core: memory: Move to Core::Memory namespace.
- helpful to disambiguate Kernel::Memory namespace.
This commit is contained in:
parent
b838e58d63
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4caff51710
@ -36,9 +36,9 @@ public:
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}
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void SetWaveIndex(std::size_t index);
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std::vector<s16> DequeueSamples(std::size_t sample_count, Memory::Memory& memory);
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std::vector<s16> DequeueSamples(std::size_t sample_count, Core::Memory::Memory& memory);
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void UpdateState();
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void RefreshBuffer(Memory::Memory& memory);
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void RefreshBuffer(Core::Memory::Memory& memory);
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private:
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bool is_in_use{};
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@ -66,13 +66,14 @@ public:
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return info;
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}
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void UpdateState(Memory::Memory& memory);
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void UpdateState(Core::Memory::Memory& memory);
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private:
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EffectOutStatus out_status{};
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EffectInStatus info{};
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};
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AudioRenderer::AudioRenderer(Core::Timing::CoreTiming& core_timing, Memory::Memory& memory_,
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AudioRenderer::AudioRenderer(Core::Timing::CoreTiming& core_timing, Core::Memory::Memory& memory_,
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AudioRendererParameter params,
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std::shared_ptr<Kernel::WritableEvent> buffer_event,
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std::size_t instance_number)
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@ -208,7 +209,7 @@ void AudioRenderer::VoiceState::SetWaveIndex(std::size_t index) {
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}
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std::vector<s16> AudioRenderer::VoiceState::DequeueSamples(std::size_t sample_count,
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Memory::Memory& memory) {
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Core::Memory::Memory& memory) {
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if (!IsPlaying()) {
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return {};
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}
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@ -258,7 +259,7 @@ void AudioRenderer::VoiceState::UpdateState() {
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is_in_use = info.is_in_use;
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}
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void AudioRenderer::VoiceState::RefreshBuffer(Memory::Memory& memory) {
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void AudioRenderer::VoiceState::RefreshBuffer(Core::Memory::Memory& memory) {
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const auto wave_buffer_address = info.wave_buffer[wave_index].buffer_addr;
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const auto wave_buffer_size = info.wave_buffer[wave_index].buffer_sz;
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std::vector<s16> new_samples(wave_buffer_size / sizeof(s16));
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@ -310,7 +311,7 @@ void AudioRenderer::VoiceState::RefreshBuffer(Memory::Memory& memory) {
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is_refresh_pending = false;
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}
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void AudioRenderer::EffectState::UpdateState(Memory::Memory& memory) {
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void AudioRenderer::EffectState::UpdateState(Core::Memory::Memory& memory) {
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if (info.is_new) {
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out_status.state = EffectStatus::New;
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} else {
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@ -22,7 +22,7 @@ namespace Kernel {
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class WritableEvent;
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}
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namespace Memory {
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namespace Core::Memory {
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class Memory;
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}
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@ -221,7 +221,7 @@ static_assert(sizeof(UpdateDataHeader) == 0x40, "UpdateDataHeader has wrong size
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class AudioRenderer {
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public:
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AudioRenderer(Core::Timing::CoreTiming& core_timing, Memory::Memory& memory_,
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AudioRenderer(Core::Timing::CoreTiming& core_timing, Core::Memory::Memory& memory_,
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AudioRendererParameter params,
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std::shared_ptr<Kernel::WritableEvent> buffer_event, std::size_t instance_number);
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~AudioRenderer();
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@ -244,7 +244,7 @@ private:
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std::vector<EffectState> effects;
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std::unique_ptr<AudioOut> audio_out;
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StreamPtr stream;
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Memory::Memory& memory;
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Core::Memory::Memory& memory;
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};
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} // namespace AudioCore
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@ -60,7 +60,7 @@ static_assert(sizeof(ELFSymbol) == 0x18, "ELFSymbol has incorrect size.");
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using Symbols = std::vector<std::pair<ELFSymbol, std::string>>;
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Symbols GetSymbols(VAddr text_offset, Memory::Memory& memory) {
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Symbols GetSymbols(VAddr text_offset, Core::Memory::Memory& memory) {
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const auto mod_offset = text_offset + memory.Read32(text_offset + 4);
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if (mod_offset < text_offset || (mod_offset & 0b11) != 0 ||
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@ -15,7 +15,7 @@
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#include "core/arm/arm_interface.h"
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#include "core/arm/exclusive_monitor.h"
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namespace Memory {
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namespace Core::Memory {
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class Memory;
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}
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@ -15,7 +15,7 @@
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#include "core/arm/exclusive_monitor.h"
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#include "core/arm/unicorn/arm_unicorn.h"
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namespace Memory {
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namespace Core::Memory {
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class Memory;
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}
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@ -92,7 +92,7 @@ public:
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private:
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friend class ARM_Dynarmic_64;
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Dynarmic::A64::ExclusiveMonitor monitor;
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Memory::Memory& memory;
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Core::Memory::Memory& memory;
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};
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} // namespace Core
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@ -8,7 +8,7 @@
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#include "common/common_types.h"
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namespace Memory {
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namespace Core::Memory {
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class Memory;
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}
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@ -346,7 +346,7 @@ struct System::Impl {
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std::unique_ptr<Loader::AppLoader> app_loader;
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std::unique_ptr<Tegra::GPU> gpu_core;
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std::unique_ptr<Hardware::InterruptManager> interrupt_manager;
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Memory::Memory memory;
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Core::Memory::Memory memory;
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CpuManager cpu_manager;
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bool is_powered_on = false;
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bool exit_lock = false;
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@ -505,7 +505,7 @@ Memory::Memory& System::Memory() {
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return impl->memory;
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}
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const Memory::Memory& System::Memory() const {
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const Core::Memory::Memory& System::Memory() const {
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return impl->memory;
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}
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@ -36,9 +36,10 @@ class AppLoader;
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enum class ResultStatus : u16;
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} // namespace Loader
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namespace Memory {
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namespace Core::Memory {
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struct CheatEntry;
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} // namespace Memory
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class Memory;
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} // namespace Core::Memory
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namespace Service {
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@ -86,10 +87,6 @@ namespace Core::Hardware {
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class InterruptManager;
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}
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namespace Memory {
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class Memory;
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}
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namespace Core {
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class ARM_Interface;
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@ -230,10 +227,10 @@ public:
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const ExclusiveMonitor& Monitor() const;
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/// Gets a mutable reference to the system memory instance.
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Memory::Memory& Memory();
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Core::Memory::Memory& Memory();
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/// Gets a constant reference to the system memory instance.
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const Memory::Memory& Memory() const;
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const Core::Memory::Memory& Memory() const;
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/// Gets a mutable reference to the GPU interface
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Tegra::GPU& GPU();
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@ -22,7 +22,7 @@ namespace Core::Timing {
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class CoreTiming;
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}
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namespace Memory {
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namespace Core::Memory {
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class Memory;
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}
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@ -249,7 +249,7 @@ bool PatchManager::HasNSOPatch(const std::array<u8, 32>& build_id_) const {
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}
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namespace {
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std::optional<std::vector<Memory::CheatEntry>> ReadCheatFileFromFolder(
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std::optional<std::vector<Core::Memory::CheatEntry>> ReadCheatFileFromFolder(
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const Core::System& system, u64 title_id, const std::array<u8, 0x20>& build_id_,
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const VirtualDir& base_path, bool upper) {
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const auto build_id_raw = Common::HexToString(build_id_, upper);
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@ -269,14 +269,14 @@ std::optional<std::vector<Memory::CheatEntry>> ReadCheatFileFromFolder(
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return std::nullopt;
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}
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Memory::TextCheatParser parser;
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Core::Memory::TextCheatParser parser;
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return parser.Parse(
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system, std::string_view(reinterpret_cast<const char* const>(data.data()), data.size()));
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}
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} // Anonymous namespace
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std::vector<Memory::CheatEntry> PatchManager::CreateCheatList(
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std::vector<Core::Memory::CheatEntry> PatchManager::CreateCheatList(
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const Core::System& system, const std::array<u8, 32>& build_id_) const {
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const auto load_dir = system.GetFileSystemController().GetModificationLoadRoot(title_id);
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if (load_dir == nullptr) {
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@ -289,7 +289,7 @@ std::vector<Memory::CheatEntry> PatchManager::CreateCheatList(
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std::sort(patch_dirs.begin(), patch_dirs.end(),
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[](const VirtualDir& l, const VirtualDir& r) { return l->GetName() < r->GetName(); });
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std::vector<Memory::CheatEntry> out;
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std::vector<Core::Memory::CheatEntry> out;
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for (const auto& subdir : patch_dirs) {
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if (std::find(disabled.cbegin(), disabled.cend(), subdir->GetName()) != disabled.cend()) {
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continue;
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@ -51,8 +51,8 @@ public:
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bool HasNSOPatch(const std::array<u8, 0x20>& build_id) const;
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// Creates a CheatList object with all
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std::vector<Memory::CheatEntry> CreateCheatList(const Core::System& system,
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const std::array<u8, 0x20>& build_id) const;
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std::vector<Core::Memory::CheatEntry> CreateCheatList(
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const Core::System& system, const std::array<u8, 0x20>& build_id) const;
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// Currently tracked RomFS patches:
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// - Game Updates
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@ -47,7 +47,8 @@ ResultVal<std::shared_ptr<ClientSession>> ClientSession::Create(KernelCore& kern
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return MakeResult(std::move(client_session));
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}
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ResultCode ClientSession::SendSyncRequest(std::shared_ptr<Thread> thread, Memory::Memory& memory) {
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ResultCode ClientSession::SendSyncRequest(std::shared_ptr<Thread> thread,
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Core::Memory::Memory& memory) {
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// Keep ServerSession alive until we're done working with it.
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if (!parent->Server()) {
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return ERR_SESSION_CLOSED_BY_REMOTE;
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@ -12,7 +12,7 @@
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union ResultCode;
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namespace Memory {
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namespace Core::Memory {
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class Memory;
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}
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@ -42,7 +42,7 @@ public:
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return HANDLE_TYPE;
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}
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ResultCode SendSyncRequest(std::shared_ptr<Thread> thread, Memory::Memory& memory);
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ResultCode SendSyncRequest(std::shared_ptr<Thread> thread, Core::Memory::Memory& memory);
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bool ShouldWait(const Thread* thread) const override;
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@ -59,7 +59,8 @@ void SetupMainThread(Process& owner_process, KernelCore& kernel, u32 priority) {
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// (whichever page happens to have an available slot).
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class TLSPage {
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public:
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static constexpr std::size_t num_slot_entries = Memory::PAGE_SIZE / Memory::TLS_ENTRY_SIZE;
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static constexpr std::size_t num_slot_entries =
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Core::Memory::PAGE_SIZE / Core::Memory::TLS_ENTRY_SIZE;
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explicit TLSPage(VAddr address) : base_address{address} {}
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@ -78,7 +79,7 @@ public:
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}
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is_slot_used[i] = true;
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return base_address + (i * Memory::TLS_ENTRY_SIZE);
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return base_address + (i * Core::Memory::TLS_ENTRY_SIZE);
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}
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return std::nullopt;
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@ -88,15 +89,15 @@ public:
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// Ensure that all given addresses are consistent with how TLS pages
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// are intended to be used when releasing slots.
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ASSERT(IsWithinPage(address));
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ASSERT((address % Memory::TLS_ENTRY_SIZE) == 0);
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ASSERT((address % Core::Memory::TLS_ENTRY_SIZE) == 0);
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const std::size_t index = (address - base_address) / Memory::TLS_ENTRY_SIZE;
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const std::size_t index = (address - base_address) / Core::Memory::TLS_ENTRY_SIZE;
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is_slot_used[index] = false;
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}
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private:
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bool IsWithinPage(VAddr address) const {
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return base_address <= address && address < base_address + Memory::PAGE_SIZE;
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return base_address <= address && address < base_address + Core::Memory::PAGE_SIZE;
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}
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VAddr base_address;
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@ -306,7 +307,7 @@ VAddr Process::CreateTLSRegion() {
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}
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void Process::FreeTLSRegion(VAddr tls_address) {
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const VAddr aligned_address = Common::AlignDown(tls_address, Memory::PAGE_SIZE);
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const VAddr aligned_address = Common::AlignDown(tls_address, Core::Memory::PAGE_SIZE);
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auto iter =
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std::find_if(tls_pages.begin(), tls_pages.end(), [aligned_address](const auto& page) {
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return page.GetBaseAddress() == aligned_address;
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@ -134,7 +134,8 @@ ResultCode ServerSession::HandleDomainSyncRequest(Kernel::HLERequestContext& con
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return RESULT_SUCCESS;
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}
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ResultCode ServerSession::QueueSyncRequest(std::shared_ptr<Thread> thread, Memory::Memory& memory) {
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ResultCode ServerSession::QueueSyncRequest(std::shared_ptr<Thread> thread,
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Core::Memory::Memory& memory) {
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u32* cmd_buf{reinterpret_cast<u32*>(memory.GetPointer(thread->GetTLSAddress()))};
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std::shared_ptr<Kernel::HLERequestContext> context{
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std::make_shared<Kernel::HLERequestContext>(SharedFrom(this), std::move(thread))};
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@ -178,7 +179,7 @@ ResultCode ServerSession::CompleteSyncRequest() {
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}
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ResultCode ServerSession::HandleSyncRequest(std::shared_ptr<Thread> thread,
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Memory::Memory& memory) {
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Core::Memory::Memory& memory) {
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Core::System::GetInstance().CoreTiming().ScheduleEvent(20000, request_event, {});
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return QueueSyncRequest(std::move(thread), memory);
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}
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@ -13,7 +13,7 @@
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#include "core/hle/kernel/synchronization_object.h"
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#include "core/hle/result.h"
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namespace Memory {
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namespace Core::Memory {
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class Memory;
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}
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@ -92,7 +92,7 @@ public:
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*
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* @returns ResultCode from the operation.
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*/
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ResultCode HandleSyncRequest(std::shared_ptr<Thread> thread, Memory::Memory& memory);
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ResultCode HandleSyncRequest(std::shared_ptr<Thread> thread, Core::Memory::Memory& memory);
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bool ShouldWait(const Thread* thread) const override;
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@ -126,7 +126,7 @@ public:
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private:
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/// Queues a sync request from the emulated application.
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ResultCode QueueSyncRequest(std::shared_ptr<Thread> thread, Memory::Memory& memory);
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ResultCode QueueSyncRequest(std::shared_ptr<Thread> thread, Core::Memory::Memory& memory);
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/// Completes a sync request from the emulated application.
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ResultCode CompleteSyncRequest();
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@ -539,7 +539,7 @@ static ResultCode ArbitrateLock(Core::System& system, Handle holding_thread_hand
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"requesting_current_thread_handle=0x{:08X}",
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holding_thread_handle, mutex_addr, requesting_thread_handle);
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if (Memory::IsKernelVirtualAddress(mutex_addr)) {
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if (Core::Memory::IsKernelVirtualAddress(mutex_addr)) {
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LOG_ERROR(Kernel_SVC, "Mutex Address is a kernel virtual address, mutex_addr={:016X}",
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mutex_addr);
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return ERR_INVALID_ADDRESS_STATE;
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@ -559,7 +559,7 @@ static ResultCode ArbitrateLock(Core::System& system, Handle holding_thread_hand
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static ResultCode ArbitrateUnlock(Core::System& system, VAddr mutex_addr) {
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LOG_TRACE(Kernel_SVC, "called mutex_addr=0x{:X}", mutex_addr);
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if (Memory::IsKernelVirtualAddress(mutex_addr)) {
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if (Core::Memory::IsKernelVirtualAddress(mutex_addr)) {
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LOG_ERROR(Kernel_SVC, "Mutex Address is a kernel virtual address, mutex_addr={:016X}",
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mutex_addr);
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return ERR_INVALID_ADDRESS_STATE;
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@ -1611,7 +1611,7 @@ static ResultCode WaitProcessWideKeyAtomic(Core::System& system, VAddr mutex_add
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"called mutex_addr={:X}, condition_variable_addr={:X}, thread_handle=0x{:08X}, timeout={}",
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mutex_addr, condition_variable_addr, thread_handle, nano_seconds);
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if (Memory::IsKernelVirtualAddress(mutex_addr)) {
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if (Core::Memory::IsKernelVirtualAddress(mutex_addr)) {
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LOG_ERROR(
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Kernel_SVC,
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"Given mutex address must not be within the kernel address space. address=0x{:016X}",
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@ -1742,7 +1742,7 @@ static ResultCode WaitForAddress(Core::System& system, VAddr address, u32 type,
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type, value, timeout);
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// If the passed address is a kernel virtual address, return invalid memory state.
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if (Memory::IsKernelVirtualAddress(address)) {
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if (Core::Memory::IsKernelVirtualAddress(address)) {
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LOG_ERROR(Kernel_SVC, "Address is a kernel virtual address, address={:016X}", address);
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return ERR_INVALID_ADDRESS_STATE;
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}
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@ -1770,7 +1770,7 @@ static ResultCode SignalToAddress(Core::System& system, VAddr address, u32 type,
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address, type, value, num_to_wake);
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// If the passed address is a kernel virtual address, return invalid memory state.
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if (Memory::IsKernelVirtualAddress(address)) {
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if (Core::Memory::IsKernelVirtualAddress(address)) {
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LOG_ERROR(Kernel_SVC, "Address is a kernel virtual address, address={:016X}", address);
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return ERR_INVALID_ADDRESS_STATE;
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}
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@ -12,7 +12,7 @@
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namespace Kernel {
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TransferMemory::TransferMemory(KernelCore& kernel, Memory::Memory& memory)
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TransferMemory::TransferMemory(KernelCore& kernel, Core::Memory::Memory& memory)
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: Object{kernel}, memory{memory} {}
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TransferMemory::~TransferMemory() {
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@ -20,7 +20,8 @@ TransferMemory::~TransferMemory() {
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Reset();
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}
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std::shared_ptr<TransferMemory> TransferMemory::Create(KernelCore& kernel, Memory::Memory& memory,
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std::shared_ptr<TransferMemory> TransferMemory::Create(KernelCore& kernel,
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Core::Memory::Memory& memory,
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VAddr base_address, u64 size,
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MemoryPermission permissions) {
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std::shared_ptr<TransferMemory> transfer_memory{
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@ -11,7 +11,7 @@
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union ResultCode;
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namespace Memory {
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namespace Core::Memory {
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class Memory;
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}
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@ -30,12 +30,12 @@ enum class MemoryPermission : u32;
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///
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class TransferMemory final : public Object {
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public:
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explicit TransferMemory(KernelCore& kernel, Memory::Memory& memory);
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explicit TransferMemory(KernelCore& kernel, Core::Memory::Memory& memory);
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~TransferMemory() override;
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static constexpr HandleType HANDLE_TYPE = HandleType::TransferMemory;
|
||||
|
||||
static std::shared_ptr<TransferMemory> Create(KernelCore& kernel, Memory::Memory& memory,
|
||||
static std::shared_ptr<TransferMemory> Create(KernelCore& kernel, Core::Memory::Memory& memory,
|
||||
VAddr base_address, u64 size,
|
||||
MemoryPermission permissions);
|
||||
|
||||
@ -112,7 +112,7 @@ private:
|
||||
/// Whether or not this transfer memory instance has mapped memory.
|
||||
bool is_mapped = false;
|
||||
|
||||
Memory::Memory& memory;
|
||||
Core::Memory::Memory& memory;
|
||||
};
|
||||
|
||||
} // namespace Kernel
|
||||
|
@ -210,7 +210,7 @@ private:
|
||||
|
||||
/// This is the event handle used to check if the audio buffer was released
|
||||
Kernel::EventPair buffer_event;
|
||||
Memory::Memory& main_memory;
|
||||
Core::Memory::Memory& main_memory;
|
||||
};
|
||||
|
||||
AudOutU::AudOutU(Core::System& system_) : ServiceFramework("audout:u"), system{system_} {
|
||||
|
@ -17,7 +17,7 @@ namespace Service::LM {
|
||||
|
||||
class ILogger final : public ServiceFramework<ILogger> {
|
||||
public:
|
||||
explicit ILogger(Manager& manager_, Memory::Memory& memory_)
|
||||
explicit ILogger(Manager& manager_, Core::Memory::Memory& memory_)
|
||||
: ServiceFramework("ILogger"), manager{manager_}, memory{memory_} {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &ILogger::Log, "Log"},
|
||||
@ -75,12 +75,12 @@ private:
|
||||
}
|
||||
|
||||
Manager& manager;
|
||||
Memory::Memory& memory;
|
||||
Core::Memory::Memory& memory;
|
||||
};
|
||||
|
||||
class LM final : public ServiceFramework<LM> {
|
||||
public:
|
||||
explicit LM(Manager& manager_, Memory::Memory& memory_)
|
||||
explicit LM(Manager& manager_, Core::Memory::Memory& memory_)
|
||||
: ServiceFramework{"lm"}, manager{manager_}, memory{memory_} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
@ -101,7 +101,7 @@ private:
|
||||
}
|
||||
|
||||
Manager& manager;
|
||||
Memory::Memory& memory;
|
||||
Core::Memory::Memory& memory;
|
||||
};
|
||||
|
||||
void InstallInterfaces(Core::System& system) {
|
||||
|
@ -401,7 +401,7 @@ AppLoader_ELF::LoadResult AppLoader_ELF::Load(Kernel::Process& process) {
|
||||
process.LoadModule(std::move(codeset), entry_point);
|
||||
|
||||
is_loaded = true;
|
||||
return {ResultStatus::Success, LoadParameters{48, Memory::DEFAULT_STACK_SIZE}};
|
||||
return {ResultStatus::Success, LoadParameters{48, Core::Memory::DEFAULT_STACK_SIZE}};
|
||||
}
|
||||
|
||||
} // namespace Loader
|
||||
|
@ -14,7 +14,7 @@ namespace Loader {
|
||||
|
||||
namespace {
|
||||
constexpr u32 PageAlignSize(u32 size) {
|
||||
return (size + Memory::PAGE_MASK) & ~Memory::PAGE_MASK;
|
||||
return (size + Core::Memory::PAGE_MASK) & ~Core::Memory::PAGE_MASK;
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
|
@ -127,7 +127,7 @@ FileType AppLoader_NRO::IdentifyType(const FileSys::VirtualFile& file) {
|
||||
}
|
||||
|
||||
static constexpr u32 PageAlignSize(u32 size) {
|
||||
return (size + Memory::PAGE_MASK) & ~Memory::PAGE_MASK;
|
||||
return (size + Core::Memory::PAGE_MASK) & ~Core::Memory::PAGE_MASK;
|
||||
}
|
||||
|
||||
static bool LoadNroImpl(Kernel::Process& process, const std::vector<u8>& data,
|
||||
@ -221,7 +221,7 @@ AppLoader_NRO::LoadResult AppLoader_NRO::Load(Kernel::Process& process) {
|
||||
|
||||
is_loaded = true;
|
||||
return {ResultStatus::Success,
|
||||
LoadParameters{Kernel::THREADPRIO_DEFAULT, Memory::DEFAULT_STACK_SIZE}};
|
||||
LoadParameters{Kernel::THREADPRIO_DEFAULT, Core::Memory::DEFAULT_STACK_SIZE}};
|
||||
}
|
||||
|
||||
ResultStatus AppLoader_NRO::ReadIcon(std::vector<u8>& buffer) {
|
||||
|
@ -47,7 +47,7 @@ std::vector<u8> DecompressSegment(const std::vector<u8>& compressed_data,
|
||||
}
|
||||
|
||||
constexpr u32 PageAlignSize(u32 size) {
|
||||
return (size + Memory::PAGE_MASK) & ~Memory::PAGE_MASK;
|
||||
return (size + Core::Memory::PAGE_MASK) & ~Core::Memory::PAGE_MASK;
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
@ -182,7 +182,7 @@ AppLoader_NSO::LoadResult AppLoader_NSO::Load(Kernel::Process& process) {
|
||||
|
||||
is_loaded = true;
|
||||
return {ResultStatus::Success,
|
||||
LoadParameters{Kernel::THREADPRIO_DEFAULT, Memory::DEFAULT_STACK_SIZE}};
|
||||
LoadParameters{Kernel::THREADPRIO_DEFAULT, Core::Memory::DEFAULT_STACK_SIZE}};
|
||||
}
|
||||
|
||||
ResultStatus AppLoader_NSO::ReadNSOModules(Modules& modules) {
|
||||
|
@ -20,7 +20,7 @@
|
||||
#include "core/memory.h"
|
||||
#include "video_core/gpu.h"
|
||||
|
||||
namespace Memory {
|
||||
namespace Core::Memory {
|
||||
|
||||
// Implementation class used to keep the specifics of the memory subsystem hidden
|
||||
// from outside classes. This also allows modification to the internals of the memory
|
||||
@ -845,4 +845,4 @@ bool IsKernelVirtualAddress(const VAddr vaddr) {
|
||||
return KERNEL_REGION_VADDR <= vaddr && vaddr < KERNEL_REGION_END;
|
||||
}
|
||||
|
||||
} // namespace Memory
|
||||
} // namespace Core::Memory
|
||||
|
@ -23,7 +23,7 @@ class PhysicalMemory;
|
||||
class Process;
|
||||
} // namespace Kernel
|
||||
|
||||
namespace Memory {
|
||||
namespace Core::Memory {
|
||||
|
||||
/**
|
||||
* Page size used by the ARM architecture. This is the smallest granularity with which memory can
|
||||
@ -503,4 +503,4 @@ private:
|
||||
/// Determines if the given VAddr is a kernel address
|
||||
bool IsKernelVirtualAddress(VAddr vaddr);
|
||||
|
||||
} // namespace Memory
|
||||
} // namespace Core::Memory
|
||||
|
@ -16,7 +16,7 @@
|
||||
#include "core/hle/service/sm/sm.h"
|
||||
#include "core/memory/cheat_engine.h"
|
||||
|
||||
namespace Memory {
|
||||
namespace Core::Memory {
|
||||
|
||||
constexpr s64 CHEAT_ENGINE_TICKS = static_cast<s64>(Core::Hardware::BASE_CLOCK_RATE / 12);
|
||||
constexpr u32 KEYPAD_BITMASK = 0x3FFFFFF;
|
||||
@ -230,4 +230,4 @@ void CheatEngine::FrameCallback(u64 userdata, s64 cycles_late) {
|
||||
core_timing.ScheduleEvent(CHEAT_ENGINE_TICKS - cycles_late, event);
|
||||
}
|
||||
|
||||
} // namespace Memory
|
||||
} // namespace Core::Memory
|
||||
|
@ -20,7 +20,7 @@ class CoreTiming;
|
||||
struct EventType;
|
||||
} // namespace Core::Timing
|
||||
|
||||
namespace Memory {
|
||||
namespace Core::Memory {
|
||||
|
||||
class StandardVmCallbacks : public DmntCheatVm::Callbacks {
|
||||
public:
|
||||
@ -84,4 +84,4 @@ private:
|
||||
Core::System& system;
|
||||
};
|
||||
|
||||
} // namespace Memory
|
||||
} // namespace Core::Memory
|
||||
|
@ -26,7 +26,7 @@
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Memory {
|
||||
namespace Core::Memory {
|
||||
|
||||
struct MemoryRegionExtents {
|
||||
u64 base{};
|
||||
@ -55,4 +55,4 @@ struct CheatEntry {
|
||||
CheatDefinition definition{};
|
||||
};
|
||||
|
||||
} // namespace Memory
|
||||
} // namespace Core::Memory
|
||||
|
@ -27,7 +27,7 @@
|
||||
#include "core/memory/dmnt_cheat_types.h"
|
||||
#include "core/memory/dmnt_cheat_vm.h"
|
||||
|
||||
namespace Memory {
|
||||
namespace Core::Memory {
|
||||
|
||||
DmntCheatVm::DmntCheatVm(std::unique_ptr<Callbacks> callbacks) : callbacks(std::move(callbacks)) {}
|
||||
|
||||
@ -1210,4 +1210,4 @@ void DmntCheatVm::Execute(const CheatProcessMetadata& metadata) {
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Memory
|
||||
} // namespace Core::Memory
|
||||
|
@ -30,7 +30,7 @@
|
||||
#include "common/common_types.h"
|
||||
#include "core/memory/dmnt_cheat_types.h"
|
||||
|
||||
namespace Memory {
|
||||
namespace Core::Memory {
|
||||
|
||||
enum class CheatVmOpcodeType : u32 {
|
||||
StoreStatic = 0,
|
||||
@ -318,4 +318,4 @@ private:
|
||||
MemoryAccessType mem_type, u64 rel_address);
|
||||
};
|
||||
|
||||
}; // namespace Memory
|
||||
}; // namespace Core::Memory
|
||||
|
@ -147,7 +147,7 @@ json GetFullDataAuto(const std::string& timestamp, u64 title_id, Core::System& s
|
||||
}
|
||||
|
||||
template <bool read_value, typename DescriptorType>
|
||||
json GetHLEBufferDescriptorData(const std::vector<DescriptorType>& buffer, Memory::Memory& memory) {
|
||||
json GetHLEBufferDescriptorData(const std::vector<DescriptorType>& buffer, Core::Memory::Memory& memory) {
|
||||
auto buffer_out = json::array();
|
||||
for (const auto& desc : buffer) {
|
||||
auto entry = json{
|
||||
@ -167,7 +167,7 @@ json GetHLEBufferDescriptorData(const std::vector<DescriptorType>& buffer, Memor
|
||||
return buffer_out;
|
||||
}
|
||||
|
||||
json GetHLERequestContextData(Kernel::HLERequestContext& ctx, Memory::Memory& memory) {
|
||||
json GetHLERequestContextData(Kernel::HLERequestContext& ctx, Core::Memory::Memory& memory) {
|
||||
json out;
|
||||
|
||||
auto cmd_buf = json::array();
|
||||
|
@ -16,7 +16,7 @@ namespace {
|
||||
|
||||
constexpr s64 MEMORY_FREEZER_TICKS = static_cast<s64>(Core::Hardware::BASE_CLOCK_RATE / 60);
|
||||
|
||||
u64 MemoryReadWidth(Memory::Memory& memory, u32 width, VAddr addr) {
|
||||
u64 MemoryReadWidth(Core::Memory::Memory& memory, u32 width, VAddr addr) {
|
||||
switch (width) {
|
||||
case 1:
|
||||
return memory.Read8(addr);
|
||||
@ -32,7 +32,7 @@ u64 MemoryReadWidth(Memory::Memory& memory, u32 width, VAddr addr) {
|
||||
}
|
||||
}
|
||||
|
||||
void MemoryWriteWidth(Memory::Memory& memory, u32 width, VAddr addr, u64 value) {
|
||||
void MemoryWriteWidth(Core::Memory::Memory& memory, u32 width, VAddr addr, u64 value) {
|
||||
switch (width) {
|
||||
case 1:
|
||||
memory.Write8(addr, static_cast<u8>(value));
|
||||
@ -53,7 +53,7 @@ void MemoryWriteWidth(Memory::Memory& memory, u32 width, VAddr addr, u64 value)
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
Freezer::Freezer(Core::Timing::CoreTiming& core_timing_, Memory::Memory& memory_)
|
||||
Freezer::Freezer(Core::Timing::CoreTiming& core_timing_, Core::Memory::Memory& memory_)
|
||||
: core_timing{core_timing_}, memory{memory_} {
|
||||
event = Core::Timing::CreateEvent(
|
||||
"MemoryFreezer::FrameCallback",
|
||||
|
@ -16,7 +16,7 @@ class CoreTiming;
|
||||
struct EventType;
|
||||
} // namespace Core::Timing
|
||||
|
||||
namespace Memory {
|
||||
namespace Core::Memory {
|
||||
class Memory;
|
||||
}
|
||||
|
||||
@ -38,7 +38,7 @@ public:
|
||||
u64 value;
|
||||
};
|
||||
|
||||
explicit Freezer(Core::Timing::CoreTiming& core_timing_, Memory::Memory& memory_);
|
||||
explicit Freezer(Core::Timing::CoreTiming& core_timing_, Core::Memory::Memory& memory_);
|
||||
~Freezer();
|
||||
|
||||
// Enables or disables the entire memory freezer.
|
||||
@ -82,7 +82,7 @@ private:
|
||||
|
||||
std::shared_ptr<Core::Timing::EventType> event;
|
||||
Core::Timing::CoreTiming& core_timing;
|
||||
Memory::Memory& memory;
|
||||
Core::Memory::Memory& memory;
|
||||
};
|
||||
|
||||
} // namespace Tools
|
||||
|
@ -23,15 +23,15 @@ constexpr auto RangeFromInterval(Map& map, const Interval& interval) {
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
RasterizerAccelerated::RasterizerAccelerated(Memory::Memory& cpu_memory_)
|
||||
RasterizerAccelerated::RasterizerAccelerated(Core::Memory::Memory& cpu_memory_)
|
||||
: cpu_memory{cpu_memory_} {}
|
||||
|
||||
RasterizerAccelerated::~RasterizerAccelerated() = default;
|
||||
|
||||
void RasterizerAccelerated::UpdatePagesCachedCount(VAddr addr, u64 size, int delta) {
|
||||
std::lock_guard lock{pages_mutex};
|
||||
const u64 page_start{addr >> Memory::PAGE_BITS};
|
||||
const u64 page_end{(addr + size + Memory::PAGE_SIZE - 1) >> Memory::PAGE_BITS};
|
||||
const u64 page_start{addr >> Core::Memory::PAGE_BITS};
|
||||
const u64 page_end{(addr + size + Core::Memory::PAGE_SIZE - 1) >> Core::Memory::PAGE_BITS};
|
||||
|
||||
// Interval maps will erase segments if count reaches 0, so if delta is negative we have to
|
||||
// subtract after iterating
|
||||
@ -44,8 +44,8 @@ void RasterizerAccelerated::UpdatePagesCachedCount(VAddr addr, u64 size, int del
|
||||
const auto interval = pair.first & pages_interval;
|
||||
const int count = pair.second;
|
||||
|
||||
const VAddr interval_start_addr = boost::icl::first(interval) << Memory::PAGE_BITS;
|
||||
const VAddr interval_end_addr = boost::icl::last_next(interval) << Memory::PAGE_BITS;
|
||||
const VAddr interval_start_addr = boost::icl::first(interval) << Core::Memory::PAGE_BITS;
|
||||
const VAddr interval_end_addr = boost::icl::last_next(interval) << Core::Memory::PAGE_BITS;
|
||||
const u64 interval_size = interval_end_addr - interval_start_addr;
|
||||
|
||||
if (delta > 0 && count == delta) {
|
||||
|
@ -11,7 +11,7 @@
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/rasterizer_interface.h"
|
||||
|
||||
namespace Memory {
|
||||
namespace Core::Memory {
|
||||
class Memory;
|
||||
}
|
||||
|
||||
@ -20,7 +20,7 @@ namespace VideoCore {
|
||||
/// Implements the shared part in GPU accelerated rasterizers in RasterizerInterface.
|
||||
class RasterizerAccelerated : public RasterizerInterface {
|
||||
public:
|
||||
explicit RasterizerAccelerated(Memory::Memory& cpu_memory_);
|
||||
explicit RasterizerAccelerated(Core::Memory::Memory& cpu_memory_);
|
||||
~RasterizerAccelerated() override;
|
||||
|
||||
void UpdatePagesCachedCount(VAddr addr, u64 size, int delta) override;
|
||||
@ -30,7 +30,7 @@ private:
|
||||
CachedPageMap cached_pages;
|
||||
std::mutex pages_mutex;
|
||||
|
||||
Memory::Memory& cpu_memory;
|
||||
Core::Memory::Memory& cpu_memory;
|
||||
};
|
||||
|
||||
} // namespace VideoCore
|
||||
|
Loading…
Reference in New Issue
Block a user