citra-qt: Add pica framebuffer widget.
This commit is contained in:
parent
2793619dce
commit
55ce9aca71
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@ -10,6 +10,7 @@ set(SRCS
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debugger/graphics.cpp
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debugger/graphics_breakpoints.cpp
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debugger/graphics_cmdlists.cpp
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debugger/graphics_framebuffer.cpp
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debugger/ramview.cpp
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debugger/registers.cpp
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util/spinbox.cpp
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@ -27,6 +28,7 @@ set(HEADERS
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debugger/graphics.hxx
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debugger/graphics_breakpoints.hxx
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debugger/graphics_cmdlists.hxx
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debugger/graphics_framebuffer.hxx
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debugger/ramview.hxx
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debugger/registers.hxx
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util/spinbox.hxx
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@ -0,0 +1,282 @@
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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include <QBoxLayout>
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#include <QComboBox>
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#include <QDebug>
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#include <QLabel>
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#include <QMetaType>
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#include <QPushButton>
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#include <QSpinBox>
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#include "video_core/pica.h"
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#include "graphics_framebuffer.hxx"
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#include "util/spinbox.hxx"
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BreakPointObserverDock::BreakPointObserverDock(std::shared_ptr<Pica::DebugContext> debug_context,
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const QString& title, QWidget* parent)
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: QDockWidget(title, parent), BreakPointObserver(debug_context)
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{
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qRegisterMetaType<Pica::DebugContext::Event>("Pica::DebugContext::Event");
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connect(this, SIGNAL(Resumed()), this, SLOT(OnResumed()));
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// NOTE: This signal is emitted from a non-GUI thread, but connect() takes
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// care of delaying its handling to the GUI thread.
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connect(this, SIGNAL(BreakPointHit(Pica::DebugContext::Event,void*)),
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this, SLOT(OnBreakPointHit(Pica::DebugContext::Event,void*)),
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Qt::BlockingQueuedConnection);
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}
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void BreakPointObserverDock::OnPicaBreakPointHit(Pica::DebugContext::Event event, void* data)
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{
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emit BreakPointHit(event, data);
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}
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void BreakPointObserverDock::OnPicaResume()
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{
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emit Resumed();
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}
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GraphicsFramebufferWidget::GraphicsFramebufferWidget(std::shared_ptr<Pica::DebugContext> debug_context,
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QWidget* parent)
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: BreakPointObserverDock(debug_context, tr("Pica Framebuffer"), parent),
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framebuffer_source(Source::PicaTarget)
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{
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setObjectName("PicaFramebuffer");
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framebuffer_source_list = new QComboBox;
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framebuffer_source_list->addItem(tr("Active Render Target"));
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framebuffer_source_list->addItem(tr("Custom"));
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framebuffer_source_list->setCurrentIndex(static_cast<int>(framebuffer_source));
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framebuffer_address_control = new CSpinBox;
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framebuffer_address_control->SetBase(16);
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framebuffer_address_control->SetRange(0, 0xFFFFFFFF);
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framebuffer_address_control->SetPrefix("0x");
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framebuffer_width_control = new QSpinBox;
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framebuffer_width_control->setMinimum(1);
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framebuffer_width_control->setMaximum(std::numeric_limits<int>::max()); // TODO: Find actual maximum
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framebuffer_height_control = new QSpinBox;
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framebuffer_height_control->setMinimum(1);
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framebuffer_height_control->setMaximum(std::numeric_limits<int>::max()); // TODO: Find actual maximum
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framebuffer_format_control = new QComboBox;
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framebuffer_format_control->addItem(tr("RGBA8"));
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framebuffer_format_control->addItem(tr("RGB8"));
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framebuffer_format_control->addItem(tr("RGBA5551"));
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framebuffer_format_control->addItem(tr("RGB565"));
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framebuffer_format_control->addItem(tr("RGBA4"));
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// TODO: This QLabel should shrink the image to the available space rather than just expanding...
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framebuffer_picture_label = new QLabel;
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auto enlarge_button = new QPushButton(tr("Enlarge"));
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// Connections
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connect(this, SIGNAL(Update()), this, SLOT(OnUpdate()));
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connect(framebuffer_source_list, SIGNAL(currentIndexChanged(int)), this, SLOT(OnFramebufferSourceChanged(int)));
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connect(framebuffer_address_control, SIGNAL(ValueChanged(qint64)), this, SLOT(OnFramebufferAddressChanged(qint64)));
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connect(framebuffer_width_control, SIGNAL(valueChanged(int)), this, SLOT(OnFramebufferWidthChanged(int)));
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connect(framebuffer_height_control, SIGNAL(valueChanged(int)), this, SLOT(OnFramebufferHeightChanged(int)));
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connect(framebuffer_format_control, SIGNAL(currentIndexChanged(int)), this, SLOT(OnFramebufferFormatChanged(int)));
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auto main_widget = new QWidget;
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auto main_layout = new QVBoxLayout;
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{
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auto sub_layout = new QHBoxLayout;
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sub_layout->addWidget(new QLabel(tr("Source:")));
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sub_layout->addWidget(framebuffer_source_list);
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main_layout->addLayout(sub_layout);
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}
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{
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auto sub_layout = new QHBoxLayout;
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sub_layout->addWidget(new QLabel(tr("Virtual Address:")));
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sub_layout->addWidget(framebuffer_address_control);
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main_layout->addLayout(sub_layout);
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}
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{
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auto sub_layout = new QHBoxLayout;
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sub_layout->addWidget(new QLabel(tr("Width:")));
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sub_layout->addWidget(framebuffer_width_control);
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main_layout->addLayout(sub_layout);
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}
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{
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auto sub_layout = new QHBoxLayout;
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sub_layout->addWidget(new QLabel(tr("Height:")));
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sub_layout->addWidget(framebuffer_height_control);
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main_layout->addLayout(sub_layout);
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}
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{
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auto sub_layout = new QHBoxLayout;
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sub_layout->addWidget(new QLabel(tr("Format:")));
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sub_layout->addWidget(framebuffer_format_control);
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main_layout->addLayout(sub_layout);
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}
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main_layout->addWidget(framebuffer_picture_label);
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main_layout->addWidget(enlarge_button);
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main_widget->setLayout(main_layout);
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setWidget(main_widget);
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// Load current data - TODO: Make sure this works when emulation is not running
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emit Update();
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widget()->setEnabled(false); // TODO: Only enable if currently at breakpoint
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}
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void GraphicsFramebufferWidget::OnBreakPointHit(Pica::DebugContext::Event event, void* data)
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{
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emit Update();
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widget()->setEnabled(true);
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}
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void GraphicsFramebufferWidget::OnResumed()
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{
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widget()->setEnabled(false);
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}
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void GraphicsFramebufferWidget::OnFramebufferSourceChanged(int new_value)
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{
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framebuffer_source = static_cast<Source>(new_value);
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emit Update();
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}
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void GraphicsFramebufferWidget::OnFramebufferAddressChanged(qint64 new_value)
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{
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if (framebuffer_address != new_value) {
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framebuffer_address = static_cast<unsigned>(new_value);
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framebuffer_source_list->setCurrentIndex(static_cast<int>(Source::Custom));
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emit Update();
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}
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}
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void GraphicsFramebufferWidget::OnFramebufferWidthChanged(int new_value)
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{
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if (framebuffer_width != new_value) {
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framebuffer_width = new_value;
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framebuffer_source_list->setCurrentIndex(static_cast<int>(Source::Custom));
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emit Update();
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}
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}
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void GraphicsFramebufferWidget::OnFramebufferHeightChanged(int new_value)
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{
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if (framebuffer_height != new_value) {
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framebuffer_height = new_value;
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framebuffer_source_list->setCurrentIndex(static_cast<int>(Source::Custom));
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emit Update();
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}
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}
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void GraphicsFramebufferWidget::OnFramebufferFormatChanged(int new_value)
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{
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if (framebuffer_format != static_cast<Format>(new_value)) {
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framebuffer_format = static_cast<Format>(new_value);
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framebuffer_source_list->setCurrentIndex(static_cast<int>(Source::Custom));
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emit Update();
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}
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}
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void GraphicsFramebufferWidget::OnUpdate()
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{
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QPixmap pixmap;
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switch (framebuffer_source) {
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case Source::PicaTarget:
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{
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// TODO: Store a reference to the registers in the debug context instead of accessing them directly...
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auto framebuffer = Pica::registers.framebuffer;
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using Framebuffer = decltype(framebuffer);
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framebuffer_address = framebuffer.GetColorBufferAddress();
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framebuffer_width = framebuffer.GetWidth();
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framebuffer_height = framebuffer.GetHeight();
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framebuffer_format = static_cast<Format>(framebuffer.color_format);
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break;
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}
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case Source::Custom:
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{
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// Keep user-specified values
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break;
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}
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default:
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qDebug() << "Unknown framebuffer source " << static_cast<int>(framebuffer_source);
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break;
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}
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switch (framebuffer_format) {
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case Format::RGBA8:
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{
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// TODO: Implement a good way to visualize the alpha component
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QImage decoded_image(framebuffer_width, framebuffer_height, QImage::Format_ARGB32);
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u32* color_buffer = (u32*)Memory::GetPointer(framebuffer_address);
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for (int y = 0; y < framebuffer_height; ++y) {
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for (int x = 0; x < framebuffer_width; ++x) {
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u32 value = *(color_buffer + x + y * framebuffer_width);
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decoded_image.setPixel(x, y, qRgba((value >> 16) & 0xFF, (value >> 8) & 0xFF, value & 0xFF, 255/*value >> 24*/));
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}
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}
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pixmap = QPixmap::fromImage(decoded_image);
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break;
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}
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case Format::RGB8:
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{
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QImage decoded_image(framebuffer_width, framebuffer_height, QImage::Format_ARGB32);
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u8* color_buffer = Memory::GetPointer(framebuffer_address);
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for (int y = 0; y < framebuffer_height; ++y) {
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for (int x = 0; x < framebuffer_width; ++x) {
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u8* pixel_pointer = color_buffer + x * 3 + y * 3 * framebuffer_width;
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decoded_image.setPixel(x, y, qRgba(pixel_pointer[0], pixel_pointer[1], pixel_pointer[2], 255/*value >> 24*/));
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}
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}
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pixmap = QPixmap::fromImage(decoded_image);
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break;
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}
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case Format::RGBA5551:
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{
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QImage decoded_image(framebuffer_width, framebuffer_height, QImage::Format_ARGB32);
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u32* color_buffer = (u32*)Memory::GetPointer(framebuffer_address);
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for (int y = 0; y < framebuffer_height; ++y) {
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for (int x = 0; x < framebuffer_width; ++x) {
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u16 value = *(u16*)(((u8*)color_buffer) + x * 2 + y * framebuffer_width * 2);
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u8 r = (value >> 11) & 0x1F;
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u8 g = (value >> 6) & 0x1F;
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u8 b = (value >> 1) & 0x1F;
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u8 a = value & 1;
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decoded_image.setPixel(x, y, qRgba(r, g, b, 255/*a*/));
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}
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}
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pixmap = QPixmap::fromImage(decoded_image);
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break;
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}
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default:
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qDebug() << "Unknown fb color format " << static_cast<int>(framebuffer_format);
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break;
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}
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framebuffer_address_control->SetValue(framebuffer_address);
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framebuffer_width_control->setValue(framebuffer_width);
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framebuffer_height_control->setValue(framebuffer_height);
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framebuffer_format_control->setCurrentIndex(static_cast<int>(framebuffer_format));
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framebuffer_picture_label->setPixmap(pixmap);
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}
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@ -0,0 +1,92 @@
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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#pragma once
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#include <QDockWidget>
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#include "video_core/debug_utils/debug_utils.h"
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class QComboBox;
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class QLabel;
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class QSpinBox;
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class CSpinBox;
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// Utility class which forwards calls to OnPicaBreakPointHit and OnPicaResume to public slots.
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// This is because the Pica breakpoint callbacks will called on a non-GUI thread, while
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// the widget usually wants to perform reactions in the GUI thread.
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class BreakPointObserverDock : public QDockWidget, Pica::DebugContext::BreakPointObserver {
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Q_OBJECT
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public:
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BreakPointObserverDock(std::shared_ptr<Pica::DebugContext> debug_context, const QString& title,
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QWidget* parent = nullptr);
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void OnPicaBreakPointHit(Pica::DebugContext::Event event, void* data) override;
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void OnPicaResume() override;
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private slots:
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virtual void OnBreakPointHit(Pica::DebugContext::Event event, void* data) = 0;
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virtual void OnResumed() = 0;
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signals:
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void Resumed();
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void BreakPointHit(Pica::DebugContext::Event event, void* data);
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};
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class GraphicsFramebufferWidget : public BreakPointObserverDock {
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Q_OBJECT
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using Event = Pica::DebugContext::Event;
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enum class Source {
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PicaTarget = 0,
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Custom = 1,
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// TODO: Add GPU framebuffer sources!
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};
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enum class Format {
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RGBA8 = 0,
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RGB8 = 1,
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RGBA5551 = 2,
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RGB565 = 3,
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RGBA4 = 4,
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};
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public:
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GraphicsFramebufferWidget(std::shared_ptr<Pica::DebugContext> debug_context, QWidget* parent = nullptr);
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public slots:
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void OnFramebufferSourceChanged(int new_value);
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void OnFramebufferAddressChanged(qint64 new_value);
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void OnFramebufferWidthChanged(int new_value);
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void OnFramebufferHeightChanged(int new_value);
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void OnFramebufferFormatChanged(int new_value);
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void OnUpdate();
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private slots:
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void OnBreakPointHit(Pica::DebugContext::Event event, void* data) override;
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void OnResumed() override;
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signals:
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void Update();
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private:
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QComboBox* framebuffer_source_list;
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CSpinBox* framebuffer_address_control;
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QSpinBox* framebuffer_width_control;
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QSpinBox* framebuffer_height_control;
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QComboBox* framebuffer_format_control;
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QLabel* framebuffer_picture_label;
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Source framebuffer_source;
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unsigned framebuffer_address;
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unsigned framebuffer_width;
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unsigned framebuffer_height;
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Format framebuffer_format;
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};
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@ -22,6 +22,7 @@
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#include "debugger/graphics.hxx"
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#include "debugger/graphics_breakpoints.hxx"
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#include "debugger/graphics_cmdlists.hxx"
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#include "debugger/graphics_framebuffer.hxx"
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#include "core/settings.h"
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#include "core/system.h"
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@ -74,6 +75,10 @@ GMainWindow::GMainWindow()
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addDockWidget(Qt::RightDockWidgetArea, graphicsBreakpointsWidget);
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graphicsBreakpointsWidget->hide();
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auto graphicsFramebufferWidget = new GraphicsFramebufferWidget(Pica::g_debug_context, this);
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addDockWidget(Qt::RightDockWidgetArea, graphicsFramebufferWidget);
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graphicsFramebufferWidget->hide();
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QMenu* debug_menu = ui.menu_View->addMenu(tr("Debugging"));
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debug_menu->addAction(disasmWidget->toggleViewAction());
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debug_menu->addAction(registersWidget->toggleViewAction());
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debug_menu->addAction(graphicsWidget->toggleViewAction());
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debug_menu->addAction(graphicsCommandsWidget->toggleViewAction());
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debug_menu->addAction(graphicsBreakpointsWidget->toggleViewAction());
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debug_menu->addAction(graphicsFramebufferWidget->toggleViewAction());
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// Set default UI state
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// geometry: 55% of the window contents are in the upper screen half, 45% in the lower half
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