game_list_p: Take map iterator contents by const reference
We don't need to copy the whole struct in this instance, we can just utilize a reference instead.
This commit is contained in:
parent
8e7497d5bb
commit
51b5619079
|
@ -128,7 +128,7 @@ public:
|
||||||
LOG_WARNING(Frontend, "Invalid compatibility number {}", compatiblity.toStdString());
|
LOG_WARNING(Frontend, "Invalid compatibility number {}", compatiblity.toStdString());
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
CompatStatus status = iterator->second;
|
const CompatStatus& status = iterator->second;
|
||||||
setData(compatiblity, CompatNumberRole);
|
setData(compatiblity, CompatNumberRole);
|
||||||
setText(QObject::tr(status.text));
|
setText(QObject::tr(status.text));
|
||||||
setToolTip(QObject::tr(status.tooltip));
|
setToolTip(QObject::tr(status.tooltip));
|
||||||
|
|
Loading…
Reference in New Issue