texture_cache/format_lookup_table: Fix incorrect green, blue, and alpha indices
Previously these were all using the red component to derive the indices, which is definitely not intentional.
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@ -196,9 +196,9 @@ std::size_t FormatLookupTable::CalculateIndex(TextureFormat format, bool is_srgb
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ComponentType alpha_component) noexcept {
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ComponentType alpha_component) noexcept {
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const auto format_index = static_cast<std::size_t>(format);
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const auto format_index = static_cast<std::size_t>(format);
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const auto red_index = static_cast<std::size_t>(red_component);
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const auto red_index = static_cast<std::size_t>(red_component);
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const auto green_index = static_cast<std::size_t>(red_component);
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const auto green_index = static_cast<std::size_t>(green_component);
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const auto blue_index = static_cast<std::size_t>(red_component);
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const auto blue_index = static_cast<std::size_t>(blue_component);
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const auto alpha_index = static_cast<std::size_t>(red_component);
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const auto alpha_index = static_cast<std::size_t>(alpha_component);
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const std::size_t srgb_index = is_srgb ? 1 : 0;
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const std::size_t srgb_index = is_srgb ? 1 : 0;
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return format_index * PerFormat +
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return format_index * PerFormat +
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