fixed licensing issue with core_timing being GPL v2+ instead of Dolphin's GPL v2
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@ -1,20 +1,6 @@
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// Copyright (c) 2012- PPSSPP Project / Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include <vector>
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#include <cstdio>
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@ -26,8 +12,6 @@
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#include "core.h"
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#include "chunk_file.h"
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//#include "HLE/sceKernelThread.h"
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int g_clock_rate_arm11 = 268123480;
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// is this really necessary?
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@ -1,22 +1,8 @@
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// Copyright (c) 2012- PPSSPP Project / Dolphin Project.
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// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#ifndef CORE_CORE_TIMING_H_
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#define CORE_CORE_TIMING_H_
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#pragma once
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// This is a system to schedule events into the emulated machine's future. Time is measured
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// in main CPU clock cycles.
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@ -69,8 +55,8 @@ inline s64 cyclesToUs(s64 cycles) {
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return cycles / (g_clock_rate_arm11 / 1000000);
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}
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namespace CoreTiming
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{
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namespace CoreTiming {
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void Init();
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void Shutdown();
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@ -121,5 +107,3 @@ namespace CoreTiming
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extern int slicelength;
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}; // namespace
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#endif // CORE_CORE_TIMING_H_
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