else if (param.Get("engine", "") == "analog_from_button") {
|
||||
return ButtonToText(Common::ParamPackage{param.Get(dir, "")});
|
||||
} else if (param.Get("engine", "") == "sdl") {
|
||||
if (dir == "modifier") {
|
||||
return QString(QObject::tr("[unused]"));
|
||||
}
|
||||
|
||||
if (dir == "left" || dir == "right") {
|
||||
return QString(QObject::tr("Axis %1")).arg(param.Get("axis_x", "").c_str());
|
||||
} else if (dir == "up" || dir == "down") {
|
||||
return QString(QObject::tr("Axis %1")).arg(param.Get("axis_y", "").c_str());
|
||||
}
|
||||
return QString();
|
||||
} else {
|
||||
return QObject::tr("[unknown]");
|
||||
}
|
||||
};
|
||||
|
||||
ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, u8 player_index, bool debug)
|
||||
: QDialog(parent), ui(std::make_unique<Ui::ConfigureInputPlayer>()),
|
||||
timeout_timer(std::make_unique<QTimer>()), poll_timer(std::make_unique<QTimer>()),
|
||||
player_index(player_index), debug(debug) {
|
||||
|
||||
ui->setupUi(this);
|
||||
setFocusPolicy(Qt::ClickFocus);
|
||||
|
||||
button_map = {
|
||||
ui->buttonA, ui->buttonB, ui->buttonX, ui->buttonY,
|
||||
ui->buttonLStick, ui->buttonRStick, ui->buttonL, ui->buttonR,
|
||||
ui->buttonZL, ui->buttonZR, ui->buttonPlus, ui->buttonMinus,
|
||||
ui->buttonDpadLeft, ui->buttonDpadUp, ui->buttonDpadRight, ui->buttonDpadDown,
|
||||
ui->buttonLStickLeft, ui->buttonLStickUp, ui->buttonLStickRight, ui->buttonLStickDown,
|
||||
ui->buttonRStickLeft, ui->buttonRStickUp, ui->buttonRStickRight, ui->buttonRStickDown,
|
||||
ui->buttonSL, ui->buttonSR, ui->buttonHome, ui->buttonScreenshot,
|
||||
};
|
||||
|
||||
analog_map_buttons = {{
|
||||
{
|
||||
ui->buttonLStickUp,
|
||||
ui->buttonLStickDown,
|
||||
ui->buttonLStickLeft,
|
||||
ui->buttonLStickRight,
|
||||
ui->buttonLStickMod,
|
||||
},
|
||||
{
|
||||
ui->buttonRStickUp,
|
||||
ui->buttonRStickDown,
|
||||
ui->buttonRStickLeft,
|
||||
ui->buttonRStickRight,
|
||||
ui->buttonRStickMod,
|
||||
},
|
||||
}};
|
||||
|
||||
debug_hidden = {
|
||||
ui->buttonSL, ui->labelSL,
|
||||
ui->buttonSR, ui->labelSR,
|
||||
ui->buttonLStick, ui->labelLStickPressed,
|
||||
ui->buttonRStick, ui->labelRStickPressed,
|
||||
ui->buttonHome, ui->labelHome,
|
||||
ui->buttonScreenshot, ui->labelScreenshot,
|
||||
};
|
||||
|
||||
auto layout = Settings::values.players[player_index].type;
|
||||
if (debug)
|
||||
layout = Settings::ControllerType::DualJoycon;
|
||||
|
||||
switch (layout) {
|
||||
case Settings::ControllerType::ProController:
|
||||
case Settings::ControllerType::DualJoycon:
|
||||
layout_hidden = {
|
||||
ui->buttonSL,
|
||||
ui->labelSL,
|
||||
ui->buttonSR,
|
||||
ui->labelSR,
|
||||
};
|
||||
break;
|
||||
case Settings::ControllerType::LeftJoycon:
|
||||
layout_hidden = {
|
||||
ui->right_body_button,
|
||||
ui->right_buttons_button,
|
||||
ui->right_body_label,
|
||||
ui->right_buttons_label,
|
||||
ui->buttonR,
|
||||
ui->labelR,
|
||||
ui->buttonZR,
|
||||
ui->labelZR,
|
||||
ui->labelHome,
|
||||
ui->buttonHome,
|
||||
ui->buttonPlus,
|
||||
ui->labelPlus,
|
||||
ui->RStick,
|
||||
ui->faceButtons,
|
||||
};
|
||||
break;
|
||||
case Settings::ControllerType::RightJoycon:
|
||||
layout_hidden = {
|
||||
ui->left_body_button, ui->left_buttons_button,
|
||||
ui->left_body_label, ui->left_buttons_label,
|
||||
ui->buttonL, ui->labelL,
|
||||
ui->buttonZL, ui->labelZL,
|
||||
ui->labelScreenshot, ui->buttonScreenshot,
|
||||
ui->buttonMinus, ui->labelMinus,
|
||||
ui->LStick, ui->Dpad,
|
||||
};
|
||||
break;
|
||||
}
|
||||
|
||||
if (debug || layout == Settings::ControllerType::ProController) {
|
||||
ui->controller_color->hide();
|
||||
} else {
|
||||
if (layout == Settings::ControllerType::LeftJoycon ||
|
||||
layout == Settings::ControllerType::RightJoycon) {
|
||||
ui->horizontalSpacer_4->setGeometry({0, 0, 0, 0});
|
||||
|
||||
LayerGridElements(ui->buttons, ui->shoulderButtons, ui->Dpad);
|
||||
LayerGridElements(ui->buttons, ui->misc, ui->RStick);
|
||||
LayerGridElements(ui->buttons, ui->Dpad, ui->faceButtons);
|
||||
LayerGridElements(ui->buttons, ui->RStick, ui->LStick);
|
||||
}
|
||||
}
|
||||
|
||||
for (auto* widget : layout_hidden)
|
||||
widget->setVisible(false);
|
||||
|
||||
analog_map_stick = {ui->buttonLStickAnalog, ui->buttonRStickAnalog};
|
||||
|
||||
for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) {
|
||||
if (!button_map[button_id])
|
||||
continue;
|
||||
button_map[button_id]->setContextMenuPolicy(Qt::CustomContextMenu);
|
||||
connect(button_map[button_id], &QPushButton::released, [=]() {
|
||||
handleClick(
|
||||
button_map[button_id],
|
||||
[=](const Common::ParamPackage& params) { buttons_param[button_id] = params; },
|
||||
InputCommon::Polling::DeviceType::Button);
|
||||
});
|
||||
connect(button_map[button_id], &QPushButton::customContextMenuRequested,
|
||||
[=](const QPoint& menu_location) {
|
||||
QMenu context_menu;
|
||||
context_menu.addAction(tr("Clear"), [&] {
|
||||
buttons_param[button_id].Clear();
|
||||
button_map[button_id]->setText(tr("[not set]"));
|
||||
});
|
||||
context_menu.addAction(tr("Restore Default"), [&] {
|
||||
buttons_param[button_id] = Common::ParamPackage{
|
||||
InputCommon::GenerateKeyboardParam(Config::default_buttons[button_id])};
|
||||
button_map[button_id]->setText(ButtonToText(buttons_param[button_id]));
|
||||
});
|
||||
context_menu.exec(button_map[button_id]->mapToGlobal(menu_location));
|
||||
});
|
||||
}
|
||||
|
||||
for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) {
|
||||
for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) {
|
||||
if (!analog_map_buttons[analog_id][sub_button_id])
|
||||
continue;
|
||||
analog_map_buttons[analog_id][sub_button_id]->setContextMenuPolicy(
|
||||
Qt::CustomContextMenu);
|
||||
connect(analog_map_buttons[analog_id][sub_button_id], &QPushButton::released, [=]() {
|
||||
handleClick(analog_map_buttons[analog_id][sub_button_id],
|
||||
[=](const Common::ParamPackage& params) {
|
||||
SetAnalogButton(params, analogs_param[analog_id],
|
||||
analog_sub_buttons[sub_button_id]);
|
||||
},
|
||||
InputCommon::Polling::DeviceType::Button);
|
||||
});
|
||||
connect(analog_map_buttons[analog_id][sub_button_id],
|
||||
&QPushButton::customContextMenuRequested, [=](const QPoint& menu_location) {
|
||||
QMenu context_menu;
|
||||
context_menu.addAction(tr("Clear"), [&] {
|
||||
analogs_param[analog_id].Erase(analog_sub_buttons[sub_button_id]);
|
||||
analog_map_buttons[analog_id][sub_button_id]->setText(tr("[not set]"));
|
||||
});
|
||||
context_menu.addAction(tr("Restore Default"), [&] {
|
||||
Common::ParamPackage params{InputCommon::GenerateKeyboardParam(
|
||||
Config::default_analogs[analog_id][sub_button_id])};
|
||||
SetAnalogButton(params, analogs_param[analog_id],
|
||||
analog_sub_buttons[sub_button_id]);
|
||||
analog_map_buttons[analog_id][sub_button_id]->setText(AnalogToText(
|
||||
analogs_param[analog_id], analog_sub_buttons[sub_button_id]));
|
||||
});
|
||||
context_menu.exec(analog_map_buttons[analog_id][sub_button_id]->mapToGlobal(
|
||||
menu_location));
|
||||
});
|
||||
}
|
||||
connect(analog_map_stick[analog_id], &QPushButton::released, [=]() {
|
||||
QMessageBox::information(this, tr("Information"),
|
||||
tr("After pressing OK, first move your joystick horizontally, "
|
||||
"and then vertically."));
|
||||
handleClick(
|
||||
analog_map_stick[analog_id],
|
||||
[=](const Common::ParamPackage& params) { analogs_param[analog_id] = params; },
|
||||
InputCommon::Polling::DeviceType::Analog);
|
||||
});
|
||||
}
|
||||
|
||||
connect(ui->buttonClearAll, &QPushButton::released, [this] { ClearAll(); });
|
||||
connect(ui->buttonRestoreDefaults, &QPushButton::released, [this]() { restoreDefaults(); });
|
||||
|
||||
timeout_timer->setSingleShot(true);
|
||||
connect(timeout_timer.get(), &QTimer::timeout, [this]() { setPollingResult({}, true); });
|
||||
|
||||
connect(poll_timer.get(), &QTimer::timeout, [this]() {
|
||||
Common::ParamPackage params;
|
||||
for (auto& poller : device_pollers) {
|
||||
params = poller->GetNextInput();
|
||||
if (params.Has("engine")) {
|
||||
setPollingResult(params, false);
|
||||
return;
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
controller_color_buttons = {
|
||||
ui->left_body_button,
|
||||
ui->left_buttons_button,
|
||||
ui->right_body_button,
|
||||
ui->right_buttons_button,
|
||||
};
|
||||
|
||||
for (std::size_t i = 0; i < controller_color_buttons.size(); ++i) {
|
||||
connect(controller_color_buttons[i], &QPushButton::clicked, this,
|
||||
std::bind(&ConfigureInputPlayer::OnControllerButtonClick, this, i));
|
||||
}
|
||||
|
||||
this->loadConfiguration();
|
||||
this->resize(0, 0);
|
||||
|
||||
// TODO(wwylele): enable this when we actually emulate it
|
||||
ui->buttonHome->setEnabled(false);
|
||||
}
|
||||
|
||||
void ConfigureInputPlayer::applyConfiguration() {
|
||||
auto& buttons =
|
||||
debug ? Settings::values.debug_pad_buttons : Settings::values.players[player_index].buttons;
|
||||
auto& analogs =
|
||||
debug ? Settings::values.debug_pad_analogs : Settings::values.players[player_index].analogs;
|
||||
|
||||
std::transform(buttons_param.begin(), buttons_param.end(), buttons.begin(),
|
||||
[](const Common::ParamPackage& param) { return param.Serialize(); });
|
||||
std::transform(analogs_param.begin(), analogs_param.end(), analogs.begin(),
|
||||
[](const Common::ParamPackage& param) { return param.Serialize(); });
|
||||
|
||||
if (debug)
|
||||
return;
|
||||
|
||||
std::array<u32, 4> colors{};
|
||||
std::transform(controller_colors.begin(), controller_colors.end(), colors.begin(),
|
||||
[](QColor color) { return color.rgb(); });
|
||||
|
||||
Settings::values.players[player_index].body_color_left = colors[0];
|
||||
Settings::values.players[player_index].button_color_left = colors[1];
|
||||
Settings::values.players[player_index].body_color_right = colors[2];
|
||||
Settings::values.players[player_index].button_color_right = colors[3];
|
||||
}
|
||||
|
||||
void ConfigureInputPlayer::OnControllerButtonClick(int i) {
|
||||
const QColor new_bg_color = QColorDialog::getColor(controller_colors[i]);
|
||||
if (!new_bg_color.isValid())
|
||||
return;
|
||||
controller_colors[i] = new_bg_color;
|
||||
controller_color_buttons[i]->setStyleSheet(
|
||||
QString("QPushButton { background-color: %1 }").arg(controller_colors[i].name()));
|
||||
}
|
||||
|
||||
void ConfigureInputPlayer::loadConfiguration() {
|
||||
if (debug) {
|
||||
std::transform(Settings::values.debug_pad_buttons.begin(),
|
||||
Settings::values.debug_pad_buttons.end(), buttons_param.begin(),
|
||||
[](const std::string& str) { return Common::ParamPackage(str); });
|
||||
std::transform(Settings::values.debug_pad_analogs.begin(),
|
||||
Settings::values.debug_pad_analogs.end(), analogs_param.begin(),
|
||||
[](const std::string& str) { return Common::ParamPackage(str); });
|
||||
} else {
|
||||
std::transform(Settings::values.players[player_index].buttons.begin(),
|
||||
Settings::values.players[player_index].buttons.end(), buttons_param.begin(),
|
||||
[](const std::string& str) { return Common::ParamPackage(str); });
|
||||
std::transform(Settings::values.players[player_index].analogs.begin(),
|
||||
Settings::values.players[player_index].analogs.end(), analogs_param.begin(),
|
||||
[](const std::string& str) { return Common::ParamPackage(str); });
|
||||
}
|
||||
|
||||
updateButtonLabels();
|
||||
|
||||
if (debug)
|
||||
return;
|
||||
|
||||
std::array<u32, 4> colors = {
|
||||
Settings::values.players[player_index].body_color_left,
|
||||
Settings::values.players[player_index].button_color_left,
|
||||
Settings::values.players[player_index].body_color_right,
|
||||
Settings::values.players[player_index].button_color_right,
|
||||
};
|
||||
|
||||
std::transform(colors.begin(), colors.end(), controller_colors.begin(),
|
||||
[](u32 rgb) { return QColor::fromRgb(rgb); });
|
||||
|
||||
for (std::size_t i = 0; i < colors.size(); ++i) {
|
||||
controller_color_buttons[i]->setStyleSheet(
|
||||
QString("QPushButton { background-color: %1 }").arg(controller_colors[i].name()));
|
||||
}
|
||||
}
|
||||
|
||||
void ConfigureInputPlayer::restoreDefaults() {
|
||||
for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) {
|
||||
buttons_param[button_id] = Common::ParamPackage{
|
||||
InputCommon::GenerateKeyboardParam(Config::default_buttons[button_id])};
|
||||
}
|
||||
|
||||
for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) {
|
||||
for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) {
|
||||
Common::ParamPackage params{InputCommon::GenerateKeyboardParam(
|
||||
Config::default_analogs[analog_id][sub_button_id])};
|
||||
SetAnalogButton(params, analogs_param[analog_id], analog_sub_buttons[sub_button_id]);
|
||||
}
|
||||
}
|
||||
updateButtonLabels();
|
||||
}
|
||||
|
||||
void ConfigureInputPlayer::ClearAll() {
|
||||
for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) {
|
||||
if (button_map[button_id] && button_map[button_id]->isEnabled())
|
||||
buttons_param[button_id].Clear();
|
||||
}
|
||||
for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) {
|
||||
for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) {
|
||||
if (analog_map_buttons[analog_id][sub_button_id] &&
|
||||
analog_map_buttons[analog_id][sub_button_id]->isEnabled())
|
||||
analogs_param[analog_id].Erase(analog_sub_buttons[sub_button_id]);
|
||||
}
|
||||
}
|
||||
|
||||
updateButtonLabels();
|
||||
}
|
||||
|
||||
void ConfigureInputPlayer::updateButtonLabels() {
|
||||
for (int button = 0; button < Settings::NativeButton::NumButtons; button++) {
|
||||
button_map[button]->setText(ButtonToText(buttons_param[button]));
|
||||
}
|
||||
|
||||
for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) {
|
||||
for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) {
|
||||
if (analog_map_buttons[analog_id][sub_button_id]) {
|
||||
analog_map_buttons[analog_id][sub_button_id]->setText(
|
||||
AnalogToText(analogs_param[analog_id], analog_sub_buttons[sub_button_id]));
|
||||
}
|
||||
}
|
||||
analog_map_stick[analog_id]->setText(tr("Set Analog Stick"));
|
||||
}
|
||||
}
|
||||
|
||||
void ConfigureInputPlayer::handleClick(
|
||||
QPushButton* button, std::function<void(const Common::ParamPackage&)> new_input_setter,
|
||||
InputCommon::Polling::DeviceType type) {
|
||||
button->setText(tr("[press key]"));
|
||||
button->setFocus();
|
||||
|
||||
const auto iter = std::find(button_map.begin(), button_map.end(), button);
|
||||
ASSERT(iter != button_map.end());
|
||||
const auto index = std::distance(button_map.begin(), iter);
|
||||
ASSERT(index < Settings::NativeButton::NumButtons && index >= 0);
|
||||
|
||||
input_setter = new_input_setter;
|
||||
|
||||
device_pollers = InputCommon::Polling::GetPollers(type);
|
||||
|
||||
// Keyboard keys can only be used as button devices
|
||||
want_keyboard_keys = type == InputCommon::Polling::DeviceType::Button;
|
||||
|
||||
for (auto& poller : device_pollers) {
|
||||
poller->Start();
|
||||
}
|
||||
|
||||
grabKeyboard();
|
||||
grabMouse();
|
||||
timeout_timer->start(5000); // Cancel after 5 seconds
|
||||
poll_timer->start(200); // Check for new inputs every 200ms
|
||||
}
|
||||
|
||||
void ConfigureInputPlayer::setPollingResult(const Common::ParamPackage& params, bool abort) {
|
||||
releaseKeyboard();
|
||||
releaseMouse();
|
||||
timeout_timer->stop();
|
||||
poll_timer->stop();
|
||||
for (auto& poller : device_pollers) {
|
||||
poller->Stop();
|
||||
}
|
||||
|
||||
if (!abort) {
|
||||
(*input_setter)(params);
|
||||
}
|
||||
|
||||
updateButtonLabels();
|
||||
input_setter = boost::none;
|
||||
}
|
||||
|
||||
void ConfigureInputPlayer::keyPressEvent(QKeyEvent* event) {
|
||||
if (!input_setter || !event)
|
||||
return;
|
||||
|
||||
if (event->key() != Qt::Key_Escape) {
|
||||
if (want_keyboard_keys) {
|
||||
setPollingResult(Common::ParamPackage{InputCommon::GenerateKeyboardParam(event->key())},
|
||||
false);
|
||||
} else {
|
||||
// Escape key wasn't pressed and we don't want any keyboard keys, so don't stop polling
|
||||
return;
|
||||
}
|
||||
}
|
||||
setPollingResult({}, true);
|
||||
}
|
102
src/yuzu/configuration/configure_input_player.h
Normal file
102
src/yuzu/configuration/configure_input_player.h
Normal file
@ -0,0 +1,102 @@
|
||||
// Copyright 2016 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <unordered_map>
|
||||
#include <QDialog>
|
||||
#include <QKeyEvent>
|
||||
#include <boost/optional.hpp>
|
||||
#include "common/param_package.h"
|
||||
#include "core/settings.h"
|
||||
#include "input_common/main.h"
|
||||
#include "ui_configure_input.h"
|
||||
|
||||
class QPushButton;
|
||||
class QString;
|
||||
class QTimer;
|
||||
|
||||
namespace Ui {
|
||||
class ConfigureInputPlayer;
|
||||
}
|
||||
|
||||
class ConfigureInputPlayer : public QDialog {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit ConfigureInputPlayer(QWidget* parent, u8 player_index, bool debug = false);
|
||||
|
||||
/// Save all button configurations to settings file
|
||||
void applyConfiguration();
|
||||
|
||||
private:
|
||||
std::unique_ptr<Ui::ConfigureInputPlayer> ui;
|
||||
|
||||
u8 player_index;
|
||||
bool debug;
|
||||
|
||||
std::unique_ptr<QTimer> timeout_timer;
|
||||
std::unique_ptr<QTimer> poll_timer;
|
||||
|
||||
/// This will be the the setting function when an input is awaiting configuration.
|
||||
boost::optional<std::function<void(const Common::ParamPackage&)>> input_setter;
|
||||
|
||||
std::array<Common::ParamPackage, Settings::NativeButton::NumButtons> buttons_param;
|
||||
std::array<Common::ParamPackage, Settings::NativeAnalog::NumAnalogs> analogs_param;
|
||||
|
||||
static constexpr int ANALOG_SUB_BUTTONS_NUM = 5;
|
||||
|
||||
/// Each button input is represented by a QPushButton.
|
||||
std::array<QPushButton*, Settings::NativeButton::NumButtons> button_map;
|
||||
|
||||
std::vector<QWidget*> debug_hidden;
|
||||
std::vector<QWidget*> layout_hidden;
|
||||
|
||||
/// A group of five QPushButtons represent one analog input. The buttons each represent up,
|
||||
/// down, left, right, and modifier, respectively.
|
||||
std::array<std::array<QPushButton*, ANALOG_SUB_BUTTONS_NUM>, Settings::NativeAnalog::NumAnalogs>
|
||||
analog_map_buttons;
|
||||
|
||||
/// Analog inputs are also represented each with a single button, used to configure with an
|
||||
/// actual analog stick
|
||||
std::array<QPushButton*, Settings::NativeAnalog::NumAnalogs> analog_map_stick;
|
||||
|
||||
static const std::array<std::string, ANALOG_SUB_BUTTONS_NUM> analog_sub_buttons;
|
||||
|
||||
std::vector<std::unique_ptr<InputCommon::Polling::DevicePoller>> device_pollers;
|
||||
|
||||
/// A flag to indicate if keyboard keys are okay when configuring an input. If this is false,
|
||||
/// keyboard events are ignored.
|
||||
bool want_keyboard_keys = false;
|
||||
|
||||
std::array<QPushButton*, 4> controller_color_buttons;
|
||||
std::array<QColor, 4> controller_colors;
|
||||
|
||||
void OnControllerButtonClick(int i);
|
||||
|
||||
/// Load configuration settings.
|
||||
void loadConfiguration();
|
||||
/// Restore all buttons to their default values.
|
||||
void restoreDefaults();
|
||||
/// Clear all input configuration
|
||||
void ClearAll();
|
||||
|
||||
/// Update UI to reflect current configuration.
|
||||
void updateButtonLabels();
|
||||
|
||||
/// Called when the button was pressed.
|
||||
void handleClick(QPushButton* button,
|
||||
std::function<void(const Common::ParamPackage&)> new_input_setter,
|
||||
InputCommon::Polling::DeviceType type);
|
||||
|
||||
/// Finish polling and configure input using the input_setter
|
||||
void setPollingResult(const Common::ParamPackage& params, bool abort);
|
||||
|
||||
/// Handle key press events.
|
||||
void keyPressEvent(QKeyEvent* event) override;
|
||||
};
|
1156
src/yuzu/configuration/configure_input_player.ui
Normal file
1156
src/yuzu/configuration/configure_input_player.ui
Normal file
File diff suppressed because it is too large
Load Diff
Loading…
Reference in New Issue
Block a user