Add missing pixel format mapping
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@ -139,6 +139,8 @@ PixelFormat PixelFormatFromTextureInfo(TextureFormat format, ComponentType red,
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return PixelFormat::D16_UNORM;
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return PixelFormat::D16_UNORM;
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case Hash(TextureFormat::S8D24, UINT, UNORM, UNORM, UNORM, LINEAR):
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case Hash(TextureFormat::S8D24, UINT, UNORM, UNORM, UNORM, LINEAR):
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return PixelFormat::S8_UINT_D24_UNORM;
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return PixelFormat::S8_UINT_D24_UNORM;
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case Hash(TextureFormat::S8D24, UINT, UNORM, UINT, UINT, LINEAR):
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return PixelFormat::S8_UINT_D24_UNORM;
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case Hash(TextureFormat::R8G24, UINT, UNORM, UNORM, UNORM, LINEAR):
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case Hash(TextureFormat::R8G24, UINT, UNORM, UNORM, UNORM, LINEAR):
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return PixelFormat::S8_UINT_D24_UNORM;
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return PixelFormat::S8_UINT_D24_UNORM;
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case Hash(TextureFormat::D32S8, FLOAT, UINT, UNORM, UNORM, LINEAR):
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case Hash(TextureFormat::D32S8, FLOAT, UINT, UNORM, UNORM, LINEAR):
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