gl_shader_decompiler: Inline textureGather component
This commit is contained in:
parent
1c9c4eefeb
commit
51de4e00a6
|
@ -689,7 +689,7 @@ private:
|
||||||
}
|
}
|
||||||
|
|
||||||
std::string GenerateTexture(Operation operation, const std::string& func,
|
std::string GenerateTexture(Operation operation, const std::string& func,
|
||||||
std::string extra_cast(std::string) = nullptr) {
|
bool is_extra_int = false) {
|
||||||
constexpr std::array<const char*, 4> coord_constructors = {"float", "vec2", "vec3", "vec4"};
|
constexpr std::array<const char*, 4> coord_constructors = {"float", "vec2", "vec3", "vec4"};
|
||||||
|
|
||||||
const auto& meta = std::get<MetaTexture>(operation.GetMeta());
|
const auto& meta = std::get<MetaTexture>(operation.GetMeta());
|
||||||
|
@ -706,15 +706,24 @@ private:
|
||||||
const bool is_extra = i >= meta.coords_count;
|
const bool is_extra = i >= meta.coords_count;
|
||||||
const bool is_array = i == meta.array_index;
|
const bool is_array = i == meta.array_index;
|
||||||
|
|
||||||
std::string operand = Visit(operation[i]);
|
std::string operand = [&]() {
|
||||||
if (is_extra && extra_cast != nullptr) {
|
if (is_extra && is_extra_int) {
|
||||||
operand = extra_cast(operand);
|
if (const auto immediate = std::get_if<ImmediateNode>(operation[i])) {
|
||||||
|
return std::to_string(static_cast<s32>(immediate->GetValue()));
|
||||||
|
} else {
|
||||||
|
return "ftoi(" + Visit(operation[i]) + ')';
|
||||||
}
|
}
|
||||||
|
} else {
|
||||||
|
return Visit(operation[i]);
|
||||||
|
}
|
||||||
|
}();
|
||||||
if (is_array) {
|
if (is_array) {
|
||||||
ASSERT(!is_extra);
|
ASSERT(!is_extra);
|
||||||
operand = "float(ftoi(" + operand + "))";
|
operand = "float(ftoi(" + operand + "))";
|
||||||
}
|
}
|
||||||
|
|
||||||
expr += operand;
|
expr += operand;
|
||||||
|
|
||||||
if (i + 1 == meta.coords_count) {
|
if (i + 1 == meta.coords_count) {
|
||||||
expr += ')';
|
expr += ')';
|
||||||
}
|
}
|
||||||
|
@ -1118,16 +1127,8 @@ private:
|
||||||
|
|
||||||
std::string F4TextureGather(Operation operation) {
|
std::string F4TextureGather(Operation operation) {
|
||||||
const auto meta = std::get<MetaTexture>(operation.GetMeta());
|
const auto meta = std::get<MetaTexture>(operation.GetMeta());
|
||||||
|
return GenerateTexture(operation, "textureGather", !meta.sampler.IsShadow()) +
|
||||||
std::string expr;
|
GetSwizzle(meta.element);
|
||||||
if (meta.sampler.IsShadow()) {
|
|
||||||
expr = GenerateTexture(operation, "textureGather",
|
|
||||||
[](std::string ref_z) { return ref_z; });
|
|
||||||
} else {
|
|
||||||
expr = GenerateTexture(operation, "textureGather",
|
|
||||||
[](std::string comp) { return "ftoi(" + comp + ')'; });
|
|
||||||
}
|
|
||||||
return expr + GetSwizzle(meta.element);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
std::string F4TextureQueryDimensions(Operation operation) {
|
std::string F4TextureQueryDimensions(Operation operation) {
|
||||||
|
|
Loading…
Reference in New Issue