Merge pull request #9471 from german77/input
input_common: Cleanup project
This commit is contained in:
commit
42d81aab32
@ -200,12 +200,6 @@ bool MappingFactory::IsDriverValid(const MappingData& data) const {
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
// The following drivers don't need to be mapped
|
// The following drivers don't need to be mapped
|
||||||
if (data.engine == "tas") {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
if (data.engine == "touch") {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
if (data.engine == "touch_from_button") {
|
if (data.engine == "touch_from_button") {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
@ -26,79 +26,33 @@
|
|||||||
namespace InputCommon {
|
namespace InputCommon {
|
||||||
|
|
||||||
struct InputSubsystem::Impl {
|
struct InputSubsystem::Impl {
|
||||||
void Initialize() {
|
template <typename Engine>
|
||||||
mapping_factory = std::make_shared<MappingFactory>();
|
void RegisterEngine(std::string name, std::shared_ptr<Engine>& engine) {
|
||||||
MappingCallback mapping_callback{[this](const MappingData& data) { RegisterInput(data); }};
|
MappingCallback mapping_callback{[this](const MappingData& data) { RegisterInput(data); }};
|
||||||
|
|
||||||
keyboard = std::make_shared<Keyboard>("keyboard");
|
engine = std::make_shared<Engine>(name);
|
||||||
keyboard->SetMappingCallback(mapping_callback);
|
engine->SetMappingCallback(mapping_callback);
|
||||||
keyboard_factory = std::make_shared<InputFactory>(keyboard);
|
|
||||||
keyboard_output_factory = std::make_shared<OutputFactory>(keyboard);
|
|
||||||
Common::Input::RegisterInputFactory(keyboard->GetEngineName(), keyboard_factory);
|
|
||||||
Common::Input::RegisterOutputFactory(keyboard->GetEngineName(), keyboard_output_factory);
|
|
||||||
|
|
||||||
mouse = std::make_shared<Mouse>("mouse");
|
std::shared_ptr<InputFactory> input_factory = std::make_shared<InputFactory>(engine);
|
||||||
mouse->SetMappingCallback(mapping_callback);
|
std::shared_ptr<OutputFactory> output_factory = std::make_shared<OutputFactory>(engine);
|
||||||
mouse_factory = std::make_shared<InputFactory>(mouse);
|
Common::Input::RegisterInputFactory(engine->GetEngineName(), std::move(input_factory));
|
||||||
mouse_output_factory = std::make_shared<OutputFactory>(mouse);
|
Common::Input::RegisterOutputFactory(engine->GetEngineName(), std::move(output_factory));
|
||||||
Common::Input::RegisterInputFactory(mouse->GetEngineName(), mouse_factory);
|
}
|
||||||
Common::Input::RegisterOutputFactory(mouse->GetEngineName(), mouse_output_factory);
|
|
||||||
|
|
||||||
touch_screen = std::make_shared<TouchScreen>("touch");
|
void Initialize() {
|
||||||
touch_screen_factory = std::make_shared<InputFactory>(touch_screen);
|
mapping_factory = std::make_shared<MappingFactory>();
|
||||||
Common::Input::RegisterInputFactory(touch_screen->GetEngineName(), touch_screen_factory);
|
|
||||||
|
|
||||||
gcadapter = std::make_shared<GCAdapter>("gcpad");
|
|
||||||
gcadapter->SetMappingCallback(mapping_callback);
|
|
||||||
gcadapter_input_factory = std::make_shared<InputFactory>(gcadapter);
|
|
||||||
gcadapter_output_factory = std::make_shared<OutputFactory>(gcadapter);
|
|
||||||
Common::Input::RegisterInputFactory(gcadapter->GetEngineName(), gcadapter_input_factory);
|
|
||||||
Common::Input::RegisterOutputFactory(gcadapter->GetEngineName(), gcadapter_output_factory);
|
|
||||||
|
|
||||||
udp_client = std::make_shared<CemuhookUDP::UDPClient>("cemuhookudp");
|
|
||||||
udp_client->SetMappingCallback(mapping_callback);
|
|
||||||
udp_client_input_factory = std::make_shared<InputFactory>(udp_client);
|
|
||||||
udp_client_output_factory = std::make_shared<OutputFactory>(udp_client);
|
|
||||||
Common::Input::RegisterInputFactory(udp_client->GetEngineName(), udp_client_input_factory);
|
|
||||||
Common::Input::RegisterOutputFactory(udp_client->GetEngineName(),
|
|
||||||
udp_client_output_factory);
|
|
||||||
|
|
||||||
tas_input = std::make_shared<TasInput::Tas>("tas");
|
|
||||||
tas_input->SetMappingCallback(mapping_callback);
|
|
||||||
tas_input_factory = std::make_shared<InputFactory>(tas_input);
|
|
||||||
tas_output_factory = std::make_shared<OutputFactory>(tas_input);
|
|
||||||
Common::Input::RegisterInputFactory(tas_input->GetEngineName(), tas_input_factory);
|
|
||||||
Common::Input::RegisterOutputFactory(tas_input->GetEngineName(), tas_output_factory);
|
|
||||||
|
|
||||||
camera = std::make_shared<Camera>("camera");
|
|
||||||
camera->SetMappingCallback(mapping_callback);
|
|
||||||
camera_input_factory = std::make_shared<InputFactory>(camera);
|
|
||||||
camera_output_factory = std::make_shared<OutputFactory>(camera);
|
|
||||||
Common::Input::RegisterInputFactory(camera->GetEngineName(), camera_input_factory);
|
|
||||||
Common::Input::RegisterOutputFactory(camera->GetEngineName(), camera_output_factory);
|
|
||||||
|
|
||||||
virtual_amiibo = std::make_shared<VirtualAmiibo>("virtual_amiibo");
|
|
||||||
virtual_amiibo->SetMappingCallback(mapping_callback);
|
|
||||||
virtual_amiibo_input_factory = std::make_shared<InputFactory>(virtual_amiibo);
|
|
||||||
virtual_amiibo_output_factory = std::make_shared<OutputFactory>(virtual_amiibo);
|
|
||||||
Common::Input::RegisterInputFactory(virtual_amiibo->GetEngineName(),
|
|
||||||
virtual_amiibo_input_factory);
|
|
||||||
Common::Input::RegisterOutputFactory(virtual_amiibo->GetEngineName(),
|
|
||||||
virtual_amiibo_output_factory);
|
|
||||||
|
|
||||||
virtual_gamepad = std::make_shared<VirtualGamepad>("virtual_gamepad");
|
|
||||||
virtual_gamepad->SetMappingCallback(mapping_callback);
|
|
||||||
virtual_gamepad_input_factory = std::make_shared<InputFactory>(virtual_gamepad);
|
|
||||||
Common::Input::RegisterInputFactory(virtual_gamepad->GetEngineName(),
|
|
||||||
virtual_gamepad_input_factory);
|
|
||||||
|
|
||||||
|
RegisterEngine("keyboard", keyboard);
|
||||||
|
RegisterEngine("mouse", mouse);
|
||||||
|
RegisterEngine("touch", touch_screen);
|
||||||
|
RegisterEngine("gcpad", gcadapter);
|
||||||
|
RegisterEngine("cemuhookudp", udp_client);
|
||||||
|
RegisterEngine("tas", tas_input);
|
||||||
|
RegisterEngine("camera", camera);
|
||||||
|
RegisterEngine("virtual_amiibo", virtual_amiibo);
|
||||||
|
RegisterEngine("virtual_gamepad", virtual_gamepad);
|
||||||
#ifdef HAVE_SDL2
|
#ifdef HAVE_SDL2
|
||||||
sdl = std::make_shared<SDLDriver>("sdl");
|
RegisterEngine("sdl", sdl);
|
||||||
sdl->SetMappingCallback(mapping_callback);
|
|
||||||
sdl_input_factory = std::make_shared<InputFactory>(sdl);
|
|
||||||
sdl_output_factory = std::make_shared<OutputFactory>(sdl);
|
|
||||||
Common::Input::RegisterInputFactory(sdl->GetEngineName(), sdl_input_factory);
|
|
||||||
Common::Input::RegisterOutputFactory(sdl->GetEngineName(), sdl_output_factory);
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
Common::Input::RegisterInputFactory("touch_from_button",
|
Common::Input::RegisterInputFactory("touch_from_button",
|
||||||
@ -107,45 +61,25 @@ struct InputSubsystem::Impl {
|
|||||||
std::make_shared<StickFromButton>());
|
std::make_shared<StickFromButton>());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
template <typename Engine>
|
||||||
|
void UnregisterEngine(std::shared_ptr<Engine>& engine) {
|
||||||
|
Common::Input::UnregisterInputFactory(engine->GetEngineName());
|
||||||
|
Common::Input::UnregisterOutputFactory(engine->GetEngineName());
|
||||||
|
engine.reset();
|
||||||
|
}
|
||||||
|
|
||||||
void Shutdown() {
|
void Shutdown() {
|
||||||
Common::Input::UnregisterInputFactory(keyboard->GetEngineName());
|
UnregisterEngine(keyboard);
|
||||||
Common::Input::UnregisterOutputFactory(keyboard->GetEngineName());
|
UnregisterEngine(mouse);
|
||||||
keyboard.reset();
|
UnregisterEngine(touch_screen);
|
||||||
|
UnregisterEngine(gcadapter);
|
||||||
Common::Input::UnregisterInputFactory(mouse->GetEngineName());
|
UnregisterEngine(udp_client);
|
||||||
Common::Input::UnregisterOutputFactory(mouse->GetEngineName());
|
UnregisterEngine(tas_input);
|
||||||
mouse.reset();
|
UnregisterEngine(camera);
|
||||||
|
UnregisterEngine(virtual_amiibo);
|
||||||
Common::Input::UnregisterInputFactory(touch_screen->GetEngineName());
|
UnregisterEngine(virtual_gamepad);
|
||||||
touch_screen.reset();
|
|
||||||
|
|
||||||
Common::Input::UnregisterInputFactory(gcadapter->GetEngineName());
|
|
||||||
Common::Input::UnregisterOutputFactory(gcadapter->GetEngineName());
|
|
||||||
gcadapter.reset();
|
|
||||||
|
|
||||||
Common::Input::UnregisterInputFactory(udp_client->GetEngineName());
|
|
||||||
Common::Input::UnregisterOutputFactory(udp_client->GetEngineName());
|
|
||||||
udp_client.reset();
|
|
||||||
|
|
||||||
Common::Input::UnregisterInputFactory(tas_input->GetEngineName());
|
|
||||||
Common::Input::UnregisterOutputFactory(tas_input->GetEngineName());
|
|
||||||
tas_input.reset();
|
|
||||||
|
|
||||||
Common::Input::UnregisterInputFactory(camera->GetEngineName());
|
|
||||||
Common::Input::UnregisterOutputFactory(camera->GetEngineName());
|
|
||||||
camera.reset();
|
|
||||||
|
|
||||||
Common::Input::UnregisterInputFactory(virtual_amiibo->GetEngineName());
|
|
||||||
Common::Input::UnregisterOutputFactory(virtual_amiibo->GetEngineName());
|
|
||||||
virtual_amiibo.reset();
|
|
||||||
|
|
||||||
Common::Input::UnregisterInputFactory(virtual_gamepad->GetEngineName());
|
|
||||||
virtual_gamepad.reset();
|
|
||||||
|
|
||||||
#ifdef HAVE_SDL2
|
#ifdef HAVE_SDL2
|
||||||
Common::Input::UnregisterInputFactory(sdl->GetEngineName());
|
UnregisterEngine(sdl);
|
||||||
Common::Input::UnregisterOutputFactory(sdl->GetEngineName());
|
|
||||||
sdl.reset();
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
Common::Input::UnregisterInputFactory("touch_from_button");
|
Common::Input::UnregisterInputFactory("touch_from_button");
|
||||||
@ -173,117 +107,86 @@ struct InputSubsystem::Impl {
|
|||||||
return devices;
|
return devices;
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]] AnalogMapping GetAnalogMappingForDevice(
|
[[nodiscard]] std::shared_ptr<InputEngine> GetInputEngine(
|
||||||
const Common::ParamPackage& params) const {
|
const Common::ParamPackage& params) const {
|
||||||
if (!params.Has("engine") || params.Get("engine", "") == "any") {
|
if (!params.Has("engine") || params.Get("engine", "") == "any") {
|
||||||
return {};
|
return nullptr;
|
||||||
}
|
}
|
||||||
const std::string engine = params.Get("engine", "");
|
const std::string engine = params.Get("engine", "");
|
||||||
|
if (engine == keyboard->GetEngineName()) {
|
||||||
|
return keyboard;
|
||||||
|
}
|
||||||
if (engine == mouse->GetEngineName()) {
|
if (engine == mouse->GetEngineName()) {
|
||||||
return mouse->GetAnalogMappingForDevice(params);
|
return mouse;
|
||||||
}
|
}
|
||||||
if (engine == gcadapter->GetEngineName()) {
|
if (engine == gcadapter->GetEngineName()) {
|
||||||
return gcadapter->GetAnalogMappingForDevice(params);
|
return gcadapter;
|
||||||
}
|
}
|
||||||
if (engine == udp_client->GetEngineName()) {
|
if (engine == udp_client->GetEngineName()) {
|
||||||
return udp_client->GetAnalogMappingForDevice(params);
|
return udp_client;
|
||||||
}
|
|
||||||
if (engine == tas_input->GetEngineName()) {
|
|
||||||
return tas_input->GetAnalogMappingForDevice(params);
|
|
||||||
}
|
}
|
||||||
#ifdef HAVE_SDL2
|
#ifdef HAVE_SDL2
|
||||||
if (engine == sdl->GetEngineName()) {
|
if (engine == sdl->GetEngineName()) {
|
||||||
return sdl->GetAnalogMappingForDevice(params);
|
return sdl;
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
return {};
|
return nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
[[nodiscard]] AnalogMapping GetAnalogMappingForDevice(
|
||||||
|
const Common::ParamPackage& params) const {
|
||||||
|
const auto input_engine = GetInputEngine(params);
|
||||||
|
|
||||||
|
if (input_engine == nullptr) {
|
||||||
|
return {};
|
||||||
|
}
|
||||||
|
|
||||||
|
return input_engine->GetAnalogMappingForDevice(params);
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]] ButtonMapping GetButtonMappingForDevice(
|
[[nodiscard]] ButtonMapping GetButtonMappingForDevice(
|
||||||
const Common::ParamPackage& params) const {
|
const Common::ParamPackage& params) const {
|
||||||
if (!params.Has("engine") || params.Get("engine", "") == "any") {
|
const auto input_engine = GetInputEngine(params);
|
||||||
|
|
||||||
|
if (input_engine == nullptr) {
|
||||||
return {};
|
return {};
|
||||||
}
|
}
|
||||||
const std::string engine = params.Get("engine", "");
|
|
||||||
if (engine == gcadapter->GetEngineName()) {
|
return input_engine->GetButtonMappingForDevice(params);
|
||||||
return gcadapter->GetButtonMappingForDevice(params);
|
|
||||||
}
|
|
||||||
if (engine == udp_client->GetEngineName()) {
|
|
||||||
return udp_client->GetButtonMappingForDevice(params);
|
|
||||||
}
|
|
||||||
if (engine == tas_input->GetEngineName()) {
|
|
||||||
return tas_input->GetButtonMappingForDevice(params);
|
|
||||||
}
|
|
||||||
#ifdef HAVE_SDL2
|
|
||||||
if (engine == sdl->GetEngineName()) {
|
|
||||||
return sdl->GetButtonMappingForDevice(params);
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
return {};
|
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]] MotionMapping GetMotionMappingForDevice(
|
[[nodiscard]] MotionMapping GetMotionMappingForDevice(
|
||||||
const Common::ParamPackage& params) const {
|
const Common::ParamPackage& params) const {
|
||||||
if (!params.Has("engine") || params.Get("engine", "") == "any") {
|
const auto input_engine = GetInputEngine(params);
|
||||||
|
|
||||||
|
if (input_engine == nullptr) {
|
||||||
return {};
|
return {};
|
||||||
}
|
}
|
||||||
const std::string engine = params.Get("engine", "");
|
|
||||||
if (engine == udp_client->GetEngineName()) {
|
return input_engine->GetMotionMappingForDevice(params);
|
||||||
return udp_client->GetMotionMappingForDevice(params);
|
|
||||||
}
|
|
||||||
#ifdef HAVE_SDL2
|
|
||||||
if (engine == sdl->GetEngineName()) {
|
|
||||||
return sdl->GetMotionMappingForDevice(params);
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
return {};
|
|
||||||
}
|
}
|
||||||
|
|
||||||
Common::Input::ButtonNames GetButtonName(const Common::ParamPackage& params) const {
|
Common::Input::ButtonNames GetButtonName(const Common::ParamPackage& params) const {
|
||||||
if (!params.Has("engine") || params.Get("engine", "") == "any") {
|
if (!params.Has("engine") || params.Get("engine", "") == "any") {
|
||||||
return Common::Input::ButtonNames::Undefined;
|
return Common::Input::ButtonNames::Undefined;
|
||||||
}
|
}
|
||||||
const std::string engine = params.Get("engine", "");
|
const auto input_engine = GetInputEngine(params);
|
||||||
if (engine == mouse->GetEngineName()) {
|
|
||||||
return mouse->GetUIName(params);
|
if (input_engine == nullptr) {
|
||||||
|
return Common::Input::ButtonNames::Invalid;
|
||||||
}
|
}
|
||||||
if (engine == gcadapter->GetEngineName()) {
|
|
||||||
return gcadapter->GetUIName(params);
|
return input_engine->GetUIName(params);
|
||||||
}
|
|
||||||
if (engine == udp_client->GetEngineName()) {
|
|
||||||
return udp_client->GetUIName(params);
|
|
||||||
}
|
|
||||||
if (engine == tas_input->GetEngineName()) {
|
|
||||||
return tas_input->GetUIName(params);
|
|
||||||
}
|
|
||||||
#ifdef HAVE_SDL2
|
|
||||||
if (engine == sdl->GetEngineName()) {
|
|
||||||
return sdl->GetUIName(params);
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
return Common::Input::ButtonNames::Invalid;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
bool IsStickInverted(const Common::ParamPackage& params) {
|
bool IsStickInverted(const Common::ParamPackage& params) {
|
||||||
const std::string engine = params.Get("engine", "");
|
const auto input_engine = GetInputEngine(params);
|
||||||
if (engine == mouse->GetEngineName()) {
|
|
||||||
return mouse->IsStickInverted(params);
|
if (input_engine == nullptr) {
|
||||||
|
return false;
|
||||||
}
|
}
|
||||||
if (engine == gcadapter->GetEngineName()) {
|
|
||||||
return gcadapter->IsStickInverted(params);
|
return input_engine->IsStickInverted(params);
|
||||||
}
|
|
||||||
if (engine == udp_client->GetEngineName()) {
|
|
||||||
return udp_client->IsStickInverted(params);
|
|
||||||
}
|
|
||||||
if (engine == tas_input->GetEngineName()) {
|
|
||||||
return tas_input->IsStickInverted(params);
|
|
||||||
}
|
|
||||||
#ifdef HAVE_SDL2
|
|
||||||
if (engine == sdl->GetEngineName()) {
|
|
||||||
return sdl->IsStickInverted(params);
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
return false;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
bool IsController(const Common::ParamPackage& params) {
|
bool IsController(const Common::ParamPackage& params) {
|
||||||
@ -353,28 +256,8 @@ struct InputSubsystem::Impl {
|
|||||||
std::shared_ptr<VirtualAmiibo> virtual_amiibo;
|
std::shared_ptr<VirtualAmiibo> virtual_amiibo;
|
||||||
std::shared_ptr<VirtualGamepad> virtual_gamepad;
|
std::shared_ptr<VirtualGamepad> virtual_gamepad;
|
||||||
|
|
||||||
std::shared_ptr<InputFactory> keyboard_factory;
|
|
||||||
std::shared_ptr<InputFactory> mouse_factory;
|
|
||||||
std::shared_ptr<InputFactory> gcadapter_input_factory;
|
|
||||||
std::shared_ptr<InputFactory> touch_screen_factory;
|
|
||||||
std::shared_ptr<InputFactory> udp_client_input_factory;
|
|
||||||
std::shared_ptr<InputFactory> tas_input_factory;
|
|
||||||
std::shared_ptr<InputFactory> camera_input_factory;
|
|
||||||
std::shared_ptr<InputFactory> virtual_amiibo_input_factory;
|
|
||||||
std::shared_ptr<InputFactory> virtual_gamepad_input_factory;
|
|
||||||
|
|
||||||
std::shared_ptr<OutputFactory> keyboard_output_factory;
|
|
||||||
std::shared_ptr<OutputFactory> mouse_output_factory;
|
|
||||||
std::shared_ptr<OutputFactory> gcadapter_output_factory;
|
|
||||||
std::shared_ptr<OutputFactory> udp_client_output_factory;
|
|
||||||
std::shared_ptr<OutputFactory> tas_output_factory;
|
|
||||||
std::shared_ptr<OutputFactory> camera_output_factory;
|
|
||||||
std::shared_ptr<OutputFactory> virtual_amiibo_output_factory;
|
|
||||||
|
|
||||||
#ifdef HAVE_SDL2
|
#ifdef HAVE_SDL2
|
||||||
std::shared_ptr<SDLDriver> sdl;
|
std::shared_ptr<SDLDriver> sdl;
|
||||||
std::shared_ptr<InputFactory> sdl_input_factory;
|
|
||||||
std::shared_ptr<OutputFactory> sdl_output_factory;
|
|
||||||
#endif
|
#endif
|
||||||
};
|
};
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user