vk_compute_pass: Fix compute passes

This commit is contained in:
ReinUsesLisp 2021-04-03 22:28:07 -03:00 committed by ameerj
parent 5ed68e83db
commit 5b3c6d59c2
3 changed files with 19 additions and 23 deletions

View File

@ -206,14 +206,11 @@ VKComputePass::VKComputePass(const Device& device, VKDescriptorPool& descriptor_
.codeSize = static_cast<u32>(code.size_bytes()), .codeSize = static_cast<u32>(code.size_bytes()),
.pCode = code.data(), .pCode = code.data(),
}); });
/*
FIXME
pipeline = device.GetLogical().CreateComputePipeline({ pipeline = device.GetLogical().CreateComputePipeline({
.sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO, .sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
.pNext = nullptr, .pNext = nullptr,
.flags = 0, .flags = 0,
.stage = .stage{
{
.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
.pNext = nullptr, .pNext = nullptr,
.flags = 0, .flags = 0,
@ -226,7 +223,6 @@ VKComputePass::VKComputePass(const Device& device, VKDescriptorPool& descriptor_
.basePipelineHandle = nullptr, .basePipelineHandle = nullptr,
.basePipelineIndex = 0, .basePipelineIndex = 0,
}); });
*/
} }
VKComputePass::~VKComputePass() = default; VKComputePass::~VKComputePass() = default;
@ -262,8 +258,7 @@ std::pair<VkBuffer, VkDeviceSize> Uint8Pass::Assemble(u32 num_vertices, VkBuffer
const VkDescriptorSet set = CommitDescriptorSet(update_descriptor_queue); const VkDescriptorSet set = CommitDescriptorSet(update_descriptor_queue);
scheduler.RequestOutsideRenderPassOperationContext(); scheduler.RequestOutsideRenderPassOperationContext();
scheduler.Record([layout = *layout, pipeline = *pipeline, buffer = staging.buffer, set, scheduler.Record([this, buffer = staging.buffer, set, num_vertices](vk::CommandBuffer cmdbuf) {
num_vertices](vk::CommandBuffer cmdbuf) {
static constexpr u32 DISPATCH_SIZE = 1024; static constexpr u32 DISPATCH_SIZE = 1024;
static constexpr VkMemoryBarrier WRITE_BARRIER{ static constexpr VkMemoryBarrier WRITE_BARRIER{
.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER, .sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER,
@ -271,8 +266,8 @@ std::pair<VkBuffer, VkDeviceSize> Uint8Pass::Assemble(u32 num_vertices, VkBuffer
.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT, .srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT,
.dstAccessMask = VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT, .dstAccessMask = VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT,
}; };
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, pipeline); cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, *pipeline);
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, layout, 0, set, {}); cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, *layout, 0, set, {});
cmdbuf.Dispatch(Common::DivCeil(num_vertices, DISPATCH_SIZE), 1, 1); cmdbuf.Dispatch(Common::DivCeil(num_vertices, DISPATCH_SIZE), 1, 1);
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
VK_PIPELINE_STAGE_VERTEX_INPUT_BIT, 0, WRITE_BARRIER); VK_PIPELINE_STAGE_VERTEX_INPUT_BIT, 0, WRITE_BARRIER);
@ -319,8 +314,8 @@ std::pair<VkBuffer, VkDeviceSize> QuadIndexedPass::Assemble(
const VkDescriptorSet set = CommitDescriptorSet(update_descriptor_queue); const VkDescriptorSet set = CommitDescriptorSet(update_descriptor_queue);
scheduler.RequestOutsideRenderPassOperationContext(); scheduler.RequestOutsideRenderPassOperationContext();
scheduler.Record([layout = *layout, pipeline = *pipeline, buffer = staging.buffer, set, scheduler.Record([this, buffer = staging.buffer, set, num_tri_vertices, base_vertex,
num_tri_vertices, base_vertex, index_shift](vk::CommandBuffer cmdbuf) { index_shift](vk::CommandBuffer cmdbuf) {
static constexpr u32 DISPATCH_SIZE = 1024; static constexpr u32 DISPATCH_SIZE = 1024;
static constexpr VkMemoryBarrier WRITE_BARRIER{ static constexpr VkMemoryBarrier WRITE_BARRIER{
.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER, .sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER,
@ -329,9 +324,9 @@ std::pair<VkBuffer, VkDeviceSize> QuadIndexedPass::Assemble(
.dstAccessMask = VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT, .dstAccessMask = VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT,
}; };
const std::array push_constants = {base_vertex, index_shift}; const std::array push_constants = {base_vertex, index_shift};
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, pipeline); cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, *pipeline);
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, layout, 0, set, {}); cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, *layout, 0, set, {});
cmdbuf.PushConstants(layout, VK_SHADER_STAGE_COMPUTE_BIT, 0, sizeof(push_constants), cmdbuf.PushConstants(*layout, VK_SHADER_STAGE_COMPUTE_BIT, 0, sizeof(push_constants),
&push_constants); &push_constants);
cmdbuf.Dispatch(Common::DivCeil(num_tri_vertices, DISPATCH_SIZE), 1, 1); cmdbuf.Dispatch(Common::DivCeil(num_tri_vertices, DISPATCH_SIZE), 1, 1);
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,

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@ -189,6 +189,8 @@ void GraphicsPipeline::Configure(bool is_indexed) {
buffer_cache.BindHostGeometryBuffers(is_indexed); buffer_cache.BindHostGeometryBuffers(is_indexed);
update_descriptor_queue.Acquire();
size_t index{}; size_t index{};
for (size_t stage = 0; stage < Maxwell::MaxShaderStage; ++stage) { for (size_t stage = 0; stage < Maxwell::MaxShaderStage; ++stage) {
buffer_cache.BindHostStageBuffers(stage); buffer_cache.BindHostStageBuffers(stage);

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@ -172,7 +172,6 @@ void RasterizerVulkan::Draw(bool is_indexed, bool is_instanced) {
if (!pipeline) { if (!pipeline) {
return; return;
} }
update_descriptor_queue.Acquire();
std::scoped_lock lock{buffer_cache.mutex, texture_cache.mutex}; std::scoped_lock lock{buffer_cache.mutex, texture_cache.mutex};
pipeline->Configure(is_indexed); pipeline->Configure(is_indexed);