video_core: consistently account for resolution scaling when rendering
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80de01a5b4
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453091f611
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@ -747,16 +747,20 @@ std::optional<FramebufferTextureInfo> RasterizerOpenGL::AccelerateDisplay(
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MICROPROFILE_SCOPE(OpenGL_CacheManagement);
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std::scoped_lock lock{texture_cache.mutex};
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ImageView* const image_view{
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texture_cache.TryFindFramebufferImageView(config, framebuffer_addr)};
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const auto [image_view, scaled] =
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texture_cache.TryFindFramebufferImageView(config, framebuffer_addr);
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if (!image_view) {
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return {};
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}
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const auto& resolution = Settings::values.resolution_info;
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FramebufferTextureInfo info{};
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info.display_texture = image_view->Handle(Shader::TextureType::Color2D);
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info.width = image_view->size.width;
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info.height = image_view->size.height;
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info.scaled_width = scaled ? resolution.ScaleUp(info.width) : info.width;
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info.scaled_height = scaled ? resolution.ScaleUp(info.height) : info.height;
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return info;
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}
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@ -1051,6 +1051,10 @@ void Image::Scale(bool up_scale) {
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state_tracker.NotifyScissor0();
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}
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bool Image::IsRescaled() const {
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return True(flags & ImageFlagBits::Rescaled);
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}
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bool Image::ScaleUp(bool ignore) {
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const auto& resolution = runtime->resolution;
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if (!resolution.active) {
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@ -217,6 +217,8 @@ public:
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return gl_type;
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}
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bool IsRescaled() const;
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bool ScaleUp(bool ignore = false);
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bool ScaleDown(bool ignore = false);
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@ -229,6 +229,8 @@ FramebufferTextureInfo RendererOpenGL::LoadFBToScreenInfo(
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info.display_texture = framebuffer_texture.resource.handle;
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info.width = framebuffer.width;
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info.height = framebuffer.height;
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info.scaled_width = framebuffer.width;
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info.scaled_height = framebuffer.height;
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// TODO(Rodrigo): Read this from HLE
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constexpr u32 block_height_log2 = 4;
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@ -476,25 +478,13 @@ void RendererOpenGL::DrawScreen(const Tegra::FramebufferConfig& framebuffer,
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if (anti_aliasing != Settings::AntiAliasing::None) {
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glEnablei(GL_SCISSOR_TEST, 0);
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auto viewport_width = info.width;
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auto scissor_width = static_cast<u32>(crop.GetWidth());
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if (scissor_width <= 0) {
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scissor_width = viewport_width;
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}
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auto viewport_height = info.height;
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auto scissor_height = static_cast<u32>(crop.GetHeight());
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if (scissor_height <= 0) {
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scissor_height = viewport_height;
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}
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viewport_width = Settings::values.resolution_info.ScaleUp(viewport_width);
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scissor_width = Settings::values.resolution_info.ScaleUp(scissor_width);
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viewport_height = Settings::values.resolution_info.ScaleUp(viewport_height);
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scissor_height = Settings::values.resolution_info.ScaleUp(scissor_height);
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auto scissor_width = Settings::values.resolution_info.ScaleUp(framebuffer_texture.width);
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auto viewport_width = static_cast<GLfloat>(scissor_width);
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auto scissor_height = Settings::values.resolution_info.ScaleUp(framebuffer_texture.height);
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auto viewport_height = static_cast<GLfloat>(scissor_height);
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glScissorIndexed(0, 0, 0, scissor_width, scissor_height);
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glViewportIndexedf(0, 0.0f, 0.0f, static_cast<GLfloat>(viewport_width),
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static_cast<GLfloat>(viewport_height));
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glViewportIndexedf(0, 0.0f, 0.0f, viewport_width, viewport_height);
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glBindSampler(0, present_sampler.handle);
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GLint old_read_fb;
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@ -557,10 +547,8 @@ void RendererOpenGL::DrawScreen(const Tegra::FramebufferConfig& framebuffer,
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fsr->InitBuffers();
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}
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const auto fsr_input_width = Settings::values.resolution_info.ScaleUp(info.width);
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const auto fsr_input_height = Settings::values.resolution_info.ScaleUp(info.height);
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glBindSampler(0, present_sampler.handle);
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fsr->Draw(program_manager, layout.screen, fsr_input_width, fsr_input_height, crop);
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fsr->Draw(program_manager, layout.screen, info.scaled_width, info.scaled_height, crop);
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} else {
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if (fsr->AreBuffersInitialized()) {
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fsr->ReleaseBuffers();
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@ -54,6 +54,8 @@ struct FramebufferTextureInfo {
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GLuint display_texture{};
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u32 width;
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u32 height;
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u32 scaled_width;
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u32 scaled_height;
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};
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class RendererOpenGL final : public VideoCore::RendererBase {
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@ -152,6 +152,8 @@ void BlitScreen::Draw(RasterizerVulkan& rasterizer, const Tegra::FramebufferConf
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framebuffer, framebuffer.address + framebuffer.offset, framebuffer.stride);
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const u32 texture_width = texture_info ? texture_info->width : framebuffer.width;
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const u32 texture_height = texture_info ? texture_info->height : framebuffer.height;
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const u32 scaled_width = texture_info ? texture_info->scaled_width : texture_width;
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const u32 scaled_height = texture_info ? texture_info->scaled_height : texture_height;
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const bool use_accelerated = texture_info.has_value();
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RefreshResources(framebuffer);
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@ -363,8 +365,8 @@ void BlitScreen::Draw(RasterizerVulkan& rasterizer, const Tegra::FramebufferConf
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if (fsr) {
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const auto crop_rect = Tegra::NormalizeCrop(framebuffer, texture_width, texture_height);
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const VkExtent2D fsr_input_size{
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.width = Settings::values.resolution_info.ScaleUp(texture_width),
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.height = Settings::values.resolution_info.ScaleUp(texture_height),
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.width = scaled_width,
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.height = scaled_height,
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};
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VkImageView fsr_image_view =
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fsr->Draw(scheduler, image_index, source_image_view, fsr_input_size, crop_rect);
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@ -47,6 +47,8 @@ struct FramebufferTextureInfo {
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VkImageView image_view{};
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u32 width{};
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u32 height{};
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u32 scaled_width{};
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u32 scaled_height{};
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};
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class BlitScreen {
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@ -788,18 +788,22 @@ std::optional<FramebufferTextureInfo> RasterizerVulkan::AccelerateDisplay(
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return {};
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}
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std::scoped_lock lock{texture_cache.mutex};
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ImageView* const image_view =
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const auto [image_view, scaled] =
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texture_cache.TryFindFramebufferImageView(config, framebuffer_addr);
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if (!image_view) {
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return {};
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}
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query_cache.NotifySegment(false);
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const auto& resolution = Settings::values.resolution_info;
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FramebufferTextureInfo info{};
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info.image = image_view->ImageHandle();
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info.image_view = image_view->Handle(Shader::TextureType::Color2D);
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info.width = image_view->size.width;
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info.height = image_view->size.height;
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info.scaled_width = scaled ? resolution.ScaleUp(info.width) : info.width;
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info.scaled_height = scaled ? resolution.ScaleUp(info.height) : info.height;
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return info;
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}
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@ -713,12 +713,12 @@ bool TextureCache<P>::BlitImage(const Tegra::Engines::Fermi2D::Surface& dst,
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}
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template <class P>
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typename P::ImageView* TextureCache<P>::TryFindFramebufferImageView(
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std::pair<typename P::ImageView*, bool> TextureCache<P>::TryFindFramebufferImageView(
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const Tegra::FramebufferConfig& config, DAddr cpu_addr) {
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// TODO: Properly implement this
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const auto it = page_table.find(cpu_addr >> YUZU_PAGEBITS);
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if (it == page_table.end()) {
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return nullptr;
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return {};
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}
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const auto& image_map_ids = it->second;
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boost::container::small_vector<ImageId, 4> valid_image_ids;
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@ -747,7 +747,8 @@ typename P::ImageView* TextureCache<P>::TryFindFramebufferImageView(
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const auto GetImageViewForFramebuffer = [&](ImageId image_id) {
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const ImageViewInfo info{ImageViewType::e2D, view_format};
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return &slot_image_views[FindOrEmplaceImageView(image_id, info)];
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return std::make_pair(&slot_image_views[FindOrEmplaceImageView(image_id, info)],
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slot_images[image_id].IsRescaled());
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};
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if (valid_image_ids.size() == 1) [[likely]] {
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@ -761,7 +762,7 @@ typename P::ImageView* TextureCache<P>::TryFindFramebufferImageView(
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return GetImageViewForFramebuffer(*most_recent);
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}
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return nullptr;
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return {};
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}
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template <class P>
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@ -212,8 +212,8 @@ public:
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const Tegra::Engines::Fermi2D::Config& copy);
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/// Try to find a cached image view in the given CPU address
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[[nodiscard]] ImageView* TryFindFramebufferImageView(const Tegra::FramebufferConfig& config,
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DAddr cpu_addr);
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[[nodiscard]] std::pair<ImageView*, bool> TryFindFramebufferImageView(
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const Tegra::FramebufferConfig& config, DAddr cpu_addr);
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/// Return true when there are uncommitted images to be downloaded
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[[nodiscard]] bool HasUncommittedFlushes() const noexcept;
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