Merge pull request #681 from lioncash/const
game_list: Make containsAllWords a const member function
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commit
3d1e8f750c
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@ -138,10 +138,12 @@ GameList::SearchField::SearchField(GameList* parent) : QWidget{parent} {
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* @param userinput String containing all words getting checked
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* @return true if the haystack contains all words of userinput
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*/
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bool GameList::containsAllWords(QString haystack, QString userinput) {
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QStringList userinput_split = userinput.split(" ", QString::SplitBehavior::SkipEmptyParts);
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bool GameList::ContainsAllWords(const QString& haystack, const QString& userinput) const {
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const QStringList userinput_split =
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userinput.split(' ', QString::SplitBehavior::SkipEmptyParts);
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return std::all_of(userinput_split.begin(), userinput_split.end(),
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[haystack](QString s) { return haystack.contains(s); });
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[&haystack](const QString& s) { return haystack.contains(s); });
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}
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// Event in order to filter the gamelist after editing the searchfield
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@ -175,7 +177,7 @@ void GameList::onTextChanged(const QString& newText) {
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// The search is case insensitive because of toLower()
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// I decided not to use Qt::CaseInsensitive in containsAllWords to prevent
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// multiple conversions of edit_filter_text for each game in the gamelist
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if (containsAllWords(file_name.append(" ").append(file_title), edit_filter_text) ||
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if (ContainsAllWords(file_name.append(' ').append(file_title), edit_filter_text) ||
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(file_programmid.count() == 16 && edit_filter_text.contains(file_programmid))) {
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tree_view->setRowHidden(i, root_index, false);
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++result_count;
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@ -89,7 +89,7 @@ private:
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void PopupContextMenu(const QPoint& menu_location);
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void RefreshGameDirectory();
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bool containsAllWords(QString haystack, QString userinput);
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bool ContainsAllWords(const QString& haystack, const QString& userinput) const;
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SearchField* search_field;
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GMainWindow* main_window = nullptr;
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