Add configurable logging backends
This commit is contained in:
parent
0d46f0df12
commit
6269a01b4e
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@ -32,12 +32,15 @@
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#define SDMC_DIR "sdmc"
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#define NAND_DIR "nand"
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#define SYSDATA_DIR "sysdata"
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#define LOG_DIR "log"
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// Filenames
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// Files in the directory returned by GetUserPath(D_CONFIG_IDX)
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#define EMU_CONFIG "emu.ini"
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#define DEBUGGER_CONFIG "debugger.ini"
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#define LOGGER_CONFIG "logger.ini"
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// Files in the directory returned by GetUserPath(D_LOGS_IDX)
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#define LOG_FILE "citra_log.txt"
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// Sys files
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#define SHARED_FONT "shared_font.bin"
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@ -713,6 +713,8 @@ const std::string& GetUserPath(const unsigned int DirIDX, const std::string& new
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paths[D_SDMC_IDX] = paths[D_USER_IDX] + SDMC_DIR DIR_SEP;
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paths[D_NAND_IDX] = paths[D_USER_IDX] + NAND_DIR DIR_SEP;
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paths[D_SYSDATA_IDX] = paths[D_USER_IDX] + SYSDATA_DIR DIR_SEP;
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// TODO: Put the logs in a better location for each OS
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paths[D_LOGS_IDX] = paths[D_USER_IDX] + LOG_DIR DIR_SEP;
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}
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if (!newPath.empty()) {
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@ -799,8 +801,8 @@ void SplitFilename83(const std::string& filename, std::array<char, 9>& short_nam
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IOFile::IOFile() {}
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IOFile::IOFile(const std::string& filename, const char openmode[]) {
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Open(filename, openmode);
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IOFile::IOFile(const std::string& filename, const char openmode[], int flags) {
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Open(filename, openmode, flags);
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}
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IOFile::~IOFile() {
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@ -821,11 +823,16 @@ void IOFile::Swap(IOFile& other) noexcept {
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std::swap(m_good, other.m_good);
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}
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bool IOFile::Open(const std::string& filename, const char openmode[]) {
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bool IOFile::Open(const std::string& filename, const char openmode[], int flags) {
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Close();
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#ifdef _WIN32
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_wfopen_s(&m_file, Common::UTF8ToUTF16W(filename).c_str(),
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Common::UTF8ToUTF16W(openmode).c_str());
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if (flags != 0) {
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m_file = _wfsopen(Common::UTF8ToUTF16W(filename).c_str(),
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Common::UTF8ToUTF16W(openmode).c_str(), flags);
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} else {
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_wfopen_s(&m_file, Common::UTF8ToUTF16W(filename).c_str(),
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Common::UTF8ToUTF16W(openmode).c_str());
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}
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#else
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m_file = fopen(filename.c_str(), openmode);
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#endif
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@ -156,7 +156,10 @@ void SplitFilename83(const std::string& filename, std::array<char, 9>& short_nam
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class IOFile : public NonCopyable {
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public:
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IOFile();
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IOFile(const std::string& filename, const char openmode[]);
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// flags is used for windows specific file open mode flags, which
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// allows yuzu to open the logs in shared write mode, so that the file
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// isn't considered "locked" while yuzu is open and people can open the log file and view it
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IOFile(const std::string& filename, const char openmode[], int flags = 0);
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~IOFile();
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@ -165,7 +168,7 @@ public:
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void Swap(IOFile& other) noexcept;
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bool Open(const std::string& filename, const char openmode[]);
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bool Open(const std::string& filename, const char openmode[], int flags = 0);
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bool Close();
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template <typename T>
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@ -220,6 +223,10 @@ public:
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return WriteArray(&object, 1);
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}
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size_t WriteString(const std::string& str) {
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return WriteArray(str.c_str(), str.length());
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}
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bool IsOpen() const {
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return nullptr != m_file;
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}
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@ -2,16 +2,145 @@
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <utility>
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#include <algorithm>
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#include <array>
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#include <chrono>
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#include <condition_variable>
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#include <memory>
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#include <thread>
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#ifdef _WIN32
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#include <share.h> // For _SH_DENYWR
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#else
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#define _SH_DENYWR 0
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#endif
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#include "common/assert.h"
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#include "common/common_funcs.h" // snprintf compatibility define
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#include "common/logging/backend.h"
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#include "common/logging/filter.h"
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#include "common/logging/log.h"
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#include "common/logging/text_formatter.h"
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#include "common/string_util.h"
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#include "common/threadsafe_queue.h"
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namespace Log {
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/**
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* Static state as a singleton.
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*/
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class Impl {
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public:
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static Impl& Instance() {
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static Impl backend;
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return backend;
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}
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Impl(Impl const&) = delete;
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const Impl& operator=(Impl const&) = delete;
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void PushEntry(Entry e) {
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std::lock_guard<std::mutex> lock(message_mutex);
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message_queue.Push(std::move(e));
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message_cv.notify_one();
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}
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void AddBackend(std::unique_ptr<Backend> backend) {
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std::lock_guard<std::mutex> lock(writing_mutex);
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backends.push_back(std::move(backend));
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}
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void RemoveBackend(const std::string& backend_name) {
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std::lock_guard<std::mutex> lock(writing_mutex);
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auto it = std::remove_if(backends.begin(), backends.end(), [&backend_name](const auto& i) {
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return !strcmp(i->GetName(), backend_name.c_str());
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});
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backends.erase(it, backends.end());
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}
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const Filter& GetGlobalFilter() const {
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return filter;
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}
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void SetGlobalFilter(const Filter& f) {
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filter = f;
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}
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Backend* GetBackend(const std::string& backend_name) {
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auto it = std::find_if(backends.begin(), backends.end(), [&backend_name](const auto& i) {
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return !strcmp(i->GetName(), backend_name.c_str());
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});
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if (it == backends.end())
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return nullptr;
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return it->get();
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}
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private:
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Impl() {
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backend_thread = std::thread([&] {
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Entry entry;
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auto write_logs = [&](Entry& e) {
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std::lock_guard<std::mutex> lock(writing_mutex);
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for (const auto& backend : backends) {
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backend->Write(e);
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}
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};
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while (true) {
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std::unique_lock<std::mutex> lock(message_mutex);
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message_cv.wait(lock, [&] { return !running || message_queue.Pop(entry); });
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if (!running) {
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break;
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}
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write_logs(entry);
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}
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// Drain the logging queue. Only writes out up to MAX_LOGS_TO_WRITE to prevent a case
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// where a system is repeatedly spamming logs even on close.
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constexpr int MAX_LOGS_TO_WRITE = 100;
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int logs_written = 0;
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while (logs_written++ < MAX_LOGS_TO_WRITE && message_queue.Pop(entry)) {
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write_logs(entry);
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}
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});
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}
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~Impl() {
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running = false;
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message_cv.notify_one();
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backend_thread.join();
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}
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std::atomic_bool running{true};
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std::mutex message_mutex, writing_mutex;
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std::condition_variable message_cv;
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std::thread backend_thread;
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std::vector<std::unique_ptr<Backend>> backends;
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Common::MPSCQueue<Log::Entry> message_queue;
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Filter filter;
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};
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void ConsoleBackend::Write(const Entry& entry) {
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PrintMessage(entry);
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}
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void ColorConsoleBackend::Write(const Entry& entry) {
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PrintColoredMessage(entry);
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}
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// _SH_DENYWR allows read only access to the file for other programs.
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// It is #defined to 0 on other platforms
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FileBackend::FileBackend(const std::string& filename)
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: file(filename, "w", _SH_DENYWR), bytes_written(0) {}
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void FileBackend::Write(const Entry& entry) {
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// prevent logs from going over the maximum size (in case its spamming and the user doesn't
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// know)
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constexpr size_t MAX_BYTES_WRITTEN = 50 * 1024L * 1024L;
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if (!file.IsOpen() || bytes_written > MAX_BYTES_WRITTEN) {
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return;
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}
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bytes_written += file.WriteString(FormatLogMessage(entry) + '\n');
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if (entry.log_level >= Level::Error) {
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file.Flush();
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}
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}
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/// Macro listing all log classes. Code should define CLS and SUB as desired before invoking this.
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#define ALL_LOG_CLASSES() \
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CLS(Log) \
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@ -125,20 +254,32 @@ Entry CreateEntry(Class log_class, Level log_level, const char* filename, unsign
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return entry;
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}
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static Filter* filter = nullptr;
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void SetGlobalFilter(const Filter& filter) {
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Impl::Instance().SetGlobalFilter(filter);
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}
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void SetFilter(Filter* new_filter) {
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filter = new_filter;
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void AddBackend(std::unique_ptr<Backend> backend) {
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Impl::Instance().AddBackend(std::move(backend));
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}
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void RemoveBackend(const std::string& backend_name) {
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Impl::Instance().RemoveBackend(backend_name);
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}
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Backend* GetBackend(const std::string& backend_name) {
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return Impl::Instance().GetBackend(backend_name);
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}
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void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename,
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unsigned int line_num, const char* function, const char* format,
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const fmt::format_args& args) {
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if (filter && !filter->CheckMessage(log_class, log_level))
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auto filter = Impl::Instance().GetGlobalFilter();
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if (!filter.CheckMessage(log_class, log_level))
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return;
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Entry entry =
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CreateEntry(log_class, log_level, filename, line_num, function, fmt::vformat(format, args));
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PrintColoredMessage(entry);
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Impl::Instance().PushEntry(std::move(entry));
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}
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} // namespace Log
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} // namespace Log
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@ -1,13 +1,15 @@
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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <chrono>
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#include <cstdarg>
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#include <memory>
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#include <string>
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#include <utility>
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#include "common/file_util.h"
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#include "common/logging/filter.h"
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#include "common/logging/log.h"
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namespace Log {
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@ -34,6 +36,80 @@ struct Entry {
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Entry& operator=(const Entry& o) = default;
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};
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/**
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* Interface for logging backends. As loggers can be created and removed at runtime, this can be
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* used by a frontend for adding a custom logging backend as needed
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*/
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class Backend {
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public:
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virtual ~Backend() = default;
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virtual void SetFilter(const Filter& new_filter) {
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filter = new_filter;
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}
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virtual const char* GetName() const = 0;
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virtual void Write(const Entry& entry) = 0;
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private:
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Filter filter;
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};
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/**
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* Backend that writes to stderr without any color commands
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*/
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class ConsoleBackend : public Backend {
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public:
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static const char* Name() {
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return "console";
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}
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const char* GetName() const override {
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return Name();
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}
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void Write(const Entry& entry) override;
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};
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/**
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* Backend that writes to stderr and with color
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*/
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class ColorConsoleBackend : public Backend {
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public:
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static const char* Name() {
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return "color_console";
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}
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const char* GetName() const override {
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return Name();
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}
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void Write(const Entry& entry) override;
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};
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/**
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* Backend that writes to a file passed into the constructor
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*/
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class FileBackend : public Backend {
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public:
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explicit FileBackend(const std::string& filename);
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static const char* Name() {
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return "file";
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}
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const char* GetName() const override {
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return Name();
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}
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void Write(const Entry& entry) override;
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private:
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FileUtil::IOFile file;
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size_t bytes_written;
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};
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void AddBackend(std::unique_ptr<Backend> backend);
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void RemoveBackend(const std::string& backend_name);
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Backend* GetBackend(const std::string& backend_name);
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/**
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* Returns the name of the passed log class as a C-string. Subclasses are separated by periods
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* instead of underscores as in the enumeration.
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Entry CreateEntry(Class log_class, Level log_level, const char* filename, unsigned int line_nr,
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const char* function, std::string message);
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void SetFilter(Filter* filter);
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} // namespace Log
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/**
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* The global filter will prevent any messages from even being processed if they are filtered. Each
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* backend can have a filter, but if the level is lower than the global filter, the backend will
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* never get the message
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*/
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void SetGlobalFilter(const Filter& filter);
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} // namespace Log
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@ -30,6 +30,8 @@ add_executable(yuzu
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debugger/graphics/graphics_breakpoints_p.h
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debugger/graphics/graphics_surface.cpp
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debugger/graphics/graphics_surface.h
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debugger/console.cpp
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debugger/console.h
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debugger/profiler.cpp
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debugger/profiler.h
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debugger/wait_tree.cpp
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@ -81,6 +83,14 @@ if (APPLE)
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target_sources(yuzu PRIVATE ${MACOSX_ICON})
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set_target_properties(yuzu PROPERTIES MACOSX_BUNDLE TRUE)
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set_target_properties(yuzu PROPERTIES MACOSX_BUNDLE_INFO_PLIST ${CMAKE_CURRENT_SOURCE_DIR}/Info.plist)
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elseif(WIN32)
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# compile as a win32 gui application instead of a console application
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target_link_libraries(yuzu PRIVATE Qt5::WinMain)
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if(MSVC)
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set_target_properties(yuzu PROPERTIES LINK_FLAGS_RELEASE "/SUBSYSTEM:WINDOWS")
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elseif(MINGW)
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set_target_properties(yuzu PROPERTIES LINK_FLAGS_RELEASE "-mwindows")
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endif()
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endif()
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create_target_directory_groups(yuzu)
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@ -160,6 +160,7 @@ void Config::ReadValues() {
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UISettings::values.confirm_before_closing = qt_config->value("confirmClose", true).toBool();
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UISettings::values.first_start = qt_config->value("firstStart", true).toBool();
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UISettings::values.callout_flags = qt_config->value("calloutFlags", 0).toUInt();
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UISettings::values.show_console = qt_config->value("showConsole", false).toBool();
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qt_config->endGroup();
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}
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qt_config->setValue("confirmClose", UISettings::values.confirm_before_closing);
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qt_config->setValue("firstStart", UISettings::values.first_start);
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qt_config->setValue("calloutFlags", UISettings::values.callout_flags);
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qt_config->setValue("showConsole", UISettings::values.show_console);
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qt_config->endGroup();
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}
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@ -2,13 +2,26 @@
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <QDesktopServices>
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#include <QUrl>
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#include "common/file_util.h"
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#include "common/logging/backend.h"
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#include "common/logging/filter.h"
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#include "common/logging/log.h"
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#include "core/core.h"
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#include "core/settings.h"
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#include "ui_configure_debug.h"
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#include "yuzu/configuration/configure_debug.h"
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#include "yuzu/debugger/console.h"
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#include "yuzu/ui_settings.h"
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ConfigureDebug::ConfigureDebug(QWidget* parent) : QWidget(parent), ui(new Ui::ConfigureDebug) {
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ui->setupUi(this);
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this->setConfiguration();
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connect(ui->open_log_button, &QPushButton::pressed, []() {
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QString path = QString::fromStdString(FileUtil::GetUserPath(D_LOGS_IDX));
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QDesktopServices::openUrl(QUrl::fromLocalFile(path));
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});
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}
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ConfigureDebug::~ConfigureDebug() {}
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@ -17,10 +30,19 @@ void ConfigureDebug::setConfiguration() {
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ui->toggle_gdbstub->setChecked(Settings::values.use_gdbstub);
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ui->gdbport_spinbox->setEnabled(Settings::values.use_gdbstub);
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ui->gdbport_spinbox->setValue(Settings::values.gdbstub_port);
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ui->toggle_console->setEnabled(!Core::System::GetInstance().IsPoweredOn());
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ui->toggle_console->setChecked(UISettings::values.show_console);
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ui->log_filter_edit->setText(QString::fromStdString(Settings::values.log_filter));
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}
|
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|
||||
void ConfigureDebug::applyConfiguration() {
|
||||
Settings::values.use_gdbstub = ui->toggle_gdbstub->isChecked();
|
||||
Settings::values.gdbstub_port = ui->gdbport_spinbox->value();
|
||||
UISettings::values.show_console = ui->toggle_console->isChecked();
|
||||
Settings::values.log_filter = ui->log_filter_edit->text().toStdString();
|
||||
Debugger::ToggleConsole();
|
||||
Log::Filter filter;
|
||||
filter.ParseFilterString(Settings::values.log_filter);
|
||||
Log::SetGlobalFilter(filter);
|
||||
Settings::Apply();
|
||||
}
|
||||
|
|
|
@ -72,6 +72,47 @@
|
|||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QGroupBox" name="groupBox_2">
|
||||
<property name="title">
|
||||
<string>Logging</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="verticalLayout">
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout">
|
||||
<item>
|
||||
<widget class="QLabel" name="label">
|
||||
<property name="text">
|
||||
<string>Global Log Filter</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QLineEdit" name="log_filter_edit"/>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_2">
|
||||
<item>
|
||||
<widget class="QCheckBox" name="toggle_console">
|
||||
<property name="text">
|
||||
<string>Show Log Console (Windows Only)</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="open_log_button">
|
||||
<property name="text">
|
||||
<string>Open Log Location</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<spacer name="verticalSpacer">
|
||||
<property name="orientation">
|
||||
|
|
|
@ -0,0 +1,45 @@
|
|||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <windows.h>
|
||||
|
||||
#include <wincon.h>
|
||||
#endif
|
||||
|
||||
#include "common/logging/backend.h"
|
||||
#include "yuzu/debugger/console.h"
|
||||
#include "yuzu/ui_settings.h"
|
||||
|
||||
namespace Debugger {
|
||||
void ToggleConsole() {
|
||||
#if defined(_WIN32) && !defined(_DEBUG)
|
||||
FILE* temp;
|
||||
if (UISettings::values.show_console) {
|
||||
if (AllocConsole()) {
|
||||
// The first parameter for freopen_s is a out parameter, so we can just ignore it
|
||||
freopen_s(&temp, "CONIN$", "r", stdin);
|
||||
freopen_s(&temp, "CONOUT$", "w", stdout);
|
||||
freopen_s(&temp, "CONOUT$", "w", stderr);
|
||||
Log::AddBackend(std::make_unique<Log::ColorConsoleBackend>());
|
||||
}
|
||||
} else {
|
||||
if (FreeConsole()) {
|
||||
// In order to close the console, we have to also detach the streams on it.
|
||||
// Just redirect them to NUL if there is no console window
|
||||
Log::RemoveBackend(Log::ColorConsoleBackend::Name());
|
||||
freopen_s(&temp, "NUL", "r", stdin);
|
||||
freopen_s(&temp, "NUL", "w", stdout);
|
||||
freopen_s(&temp, "NUL", "w", stderr);
|
||||
}
|
||||
}
|
||||
#else
|
||||
if (UISettings::values.show_console) {
|
||||
Log::AddBackend(std::make_unique<Log::ColorConsoleBackend>());
|
||||
} else {
|
||||
Log::RemoveBackend(Log::ColorConsoleBackend::Name());
|
||||
}
|
||||
#endif
|
||||
}
|
||||
} // namespace Debugger
|
|
@ -0,0 +1,14 @@
|
|||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
namespace Debugger {
|
||||
|
||||
/**
|
||||
* Uses the WINAPI to hide or show the stderr console. This function is a placeholder until we can
|
||||
* get a real qt logging window which would work for all platforms.
|
||||
*/
|
||||
void ToggleConsole();
|
||||
} // namespace Debugger
|
|
@ -31,6 +31,7 @@
|
|||
#include "yuzu/bootmanager.h"
|
||||
#include "yuzu/configuration/config.h"
|
||||
#include "yuzu/configuration/configure_dialog.h"
|
||||
#include "yuzu/debugger/console.h"
|
||||
#include "yuzu/debugger/graphics/graphics_breakpoints.h"
|
||||
#include "yuzu/debugger/graphics/graphics_surface.h"
|
||||
#include "yuzu/debugger/profiler.h"
|
||||
|
@ -261,6 +262,7 @@ void GMainWindow::RestoreUIState() {
|
|||
|
||||
ui.action_Show_Status_Bar->setChecked(UISettings::values.show_status_bar);
|
||||
statusBar()->setVisible(ui.action_Show_Status_Bar->isChecked());
|
||||
Debugger::ToggleConsole();
|
||||
}
|
||||
|
||||
void GMainWindow::ConnectWidgetEvents() {
|
||||
|
@ -906,8 +908,7 @@ void GMainWindow::UpdateUITheme() {
|
|||
#endif
|
||||
|
||||
int main(int argc, char* argv[]) {
|
||||
Log::Filter log_filter(Log::Level::Info);
|
||||
Log::SetFilter(&log_filter);
|
||||
Log::AddBackend(std::make_unique<Log::ColorConsoleBackend>());
|
||||
|
||||
MicroProfileOnThreadCreate("Frontend");
|
||||
SCOPE_EXIT({ MicroProfileShutdown(); });
|
||||
|
@ -925,7 +926,12 @@ int main(int argc, char* argv[]) {
|
|||
|
||||
GMainWindow main_window;
|
||||
// After settings have been loaded by GMainWindow, apply the filter
|
||||
Log::Filter log_filter;
|
||||
log_filter.ParseFilterString(Settings::values.log_filter);
|
||||
Log::SetGlobalFilter(log_filter);
|
||||
FileUtil::CreateFullPath(FileUtil::GetUserPath(D_LOGS_IDX));
|
||||
Log::AddBackend(
|
||||
std::make_unique<Log::FileBackend>(FileUtil::GetUserPath(D_LOGS_IDX) + LOG_FILE));
|
||||
|
||||
main_window.show();
|
||||
return app.exec();
|
||||
|
|
|
@ -51,6 +51,9 @@ struct Values {
|
|||
std::vector<Shortcut> shortcuts;
|
||||
|
||||
uint32_t callout_flags;
|
||||
|
||||
// logging
|
||||
bool show_console;
|
||||
};
|
||||
|
||||
extern Values values;
|
||||
|
|
|
@ -126,7 +126,12 @@ int main(int argc, char** argv) {
|
|||
#endif
|
||||
|
||||
Log::Filter log_filter(Log::Level::Debug);
|
||||
Log::SetFilter(&log_filter);
|
||||
Log::SetGlobalFilter(log_filter);
|
||||
|
||||
Log::AddBackend(std::make_unique<Log::ColorConsoleBackend>());
|
||||
FileUtil::CreateFullPath(FileUtil::GetUserPath(D_LOGS_IDX));
|
||||
Log::AddBackend(
|
||||
std::make_unique<Log::FileBackend>(FileUtil::GetUserPath(D_LOGS_IDX) + LOG_FILE));
|
||||
|
||||
MicroProfileOnThreadCreate("EmuThread");
|
||||
SCOPE_EXIT({ MicroProfileShutdown(); });
|
||||
|
|
Loading…
Reference in New Issue