debugger/controller: Remove TAS
This commit is contained in:
parent
173a6b1e57
commit
456397ed39
|
@ -6,12 +6,11 @@
|
|||
#include <QLayout>
|
||||
#include <QString>
|
||||
#include "common/settings.h"
|
||||
#include "input_common/main.h"
|
||||
#include "core/core.h"
|
||||
#include "yuzu/configuration/configure_input_player_widget.h"
|
||||
#include "yuzu/debugger/controller.h"
|
||||
|
||||
ControllerDialog::ControllerDialog(QWidget* parent, InputCommon::InputSubsystem* input_subsystem_)
|
||||
: QWidget(parent, Qt::Dialog), input_subsystem{input_subsystem_} {
|
||||
ControllerDialog::ControllerDialog(QWidget* parent) : QWidget(parent, Qt::Dialog) {
|
||||
setObjectName(QStringLiteral("Controller"));
|
||||
setWindowTitle(tr("Controller P1"));
|
||||
resize(500, 350);
|
||||
|
@ -21,7 +20,8 @@ ControllerDialog::ControllerDialog(QWidget* parent, InputCommon::InputSubsystem*
|
|||
Qt::WindowMaximizeButtonHint);
|
||||
|
||||
widget = new PlayerControlPreview(this);
|
||||
refreshConfiguration();
|
||||
widget->SetController(Core::System::GetInstance().HIDCore().GetEmulatedController(
|
||||
Core::HID::NpadIdType::Player1));
|
||||
QLayout* layout = new QVBoxLayout(this);
|
||||
layout->setContentsMargins(0, 0, 0, 0);
|
||||
layout->addWidget(widget);
|
||||
|
@ -30,22 +30,10 @@ ControllerDialog::ControllerDialog(QWidget* parent, InputCommon::InputSubsystem*
|
|||
// Configure focus so that widget is focusable and the dialog automatically forwards focus to
|
||||
// it.
|
||||
setFocusProxy(widget);
|
||||
widget->SetConnectedStatus(false);
|
||||
widget->setFocusPolicy(Qt::StrongFocus);
|
||||
widget->setFocus();
|
||||
}
|
||||
|
||||
void ControllerDialog::refreshConfiguration() {
|
||||
const auto& players = Settings::values.players.GetValue();
|
||||
constexpr std::size_t player = 0;
|
||||
widget->SetPlayerInputRaw(player, players[player].buttons, players[player].analogs);
|
||||
widget->SetControllerType(players[player].controller_type);
|
||||
ControllerCallback callback{[this](ControllerInput input) { InputController(input); }};
|
||||
widget->SetCallBack(callback);
|
||||
widget->repaint();
|
||||
widget->SetConnectedStatus(players[player].connected);
|
||||
}
|
||||
|
||||
QAction* ControllerDialog::toggleViewAction() {
|
||||
if (toggle_view_action == nullptr) {
|
||||
toggle_view_action = new QAction(tr("&Controller P1"), this);
|
||||
|
@ -61,7 +49,6 @@ void ControllerDialog::showEvent(QShowEvent* ev) {
|
|||
if (toggle_view_action) {
|
||||
toggle_view_action->setChecked(isVisible());
|
||||
}
|
||||
refreshConfiguration();
|
||||
QWidget::showEvent(ev);
|
||||
}
|
||||
|
||||
|
@ -69,16 +56,5 @@ void ControllerDialog::hideEvent(QHideEvent* ev) {
|
|||
if (toggle_view_action) {
|
||||
toggle_view_action->setChecked(isVisible());
|
||||
}
|
||||
widget->SetConnectedStatus(false);
|
||||
QWidget::hideEvent(ev);
|
||||
}
|
||||
|
||||
void ControllerDialog::InputController(ControllerInput input) {
|
||||
u32 buttons = 0;
|
||||
int index = 0;
|
||||
for (bool btn : input.button_values) {
|
||||
buttons |= (btn ? 1U : 0U) << index;
|
||||
index++;
|
||||
}
|
||||
//input_subsystem->GetTas()->RecordInput(buttons, input.axis_values);
|
||||
}
|
||||
|
|
|
@ -4,9 +4,7 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include <QFileSystemWatcher>
|
||||
#include <QWidget>
|
||||
#include "common/settings.h"
|
||||
|
||||
class QAction;
|
||||
class QHideEvent;
|
||||
|
@ -17,35 +15,20 @@ namespace InputCommon {
|
|||
class InputSubsystem;
|
||||
}
|
||||
|
||||
struct ControllerInput {
|
||||
std::array<std::pair<float, float>, Settings::NativeAnalog::NUM_STICKS_HID> axis_values{};
|
||||
std::array<bool, Settings::NativeButton::NumButtons> button_values{};
|
||||
bool changed{};
|
||||
};
|
||||
|
||||
struct ControllerCallback {
|
||||
std::function<void(ControllerInput)> input;
|
||||
};
|
||||
|
||||
class ControllerDialog : public QWidget {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit ControllerDialog(QWidget* parent = nullptr,
|
||||
InputCommon::InputSubsystem* input_subsystem_ = nullptr);
|
||||
explicit ControllerDialog(QWidget* parent = nullptr);
|
||||
|
||||
/// Returns a QAction that can be used to toggle visibility of this dialog.
|
||||
QAction* toggleViewAction();
|
||||
void refreshConfiguration();
|
||||
|
||||
protected:
|
||||
void showEvent(QShowEvent* ev) override;
|
||||
void hideEvent(QHideEvent* ev) override;
|
||||
|
||||
private:
|
||||
void InputController(ControllerInput input);
|
||||
QAction* toggle_view_action = nullptr;
|
||||
QFileSystemWatcher* watcher = nullptr;
|
||||
PlayerControlPreview* widget;
|
||||
InputCommon::InputSubsystem* input_subsystem;
|
||||
};
|
||||
|
|
Loading…
Reference in New Issue