video_core: Never apply AF to None mipmap mode
Should fix some artifacts with the "apply anisotropic filtering for all mipmap modes" option
This commit is contained in:
parent
b9bba3ac89
commit
44f616edb9
@ -62,9 +62,10 @@ std::array<float, 4> TSCEntry::BorderColor() const noexcept {
|
||||
}
|
||||
|
||||
float TSCEntry::MaxAnisotropy() const noexcept {
|
||||
if (max_anisotropy == 0 && (depth_compare_enabled.Value() ||
|
||||
(mipmap_filter != TextureMipmapFilter::Linear &&
|
||||
!Settings::values.use_aggressive_anisotropic_filtering))) {
|
||||
const bool suitable_mipmap_filter = Settings::values.use_aggressive_anisotropic_filtering
|
||||
? mipmap_filter != TextureMipmapFilter::None
|
||||
: mipmap_filter != TextureMipmapFilter::Linear;
|
||||
if (max_anisotropy == 0 && (depth_compare_enabled.Value() || !suitable_mipmap_filter)) {
|
||||
return 1.0f;
|
||||
}
|
||||
const auto anisotropic_settings = Settings::values.max_anisotropy.GetValue();
|
||||
|
Loading…
Reference in New Issue
Block a user