configure_audio: Use QString::fromStdString() for converting audio device names

This ensures that the proper codec will always be used no matter what.
It also avoids relying on ASCII conversions.
This commit is contained in:
Lioncash 2018-10-02 19:50:48 -04:00
parent 226dc914b3
commit 57e47bae32

View File

@ -84,10 +84,10 @@ void ConfigureAudio::updateAudioDevices(int sink_index) {
ui->audio_device_combo_box->clear(); ui->audio_device_combo_box->clear();
ui->audio_device_combo_box->addItem(AudioCore::auto_device_name); ui->audio_device_combo_box->addItem(AudioCore::auto_device_name);
std::string sink_id = ui->output_sink_combo_box->itemText(sink_index).toStdString(); const std::string sink_id = ui->output_sink_combo_box->itemText(sink_index).toStdString();
std::vector<std::string> device_list = AudioCore::GetSinkDetails(sink_id).list_devices(); const std::vector<std::string> device_list = AudioCore::GetSinkDetails(sink_id).list_devices();
for (const auto& device : device_list) { for (const auto& device : device_list) {
ui->audio_device_combo_box->addItem(device.c_str()); ui->audio_device_combo_box->addItem(QString::fromStdString(device));
} }
} }