service/audio/audren_u: Correct event reset type for the system event
This is actually an auto-reset event in the audio service itself, not a manual one.
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@ -47,7 +47,7 @@ public:
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auto& system = Core::System::GetInstance();
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auto& system = Core::System::GetInstance();
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system_event = Kernel::WritableEvent::CreateEventPair(
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system_event = Kernel::WritableEvent::CreateEventPair(
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system.Kernel(), Kernel::ResetType::Manual, "IAudioRenderer:SystemEvent");
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system.Kernel(), Kernel::ResetType::Automatic, "IAudioRenderer:SystemEvent");
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renderer = std::make_unique<AudioCore::AudioRenderer>(system.CoreTiming(), audren_params,
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renderer = std::make_unique<AudioCore::AudioRenderer>(system.CoreTiming(), audren_params,
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system_event.writable);
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system_event.writable);
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}
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}
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