kernel: Rename Semaphore to ConditionVariable.
This commit is contained in:
parent
9fcd2bf672
commit
4236799832
@ -5,9 +5,9 @@
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#include "citra_qt/debugger/wait_tree.h"
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#include "citra_qt/util/util.h"
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#include "core/hle/kernel/condition_variable.h"
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#include "core/hle/kernel/event.h"
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#include "core/hle/kernel/mutex.h"
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#include "core/hle/kernel/semaphore.h"
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#include "core/hle/kernel/thread.h"
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#include "core/hle/kernel/timer.h"
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#include "core/hle/kernel/wait_object.h"
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@ -85,8 +85,9 @@ std::unique_ptr<WaitTreeWaitObject> WaitTreeWaitObject::make(const Kernel::WaitO
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return std::make_unique<WaitTreeEvent>(static_cast<const Kernel::Event&>(object));
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case Kernel::HandleType::Mutex:
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return std::make_unique<WaitTreeMutex>(static_cast<const Kernel::Mutex&>(object));
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case Kernel::HandleType::Semaphore:
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return std::make_unique<WaitTreeSemaphore>(static_cast<const Kernel::Semaphore&>(object));
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case Kernel::HandleType::ConditionVariable:
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return std::make_unique<WaitTreeConditionVariable>(
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static_cast<const Kernel::ConditionVariable&>(object));
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case Kernel::HandleType::Timer:
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return std::make_unique<WaitTreeTimer>(static_cast<const Kernel::Timer&>(object));
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case Kernel::HandleType::Thread:
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@ -266,15 +267,15 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeMutex::GetChildren() const {
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return list;
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}
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WaitTreeSemaphore::WaitTreeSemaphore(const Kernel::Semaphore& object)
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WaitTreeConditionVariable::WaitTreeConditionVariable(const Kernel::ConditionVariable& object)
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: WaitTreeWaitObject(object) {}
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std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeSemaphore::GetChildren() const {
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std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeConditionVariable::GetChildren() const {
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std::vector<std::unique_ptr<WaitTreeItem>> list(WaitTreeWaitObject::GetChildren());
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const auto& semaphore = static_cast<const Kernel::Semaphore&>(object);
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const auto& condition_variable = static_cast<const Kernel::ConditionVariable&>(object);
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list.push_back(std::make_unique<WaitTreeText>(
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tr("available count = %1").arg(semaphore.GetAvailableCount())));
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tr("available count = %1").arg(condition_variable.GetAvailableCount())));
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return list;
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}
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@ -17,7 +17,7 @@ namespace Kernel {
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class WaitObject;
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class Event;
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class Mutex;
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class Semaphore;
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class ConditionVariable;
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class Thread;
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class Timer;
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}
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@ -111,10 +111,10 @@ public:
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std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override;
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};
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class WaitTreeSemaphore : public WaitTreeWaitObject {
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class WaitTreeConditionVariable : public WaitTreeWaitObject {
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Q_OBJECT
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public:
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explicit WaitTreeSemaphore(const Kernel::Semaphore& object);
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explicit WaitTreeConditionVariable(const Kernel::ConditionVariable& object);
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std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override;
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};
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@ -16,6 +16,7 @@ set(SRCS
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hle/kernel/address_arbiter.cpp
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hle/kernel/client_port.cpp
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hle/kernel/client_session.cpp
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hle/kernel/condition_variable.cpp
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hle/kernel/domain.cpp
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hle/kernel/event.cpp
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hle/kernel/handle_table.cpp
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@ -26,7 +27,6 @@ set(SRCS
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hle/kernel/object_address_table.cpp
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hle/kernel/process.cpp
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hle/kernel/resource_limit.cpp
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hle/kernel/semaphore.cpp
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hle/kernel/server_port.cpp
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hle/kernel/server_session.cpp
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hle/kernel/shared_memory.cpp
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@ -94,6 +94,7 @@ set(HEADERS
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hle/kernel/address_arbiter.h
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hle/kernel/client_port.h
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hle/kernel/client_session.h
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hle/kernel/condition_variable.h
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hle/kernel/domain.h
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hle/kernel/errors.h
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hle/kernel/event.h
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@ -105,7 +106,6 @@ set(HEADERS
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hle/kernel/object_address_table.h
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hle/kernel/process.h
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hle/kernel/resource_limit.h
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hle/kernel/semaphore.h
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hle/kernel/server_port.h
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hle/kernel/server_session.h
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hle/kernel/session.h
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65
src/core/hle/kernel/condition_variable.cpp
Normal file
65
src/core/hle/kernel/condition_variable.cpp
Normal file
@ -0,0 +1,65 @@
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// Copyright 2018 Yuzu Emulator Team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "common/assert.h"
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#include "core/hle/kernel/condition_variable.h"
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#include "core/hle/kernel/errors.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/object_address_table.h"
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#include "core/hle/kernel/thread.h"
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namespace Kernel {
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ConditionVariable::ConditionVariable() {}
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ConditionVariable::~ConditionVariable() {}
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ResultVal<SharedPtr<ConditionVariable>> ConditionVariable::Create(VAddr guest_addr,
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VAddr mutex_addr,
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std::string name) {
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SharedPtr<ConditionVariable> condition_variable(new ConditionVariable);
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condition_variable->name = std::move(name);
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condition_variable->guest_addr = guest_addr;
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condition_variable->mutex_addr = mutex_addr;
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// Condition variables are referenced by guest address, so track this in the kernel
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g_object_address_table.Insert(guest_addr, condition_variable);
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return MakeResult<SharedPtr<ConditionVariable>>(std::move(condition_variable));
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}
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bool ConditionVariable::ShouldWait(Thread* thread) const {
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return GetAvailableCount() <= 0;
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}
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void ConditionVariable::Acquire(Thread* thread) {
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if (GetAvailableCount() <= 0)
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return;
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SetAvailableCount(GetAvailableCount() - 1);
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}
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ResultCode ConditionVariable::Release(s32 target) {
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if (target == -1) {
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// When -1, wake up all waiting threads
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SetAvailableCount(GetWaitingThreads().size());
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WakeupAllWaitingThreads();
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} else {
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// Otherwise, wake up just a single thread
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SetAvailableCount(target);
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WakeupWaitingThread(GetHighestPriorityReadyThread());
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}
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return RESULT_SUCCESS;
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}
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s32 ConditionVariable::GetAvailableCount() const {
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return Memory::Read32(guest_addr);
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}
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void ConditionVariable::SetAvailableCount(s32 value) const {
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Memory::Write32(guest_addr, value);
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}
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} // namespace Kernel
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65
src/core/hle/kernel/condition_variable.h
Normal file
65
src/core/hle/kernel/condition_variable.h
Normal file
@ -0,0 +1,65 @@
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// Copyright 2018 Yuzu Emulator Team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <queue>
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#include <string>
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#include "common/common_types.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/wait_object.h"
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#include "core/hle/result.h"
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namespace Kernel {
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class ConditionVariable final : public WaitObject {
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public:
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/**
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* Creates a condition variable.
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* @param guest_addr Address of the object tracking the condition variable in guest memory. If
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* specified, this condition variable will update the guest object when its state changes.
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* @param mutex_addr Optional address of a guest mutex associated with this condition variable,
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* used by the OS for implementing events.
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* @param name Optional name of condition variable.
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* @return The created condition variable.
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*/
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static ResultVal<SharedPtr<ConditionVariable>> Create(VAddr guest_addr, VAddr mutex_addr = 0,
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std::string name = "Unknown");
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std::string GetTypeName() const override {
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return "ConditionVariable";
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}
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std::string GetName() const override {
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return name;
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}
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static const HandleType HANDLE_TYPE = HandleType::ConditionVariable;
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HandleType GetHandleType() const override {
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return HANDLE_TYPE;
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}
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s32 GetAvailableCount() const;
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void SetAvailableCount(s32 value) const;
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std::string name; ///< Name of condition variable (optional)
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VAddr guest_addr; ///< Address of the guest condition variable value
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VAddr mutex_addr; ///< (optional) Address of guest mutex value associated with this condition
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///< variable, used for implementing events
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bool ShouldWait(Thread* thread) const override;
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void Acquire(Thread* thread) override;
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/**
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* Releases a slot from a condition variable.
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* @param target The number of threads to wakeup, -1 is all.
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* @return ResultCode indicating if the operation succeeded.
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*/
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ResultCode Release(s32 target);
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private:
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ConditionVariable();
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~ConditionVariable() override;
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};
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} // namespace Kernel
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@ -23,7 +23,7 @@ enum class HandleType : u32 {
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Thread,
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Process,
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AddressArbiter,
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Semaphore,
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ConditionVariable,
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Timer,
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ResourceLimit,
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CodeSet,
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@ -70,7 +70,7 @@ public:
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case HandleType::Event:
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case HandleType::Mutex:
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case HandleType::Thread:
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case HandleType::Semaphore:
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case HandleType::ConditionVariable:
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case HandleType::Timer:
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case HandleType::ServerPort:
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case HandleType::ServerSession:
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@ -1,64 +0,0 @@
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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "common/assert.h"
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#include "core/hle/kernel/errors.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/object_address_table.h"
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#include "core/hle/kernel/semaphore.h"
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#include "core/hle/kernel/thread.h"
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namespace Kernel {
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Semaphore::Semaphore() {}
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Semaphore::~Semaphore() {}
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ResultVal<SharedPtr<Semaphore>> Semaphore::Create(VAddr guest_addr, VAddr mutex_addr,
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std::string name) {
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SharedPtr<Semaphore> semaphore(new Semaphore);
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semaphore->name = std::move(name);
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semaphore->guest_addr = guest_addr;
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semaphore->mutex_addr = mutex_addr;
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// Semaphores are referenced by guest address, so track this in the kernel
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g_object_address_table.Insert(guest_addr, semaphore);
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return MakeResult<SharedPtr<Semaphore>>(std::move(semaphore));
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}
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bool Semaphore::ShouldWait(Thread* thread) const {
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return GetAvailableCount() <= 0;
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}
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void Semaphore::Acquire(Thread* thread) {
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if (GetAvailableCount() <= 0)
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return;
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SetAvailableCount(GetAvailableCount() - 1);
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}
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ResultCode Semaphore::Release(s32 target) {
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if (target == -1) {
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// When -1, wake up all waiting threads
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SetAvailableCount(GetWaitingThreads().size());
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WakeupAllWaitingThreads();
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} else {
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// Otherwise, wake up just a single thread
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SetAvailableCount(target);
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WakeupWaitingThread(GetHighestPriorityReadyThread());
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}
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return RESULT_SUCCESS;
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}
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s32 Semaphore::GetAvailableCount() const {
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return Memory::Read32(guest_addr);
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}
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void Semaphore::SetAvailableCount(s32 value) const {
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Memory::Write32(guest_addr, value);
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}
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} // namespace Kernel
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@ -1,66 +0,0 @@
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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <queue>
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#include <string>
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#include "common/common_types.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/wait_object.h"
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#include "core/hle/result.h"
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namespace Kernel {
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// TODO(Subv): This is actually a Condition Variable.
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class Semaphore final : public WaitObject {
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public:
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/**
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* Creates a semaphore.
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* @param guest_addr Address of the object tracking the semaphore in guest memory. If specified,
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* this semaphore will update the guest object when its state changes.
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* @param mutex_addr Optional address of a guest mutex associated with this semaphore, used by
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* the OS for implementing events.
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* @param name Optional name of semaphore.
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* @return The created semaphore.
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*/
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static ResultVal<SharedPtr<Semaphore>> Create(VAddr guest_addr, VAddr mutex_addr = 0,
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std::string name = "Unknown");
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std::string GetTypeName() const override {
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return "Semaphore";
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}
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std::string GetName() const override {
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return name;
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}
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static const HandleType HANDLE_TYPE = HandleType::Semaphore;
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HandleType GetHandleType() const override {
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return HANDLE_TYPE;
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}
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s32 GetAvailableCount() const;
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void SetAvailableCount(s32 value) const;
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std::string name; ///< Name of semaphore (optional)
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VAddr guest_addr; ///< Address of the guest semaphore value
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VAddr mutex_addr; ///< (optional) Address of guest mutex value associated with this semaphore,
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///< used for implementing events
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bool ShouldWait(Thread* thread) const override;
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void Acquire(Thread* thread) override;
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/**
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* Releases a slot from a semaphore.
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* @param target The number of threads to wakeup, -1 is all.
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* @return ResultCode indicating if the operation succeeded.
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*/
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ResultCode Release(s32 target);
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private:
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Semaphore();
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~Semaphore() override;
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};
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} // namespace Kernel
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@ -1,4 +1,4 @@
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// Copyright 2014 Citra Emulator Project
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// Copyright 2018 Yuzu Emulator Team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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@ -8,12 +8,12 @@
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#include "core/core_timing.h"
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#include "core/hle/kernel/client_port.h"
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#include "core/hle/kernel/client_session.h"
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#include "core/hle/kernel/condition_variable.h"
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#include "core/hle/kernel/handle_table.h"
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#include "core/hle/kernel/mutex.h"
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#include "core/hle/kernel/object_address_table.h"
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#include "core/hle/kernel/process.h"
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#include "core/hle/kernel/resource_limit.h"
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#include "core/hle/kernel/semaphore.h"
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#include "core/hle/kernel/svc.h"
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#include "core/hle/kernel/svc_wrap.h"
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#include "core/hle/kernel/sync_object.h"
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@ -476,11 +476,12 @@ static void SleepThread(s64 nanoseconds) {
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}
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/// Signal process wide key atomic
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static ResultCode WaitProcessWideKeyAtomic(VAddr mutex_addr, VAddr semaphore_addr,
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static ResultCode WaitProcessWideKeyAtomic(VAddr mutex_addr, VAddr condition_variable_addr,
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Handle thread_handle, s64 nano_seconds) {
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LOG_TRACE(Kernel_SVC,
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"called mutex_addr=%llx, semaphore_addr=%llx, thread_handle=0x%08X, timeout=%d",
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mutex_addr, semaphore_addr, thread_handle, nano_seconds);
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LOG_TRACE(
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Kernel_SVC,
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"called mutex_addr=%llx, condition_variable_addr=%llx, thread_handle=0x%08X, timeout=%d",
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mutex_addr, condition_variable_addr, thread_handle, nano_seconds);
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SharedPtr<Thread> thread = g_handle_table.Get<Thread>(thread_handle);
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ASSERT(thread);
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@ -494,15 +495,18 @@ static ResultCode WaitProcessWideKeyAtomic(VAddr mutex_addr, VAddr semaphore_add
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ASSERT(mutex->GetOwnerHandle() == thread_handle);
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SharedPtr<Semaphore> semaphore = g_object_address_table.Get<Semaphore>(semaphore_addr);
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if (!semaphore) {
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// Create a new semaphore for the specified address if one does not already exist
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semaphore = Semaphore::Create(semaphore_addr, mutex_addr).Unwrap();
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semaphore->name = Common::StringFromFormat("semaphore-%llx", semaphore_addr);
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SharedPtr<ConditionVariable> condition_variable =
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g_object_address_table.Get<ConditionVariable>(condition_variable_addr);
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if (!condition_variable) {
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// Create a new condition_variable for the specified address if one does not already exist
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condition_variable =
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ConditionVariable::Create(condition_variable_addr, mutex_addr).Unwrap();
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condition_variable->name =
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Common::StringFromFormat("condition-variable-%llx", condition_variable_addr);
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}
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ASSERT(semaphore->GetAvailableCount() == 0);
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ASSERT(semaphore->mutex_addr == mutex_addr);
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ASSERT(condition_variable->GetAvailableCount() == 0);
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ASSERT(condition_variable->mutex_addr == mutex_addr);
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auto wakeup_callback = [mutex, nano_seconds](ThreadWakeupReason reason,
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SharedPtr<Thread> thread,
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@ -541,7 +545,8 @@ static ResultCode WaitProcessWideKeyAtomic(VAddr mutex_addr, VAddr semaphore_add
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return false;
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};
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CASCADE_CODE(WaitSynchronization1(semaphore, thread.get(), nano_seconds, wakeup_callback));
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CASCADE_CODE(
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WaitSynchronization1(condition_variable, thread.get(), nano_seconds, wakeup_callback));
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mutex->Release(thread.get());
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@ -549,24 +554,27 @@ static ResultCode WaitProcessWideKeyAtomic(VAddr mutex_addr, VAddr semaphore_add
|
||||
}
|
||||
|
||||
/// Signal process wide key
|
||||
static ResultCode SignalProcessWideKey(VAddr semaphore_addr, s32 target) {
|
||||
LOG_TRACE(Kernel_SVC, "called, semaphore_addr=0x%llx, target=0x%08x", semaphore_addr, target);
|
||||
static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target) {
|
||||
LOG_TRACE(Kernel_SVC, "called, condition_variable_addr=0x%llx, target=0x%08x",
|
||||
condition_variable_addr, target);
|
||||
|
||||
// Wakeup all or one thread - Any other value is unimplemented
|
||||
ASSERT(target == -1 || target == 1);
|
||||
|
||||
SharedPtr<Semaphore> semaphore = g_object_address_table.Get<Semaphore>(semaphore_addr);
|
||||
if (!semaphore) {
|
||||
// Create a new semaphore for the specified address if one does not already exist
|
||||
semaphore = Semaphore::Create(semaphore_addr).Unwrap();
|
||||
semaphore->name = Common::StringFromFormat("semaphore-%llx", semaphore_addr);
|
||||
SharedPtr<ConditionVariable> condition_variable =
|
||||
g_object_address_table.Get<ConditionVariable>(condition_variable_addr);
|
||||
if (!condition_variable) {
|
||||
// Create a new condition_variable for the specified address if one does not already exist
|
||||
condition_variable = ConditionVariable::Create(condition_variable_addr).Unwrap();
|
||||
condition_variable->name =
|
||||
Common::StringFromFormat("condition-variable-%llx", condition_variable_addr);
|
||||
}
|
||||
|
||||
CASCADE_CODE(semaphore->Release(target));
|
||||
CASCADE_CODE(condition_variable->Release(target));
|
||||
|
||||
if (semaphore->mutex_addr) {
|
||||
// If a mutex was created for this semaphore, wait the current thread on it
|
||||
SharedPtr<Mutex> mutex = g_object_address_table.Get<Mutex>(semaphore->mutex_addr);
|
||||
if (condition_variable->mutex_addr) {
|
||||
// If a mutex was created for this condition_variable, wait the current thread on it
|
||||
SharedPtr<Mutex> mutex = g_object_address_table.Get<Mutex>(condition_variable->mutex_addr);
|
||||
return WaitSynchronization1(mutex, GetCurrentThread());
|
||||
}
|
||||
|
||||
|
@ -1,4 +1,4 @@
|
||||
// Copyright 2018 Citra Emulator Project
|
||||
// Copyright 2018 Yuzu Emulator Team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
|
@ -1,4 +1,4 @@
|
||||
// Copyright 2018 Citra Emulator Project
|
||||
// Copyright 2018 Yuzu Emulator Team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user