NCCH: Fixes reduce unnecessary logging and load logo/banner/etc. sections correctly.
Loader: Added ErrorNotUsed ReturnStatus type to specify when something is not used.
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@ -30,6 +30,7 @@ enum class ResultStatus {
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ErrorInvalidFormat,
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ErrorNotImplemented,
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ErrorNotLoaded,
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ErrorNotUsed,
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ErrorAlreadyLoaded,
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};
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@ -15,8 +15,8 @@
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namespace Loader {
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const int kExeFs_MaxSections = 8; ///< Maximum number of sections (files) in an ExeFs
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const int kExeFs_BlockSize = 0x200; ///< Size of ExeFS blocks (in bytes)
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static const int kMaxSections = 8; ///< Maximum number of sections (files) in an ExeFs
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static const int kBlockSize = 0x200; ///< Size of ExeFS blocks (in bytes)
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/**
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* Get the decompressed size of an LZSS compressed ExeFS file
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@ -132,22 +132,24 @@ const ResultStatus AppLoader_NCCH::LoadExec() const {
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}
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/**
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* Reads an application section of an NCCH file into AppLoader (e.g. .code, .logo, etc.)
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* Reads an application ExeFS section of an NCCH file into AppLoader (e.g. .code, .logo, etc.)
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* @param file Handle to file to read from
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* @param name Name of section to read out of NCCH file
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* @param buffer Buffer to read section into.
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*/
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const ResultStatus AppLoader_NCCH::LoadSection(File::IOFile& file, const char* name,
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const ResultStatus AppLoader_NCCH::LoadSectionExeFS(File::IOFile& file, const char* name,
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std::vector<u8>& buffer) {
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// Iterate through the ExeFs archive until we find the .code file...
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for (int i = 0; i < kExeFs_MaxSections; i++) {
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INFO_LOG(LOADER, "ExeFS section %d:", i);
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INFO_LOG(LOADER, " name: %s", exefs_header.section[i].name);
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INFO_LOG(LOADER, " offset: 0x%08X", exefs_header.section[i].offset);
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INFO_LOG(LOADER, " size: 0x%08X", exefs_header.section[i].size);
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// Load the .code section (executable code)...
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// Iterate through the ExeFs archive until we find the .code file...
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for (int i = 0; i < kMaxSections; i++) {
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// Load the specified section...
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if (strcmp((const char*)exefs_header.section[i].name, name) == 0) {
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INFO_LOG(LOADER, "ExeFS section %d:", i);
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INFO_LOG(LOADER, " name: %s", exefs_header.section[i].name);
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INFO_LOG(LOADER, " offset: 0x%08X", exefs_header.section[i].offset);
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INFO_LOG(LOADER, " size: 0x%08X", exefs_header.section[i].size);
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s64 section_offset = (exefs_header.section[i].offset + exefs_offset +
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sizeof(ExeFs_Header) + ncch_offset);
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file.Seek(section_offset, 0);
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@ -173,7 +175,7 @@ const ResultStatus AppLoader_NCCH::LoadSection(File::IOFile& file, const char* n
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return ResultStatus::Success;
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}
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}
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return ResultStatus::Error;
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return ResultStatus::ErrorNotUsed;
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}
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/**
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@ -206,7 +208,8 @@ const ResultStatus AppLoader_NCCH::Load() {
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if (0 != memcmp(&ncch_header.magic, "NCCH", 4))
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return ResultStatus::ErrorInvalidFormat;
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// Read ExHeader
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// Read ExHeader...
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file.ReadBytes(&exheader_header, sizeof(ExHeader_Header));
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is_compressed = (exheader_header.codeset_info.flags.flag & 1) == 1;
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@ -216,9 +219,10 @@ const ResultStatus AppLoader_NCCH::Load() {
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INFO_LOG(LOADER, "Code compressed: %s", is_compressed ? "yes" : "no");
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INFO_LOG(LOADER, "Entry point: 0x%08X", entry_point);
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// Read ExeFS
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exefs_offset = ncch_header.exefs_offset * kExeFs_BlockSize;
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u32 exefs_size = ncch_header.exefs_size * kExeFs_BlockSize;
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// Read ExeFS...
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exefs_offset = ncch_header.exefs_offset * kBlockSize;
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u32 exefs_size = ncch_header.exefs_size * kBlockSize;
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INFO_LOG(LOADER, "ExeFS offset: 0x%08X", exefs_offset);
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INFO_LOG(LOADER, "ExeFS size: 0x%08X", exefs_size);
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@ -226,11 +230,12 @@ const ResultStatus AppLoader_NCCH::Load() {
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file.Seek(exefs_offset + ncch_offset, 0);
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file.ReadBytes(&exefs_header, sizeof(ExeFs_Header));
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// TODO(bunnei): Check ResultStatus here...
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LoadSection(file, ".code", code);
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LoadSection(file, ".icon", icon);
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LoadSection(file, ".banner", banner);
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LoadSection(file, ".logo", logo);
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// TODO(bunnei): Check ResultStatus of these...
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LoadSectionExeFS(file, ".code", code);
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LoadSectionExeFS(file, "banner", banner);
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LoadSectionExeFS(file, "icon", icon);
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LoadSectionExeFS(file, "logo", logo);
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is_loaded = true; // Set state to loaded
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@ -159,12 +159,13 @@ public:
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private:
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/**
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* Reads an application section of an NCCH file into AppLoader (e.g. .code, .logo, etc.)
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* Reads an application ExeFS section of an NCCH file into AppLoader (e.g. .code, .logo, etc.)
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* @param file Handle to file to read from
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* @param name Name of section to read out of NCCH file
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* @param buffer Buffer to read section into.
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* @return ResultStatus result of function
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*/
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const ResultStatus LoadSection(File::IOFile& file, const char* name,
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const ResultStatus LoadSectionExeFS(File::IOFile& file, const char* name,
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std::vector<u8>& buffer);
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/**
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