fsp_srv: Remove unnecessary std::vector construction in IDirectory's Read() function
We were using a second std::vector as a buffer to convert another std::vector's data into a byte sequence, however we can just use pointers to the original data and use them directly with WriteBuffer, which avoids copying the data at all into a separate std::vector. We simply cast the pointers to u8* (which is allowed by the standard, given std::uint8_t is an alias for unsigned char on platforms that we support).
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@ -4,6 +4,7 @@
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#include <cinttypes>
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#include <cinttypes>
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#include <cstring>
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#include <cstring>
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#include <iterator>
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#include <string>
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#include <string>
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#include <utility>
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#include <utility>
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#include <vector>
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#include <vector>
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@ -229,23 +230,20 @@ private:
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LOG_DEBUG(Service_FS, "called, unk=0x{:X}", unk);
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LOG_DEBUG(Service_FS, "called, unk=0x{:X}", unk);
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// Calculate how many entries we can fit in the output buffer
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// Calculate how many entries we can fit in the output buffer
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u64 count_entries = ctx.GetWriteBufferSize() / sizeof(FileSys::Entry);
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const u64 count_entries = ctx.GetWriteBufferSize() / sizeof(FileSys::Entry);
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// Cap at total number of entries.
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// Cap at total number of entries.
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u64 actual_entries = std::min(count_entries, entries.size() - next_entry_index);
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const u64 actual_entries = std::min(count_entries, entries.size() - next_entry_index);
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// Read the data from the Directory backend
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// Determine data start and end
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std::vector<FileSys::Entry> entry_data(entries.begin() + next_entry_index,
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const auto* begin = reinterpret_cast<u8*>(entries.data() + next_entry_index);
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entries.begin() + next_entry_index + actual_entries);
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const auto* end = reinterpret_cast<u8*>(entries.data() + next_entry_index + actual_entries);
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const auto range_size = static_cast<std::size_t>(std::distance(begin, end));
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next_entry_index += actual_entries;
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next_entry_index += actual_entries;
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// Convert the data into a byte array
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std::vector<u8> output(entry_data.size() * sizeof(FileSys::Entry));
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std::memcpy(output.data(), entry_data.data(), output.size());
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// Write the data to memory
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// Write the data to memory
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ctx.WriteBuffer(output);
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ctx.WriteBuffer(begin, range_size);
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IPC::ResponseBuilder rb{ctx, 4};
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IPC::ResponseBuilder rb{ctx, 4};
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rb.Push(RESULT_SUCCESS);
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rb.Push(RESULT_SUCCESS);
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