Kernel: Implemented mutex priority inheritance.
Verified with a hwtest and implemented based on reverse engineering. Thread A's priority will get bumped to the highest priority among all the threads that are waiting for a mutex that A holds. Once A releases the mutex and ownership is transferred to B, A's priority will return to normal and B's priority will be bumped.
This commit is contained in:
parent
a70ed9c8ae
commit
46572d027d
|
@ -18,13 +18,13 @@ namespace Kernel {
|
||||||
|
|
||||||
/// Returns the number of threads that are waiting for a mutex, and the highest priority one among
|
/// Returns the number of threads that are waiting for a mutex, and the highest priority one among
|
||||||
/// those.
|
/// those.
|
||||||
static std::pair<SharedPtr<Thread>, u32> GetHighestPriorityMutexWaitingThread(VAddr mutex_addr) {
|
static std::pair<SharedPtr<Thread>, u32> GetHighestPriorityMutexWaitingThread(
|
||||||
auto& thread_list = Core::System::GetInstance().Scheduler().GetThreadList();
|
SharedPtr<Thread> current_thread, VAddr mutex_addr) {
|
||||||
|
|
||||||
SharedPtr<Thread> highest_priority_thread;
|
SharedPtr<Thread> highest_priority_thread;
|
||||||
u32 num_waiters = 0;
|
u32 num_waiters = 0;
|
||||||
|
|
||||||
for (auto& thread : thread_list) {
|
for (auto& thread : current_thread->wait_mutex_threads) {
|
||||||
if (thread->mutex_wait_address != mutex_addr)
|
if (thread->mutex_wait_address != mutex_addr)
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
|
@ -40,6 +40,21 @@ static std::pair<SharedPtr<Thread>, u32> GetHighestPriorityMutexWaitingThread(VA
|
||||||
return {highest_priority_thread, num_waiters};
|
return {highest_priority_thread, num_waiters};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// Update the mutex owner field of all threads waiting on the mutex to point to the new owner.
|
||||||
|
static void TransferMutexOwnership(VAddr mutex_addr, SharedPtr<Thread> current_thread,
|
||||||
|
SharedPtr<Thread> new_owner) {
|
||||||
|
auto threads = current_thread->wait_mutex_threads;
|
||||||
|
for (auto& thread : threads) {
|
||||||
|
if (thread->mutex_wait_address != mutex_addr)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
ASSERT(thread->lock_owner == current_thread);
|
||||||
|
current_thread->RemoveMutexWaiter(thread);
|
||||||
|
if (new_owner != thread)
|
||||||
|
new_owner->AddMutexWaiter(thread);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
ResultCode Mutex::TryAcquire(VAddr address, Handle holding_thread_handle,
|
ResultCode Mutex::TryAcquire(VAddr address, Handle holding_thread_handle,
|
||||||
Handle requesting_thread_handle) {
|
Handle requesting_thread_handle) {
|
||||||
// The mutex address must be 4-byte aligned
|
// The mutex address must be 4-byte aligned
|
||||||
|
@ -65,11 +80,14 @@ ResultCode Mutex::TryAcquire(VAddr address, Handle holding_thread_handle,
|
||||||
return ERR_INVALID_HANDLE;
|
return ERR_INVALID_HANDLE;
|
||||||
|
|
||||||
// Wait until the mutex is released
|
// Wait until the mutex is released
|
||||||
requesting_thread->mutex_wait_address = address;
|
GetCurrentThread()->mutex_wait_address = address;
|
||||||
requesting_thread->wait_handle = requesting_thread_handle;
|
GetCurrentThread()->wait_handle = requesting_thread_handle;
|
||||||
|
|
||||||
requesting_thread->status = THREADSTATUS_WAIT_MUTEX;
|
GetCurrentThread()->status = THREADSTATUS_WAIT_MUTEX;
|
||||||
requesting_thread->wakeup_callback = nullptr;
|
GetCurrentThread()->wakeup_callback = nullptr;
|
||||||
|
|
||||||
|
// Update the lock holder thread's priority to prevent priority inversion.
|
||||||
|
holding_thread->AddMutexWaiter(GetCurrentThread());
|
||||||
|
|
||||||
Core::System::GetInstance().PrepareReschedule();
|
Core::System::GetInstance().PrepareReschedule();
|
||||||
|
|
||||||
|
@ -82,14 +100,18 @@ ResultCode Mutex::Release(VAddr address) {
|
||||||
return ResultCode(ErrorModule::Kernel, ErrCodes::MisalignedAddress);
|
return ResultCode(ErrorModule::Kernel, ErrCodes::MisalignedAddress);
|
||||||
}
|
}
|
||||||
|
|
||||||
auto [thread, num_waiters] = GetHighestPriorityMutexWaitingThread(address);
|
auto [thread, num_waiters] = GetHighestPriorityMutexWaitingThread(GetCurrentThread(), address);
|
||||||
|
|
||||||
// There are no more threads waiting for the mutex, release it completely.
|
// There are no more threads waiting for the mutex, release it completely.
|
||||||
if (thread == nullptr) {
|
if (thread == nullptr) {
|
||||||
|
ASSERT(GetCurrentThread()->wait_mutex_threads.empty());
|
||||||
Memory::Write32(address, 0);
|
Memory::Write32(address, 0);
|
||||||
return RESULT_SUCCESS;
|
return RESULT_SUCCESS;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Transfer the ownership of the mutex from the previous owner to the new one.
|
||||||
|
TransferMutexOwnership(address, GetCurrentThread(), thread);
|
||||||
|
|
||||||
u32 mutex_value = thread->wait_handle;
|
u32 mutex_value = thread->wait_handle;
|
||||||
|
|
||||||
if (num_waiters >= 2) {
|
if (num_waiters >= 2) {
|
||||||
|
@ -103,6 +125,7 @@ ResultCode Mutex::Release(VAddr address) {
|
||||||
ASSERT(thread->status == THREADSTATUS_WAIT_MUTEX);
|
ASSERT(thread->status == THREADSTATUS_WAIT_MUTEX);
|
||||||
thread->ResumeFromWait();
|
thread->ResumeFromWait();
|
||||||
|
|
||||||
|
thread->lock_owner = nullptr;
|
||||||
thread->condvar_wait_address = 0;
|
thread->condvar_wait_address = 0;
|
||||||
thread->mutex_wait_address = 0;
|
thread->mutex_wait_address = 0;
|
||||||
thread->wait_handle = 0;
|
thread->wait_handle = 0;
|
||||||
|
|
|
@ -621,6 +621,8 @@ static ResultCode WaitProcessWideKeyAtomic(VAddr mutex_addr, VAddr condition_var
|
||||||
|
|
||||||
current_thread->WakeAfterDelay(nano_seconds);
|
current_thread->WakeAfterDelay(nano_seconds);
|
||||||
|
|
||||||
|
// Note: Deliberately don't attempt to inherit the lock owner's priority.
|
||||||
|
|
||||||
Core::System::GetInstance().PrepareReschedule();
|
Core::System::GetInstance().PrepareReschedule();
|
||||||
return RESULT_SUCCESS;
|
return RESULT_SUCCESS;
|
||||||
}
|
}
|
||||||
|
@ -651,6 +653,11 @@ static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target
|
||||||
ASSERT(thread->status == THREADSTATUS_WAIT_MUTEX);
|
ASSERT(thread->status == THREADSTATUS_WAIT_MUTEX);
|
||||||
thread->ResumeFromWait();
|
thread->ResumeFromWait();
|
||||||
|
|
||||||
|
auto lock_owner = thread->lock_owner;
|
||||||
|
if (lock_owner)
|
||||||
|
lock_owner->RemoveMutexWaiter(thread);
|
||||||
|
|
||||||
|
thread->lock_owner = nullptr;
|
||||||
thread->mutex_wait_address = 0;
|
thread->mutex_wait_address = 0;
|
||||||
thread->condvar_wait_address = 0;
|
thread->condvar_wait_address = 0;
|
||||||
thread->wait_handle = 0;
|
thread->wait_handle = 0;
|
||||||
|
@ -666,6 +673,8 @@ static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target
|
||||||
// Signal that the mutex now has a waiting thread.
|
// Signal that the mutex now has a waiting thread.
|
||||||
Memory::Write32(thread->mutex_wait_address, mutex_val | Mutex::MutexHasWaitersFlag);
|
Memory::Write32(thread->mutex_wait_address, mutex_val | Mutex::MutexHasWaitersFlag);
|
||||||
|
|
||||||
|
owner->AddMutexWaiter(thread);
|
||||||
|
|
||||||
Core::System::GetInstance().PrepareReschedule();
|
Core::System::GetInstance().PrepareReschedule();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -129,6 +129,11 @@ static void ThreadWakeupCallback(u64 thread_handle, int cycles_late) {
|
||||||
thread->mutex_wait_address = 0;
|
thread->mutex_wait_address = 0;
|
||||||
thread->condvar_wait_address = 0;
|
thread->condvar_wait_address = 0;
|
||||||
thread->wait_handle = 0;
|
thread->wait_handle = 0;
|
||||||
|
|
||||||
|
auto lock_owner = thread->lock_owner;
|
||||||
|
// Threads waking up by timeout from WaitProcessWideKey do not perform priority inheritance
|
||||||
|
// and don't have a lock owner.
|
||||||
|
ASSERT(lock_owner == nullptr);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (resume)
|
if (resume)
|
||||||
|
@ -325,8 +330,8 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point,
|
||||||
void Thread::SetPriority(u32 priority) {
|
void Thread::SetPriority(u32 priority) {
|
||||||
ASSERT_MSG(priority <= THREADPRIO_LOWEST && priority >= THREADPRIO_HIGHEST,
|
ASSERT_MSG(priority <= THREADPRIO_LOWEST && priority >= THREADPRIO_HIGHEST,
|
||||||
"Invalid priority value.");
|
"Invalid priority value.");
|
||||||
Core::System::GetInstance().Scheduler().SetThreadPriority(this, priority);
|
nominal_priority = priority;
|
||||||
nominal_priority = current_priority = priority;
|
UpdatePriority();
|
||||||
}
|
}
|
||||||
|
|
||||||
void Thread::BoostPriority(u32 priority) {
|
void Thread::BoostPriority(u32 priority) {
|
||||||
|
@ -376,6 +381,38 @@ VAddr Thread::GetCommandBufferAddress() const {
|
||||||
return GetTLSAddress() + CommandHeaderOffset;
|
return GetTLSAddress() + CommandHeaderOffset;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void Thread::AddMutexWaiter(SharedPtr<Thread> thread) {
|
||||||
|
thread->lock_owner = this;
|
||||||
|
wait_mutex_threads.emplace_back(std::move(thread));
|
||||||
|
UpdatePriority();
|
||||||
|
}
|
||||||
|
|
||||||
|
void Thread::RemoveMutexWaiter(SharedPtr<Thread> thread) {
|
||||||
|
boost::remove_erase(wait_mutex_threads, thread);
|
||||||
|
thread->lock_owner = nullptr;
|
||||||
|
UpdatePriority();
|
||||||
|
}
|
||||||
|
|
||||||
|
void Thread::UpdatePriority() {
|
||||||
|
// Find the highest priority among all the threads that are waiting for this thread's lock
|
||||||
|
u32 new_priority = nominal_priority;
|
||||||
|
for (const auto& thread : wait_mutex_threads) {
|
||||||
|
if (thread->nominal_priority < new_priority)
|
||||||
|
new_priority = thread->nominal_priority;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (new_priority == current_priority)
|
||||||
|
return;
|
||||||
|
|
||||||
|
Core::System::GetInstance().Scheduler().SetThreadPriority(this, new_priority);
|
||||||
|
|
||||||
|
current_priority = new_priority;
|
||||||
|
|
||||||
|
// Recursively update the priority of the thread that depends on the priority of this one.
|
||||||
|
if (lock_owner)
|
||||||
|
lock_owner->UpdatePriority();
|
||||||
|
}
|
||||||
|
|
||||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|
|
@ -109,6 +109,15 @@ public:
|
||||||
*/
|
*/
|
||||||
void BoostPriority(u32 priority);
|
void BoostPriority(u32 priority);
|
||||||
|
|
||||||
|
/// Adds a thread to the list of threads that are waiting for a lock held by this thread.
|
||||||
|
void AddMutexWaiter(SharedPtr<Thread> thread);
|
||||||
|
|
||||||
|
/// Removes a thread from the list of threads that are waiting for a lock held by this thread.
|
||||||
|
void RemoveMutexWaiter(SharedPtr<Thread> thread);
|
||||||
|
|
||||||
|
/// Recalculates the current priority taking into account priority inheritance.
|
||||||
|
void UpdatePriority();
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Gets the thread's thread ID
|
* Gets the thread's thread ID
|
||||||
* @return The thread's ID
|
* @return The thread's ID
|
||||||
|
@ -205,6 +214,12 @@ public:
|
||||||
// passed to WaitSynchronization1/N.
|
// passed to WaitSynchronization1/N.
|
||||||
std::vector<SharedPtr<WaitObject>> wait_objects;
|
std::vector<SharedPtr<WaitObject>> wait_objects;
|
||||||
|
|
||||||
|
/// List of threads that are waiting for a mutex that is held by this thread.
|
||||||
|
std::vector<SharedPtr<Thread>> wait_mutex_threads;
|
||||||
|
|
||||||
|
/// Thread that owns the lock that this thread is waiting for.
|
||||||
|
SharedPtr<Thread> lock_owner;
|
||||||
|
|
||||||
// If waiting on a ConditionVariable, this is the ConditionVariable address
|
// If waiting on a ConditionVariable, this is the ConditionVariable address
|
||||||
VAddr condvar_wait_address;
|
VAddr condvar_wait_address;
|
||||||
VAddr mutex_wait_address; ///< If waiting on a Mutex, this is the mutex address
|
VAddr mutex_wait_address; ///< If waiting on a Mutex, this is the mutex address
|
||||||
|
|
Loading…
Reference in New Issue