Service/ACT: move ACT services to folder
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@ -52,8 +52,9 @@ set(SRCS
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hle/kernel/timer.cpp
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hle/kernel/timer.cpp
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hle/kernel/vm_manager.cpp
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hle/kernel/vm_manager.cpp
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hle/service/ac_u.cpp
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hle/service/ac_u.cpp
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hle/service/act_a.cpp
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hle/service/act/act.cpp
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hle/service/act_u.cpp
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hle/service/act/act_a.cpp
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hle/service/act/act_u.cpp
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hle/service/am/am.cpp
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hle/service/am/am.cpp
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hle/service/am/am_app.cpp
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hle/service/am/am_app.cpp
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hle/service/am/am_net.cpp
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hle/service/am/am_net.cpp
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@ -215,8 +216,9 @@ set(HEADERS
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hle/kernel/vm_manager.h
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hle/kernel/vm_manager.h
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hle/result.h
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hle/result.h
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hle/service/ac_u.h
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hle/service/ac_u.h
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hle/service/act_a.h
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hle/service/act/act.h
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hle/service/act_u.h
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hle/service/act/act_a.h
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hle/service/act/act_u.h
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hle/service/am/am.h
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hle/service/am/am.h
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hle/service/am/am_app.h
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hle/service/am/am_app.h
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hle/service/am/am_net.h
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hle/service/am/am_net.h
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@ -0,0 +1,18 @@
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// Copyright 2016 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "core/hle/service/act/act.h"
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#include "core/hle/service/act/act_a.h"
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#include "core/hle/service/act/act_u.h"
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namespace Service {
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namespace ACT {
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void Init() {
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AddService(new ACT_A);
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AddService(new ACT_U);
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}
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} // namespace ACT
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} // namespace Service
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@ -0,0 +1,14 @@
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// Copyright 2016 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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namespace Service {
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namespace ACT {
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/// Initialize AM service
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void Init();
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} // namespace ACT
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} // namespace Service
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@ -2,7 +2,8 @@
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// Licensed under GPLv2 or any later version
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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// Refer to the license.txt file included.
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#include "core/hle/service/act_a.h"
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#include "core/hle/service/act/act.h"
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#include "core/hle/service/act/act_a.h"
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namespace Service {
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namespace Service {
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namespace ACT {
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namespace ACT {
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@ -2,7 +2,8 @@
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// Licensed under GPLv2 or any later version
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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// Refer to the license.txt file included.
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#include "core/hle/service/act_u.h"
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#include "core/hle/service/act/act.h"
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#include "core/hle/service/act/act_u.h"
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namespace Service {
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namespace Service {
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namespace ACT {
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namespace ACT {
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@ -5,8 +5,7 @@
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#include "common/logging/log.h"
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#include "common/logging/log.h"
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#include "common/string_util.h"
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#include "common/string_util.h"
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#include "core/hle/service/ac_u.h"
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#include "core/hle/service/ac_u.h"
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#include "core/hle/service/act_a.h"
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#include "core/hle/service/act/act.h"
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#include "core/hle/service/act_u.h"
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#include "core/hle/service/am/am.h"
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#include "core/hle/service/am/am.h"
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#include "core/hle/service/apt/apt.h"
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#include "core/hle/service/apt/apt.h"
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#include "core/hle/service/boss/boss.h"
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#include "core/hle/service/boss/boss.h"
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@ -113,6 +112,7 @@ void Init() {
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AddNamedPort(new ERR::ERR_F);
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AddNamedPort(new ERR::ERR_F);
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FS::ArchiveInit();
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FS::ArchiveInit();
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ACT::Init();
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AM::Init();
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AM::Init();
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APT::Init();
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APT::Init();
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BOSS::Init();
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BOSS::Init();
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@ -132,8 +132,6 @@ void Init() {
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QTM::Init();
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QTM::Init();
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AddService(new AC::AC_U);
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AddService(new AC::AC_U);
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AddService(new ACT::ACT_A);
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AddService(new ACT::ACT_U);
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AddService(new CSND::CSND_SND);
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AddService(new CSND::CSND_SND);
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AddService(new DSP_DSP::Interface);
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AddService(new DSP_DSP::Interface);
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AddService(new GSP::GSP_GPU);
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AddService(new GSP::GSP_GPU);
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