input_common: Fully implement UDP controllers
This commit is contained in:
parent
23bf2e3bb6
commit
639402850a
@ -195,6 +195,20 @@ enum class ButtonNames {
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ButtonX,
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ButtonY,
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ButtonStart,
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// DS4 button names
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L1,
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L2,
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L3,
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R1,
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R2,
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R3,
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Circle,
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Cross,
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Square,
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Triangle,
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Share,
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Options,
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};
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// Callback data consisting of an input type and the equivalent data status
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@ -560,6 +560,7 @@ struct Values {
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Setting<bool> motion_enabled{true, "motion_enabled"};
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BasicSetting<std::string> udp_input_servers{"127.0.0.1:26760", "udp_input_servers"};
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BasicSetting<bool> enable_udp_controller{false, "enable_udp_controller"};
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BasicSetting<bool> pause_tas_on_load{true, "pause_tas_on_load"};
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BasicSetting<bool> tas_enable{false, "tas_enable"};
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@ -30,8 +30,10 @@ void EmulatedConsole::SetTouchParams() {
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}
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touch_params[index++] = Common::ParamPackage{"engine:touch,axis_x:0,axis_y:1,button:0"};
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touch_params[index++] = Common::ParamPackage{"engine:touch,axis_x:2,axis_y:3,button:1"};
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touch_params[index++] = Common::ParamPackage{"engine:cemuhookudp,axis_x:0,axis_y:1,button:0"};
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touch_params[index++] = Common::ParamPackage{"engine:cemuhookudp,axis_x:2,axis_y:3,button:1"};
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touch_params[index++] =
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Common::ParamPackage{"engine:cemuhookudp,axis_x:17,axis_y:18,button:65536"};
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touch_params[index++] =
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Common::ParamPackage{"engine:cemuhookudp,axis_x:19,axis_y:20,button:131072"};
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const auto button_index =
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static_cast<u64>(Settings::values.touch_from_button_map_index.GetValue());
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@ -103,7 +103,7 @@ private:
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// Send a request for getting pad data for the pad
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const Request::PadData pad_data{
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Request::PadData::Flags::AllPorts,
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Request::RegisterFlags::AllPads,
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0,
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EMPTY_MAC_ADDRESS,
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};
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@ -247,7 +247,12 @@ void UDPClient::OnPadData(Response::PadData data, std::size_t client) {
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for (std::size_t id = 0; id < data.touch.size(); ++id) {
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const auto touch_pad = data.touch[id];
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const int touch_id = static_cast<int>(client * 2 + id);
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const auto touch_axis_x_id =
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static_cast<int>(id == 0 ? PadAxes::Touch1X : PadAxes::Touch2X);
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const auto touch_axis_y_id =
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static_cast<int>(id == 0 ? PadAxes::Touch1Y : PadAxes::Touch2Y);
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const auto touch_button_id =
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static_cast<int>(id == 0 ? PadButton::Touch1 : PadButton::touch2);
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// TODO: Use custom calibration per device
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const Common::ParamPackage touch_param(Settings::values.touch_device.GetValue());
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@ -264,14 +269,35 @@ void UDPClient::OnPadData(Response::PadData data, std::size_t client) {
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static_cast<f32>(max_y - min_y);
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if (touch_pad.is_active) {
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SetAxis(identifier, touch_id * 2, x);
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SetAxis(identifier, touch_id * 2 + 1, y);
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SetButton(identifier, touch_id, true);
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SetAxis(identifier, touch_axis_x_id, x);
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SetAxis(identifier, touch_axis_y_id, y);
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SetButton(identifier, touch_button_id, true);
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continue;
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}
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SetAxis(identifier, touch_id * 2, 0);
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SetAxis(identifier, touch_id * 2 + 1, 0);
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SetButton(identifier, touch_id, false);
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SetAxis(identifier, touch_axis_x_id, 0);
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SetAxis(identifier, touch_axis_y_id, 0);
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SetButton(identifier, touch_button_id, false);
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}
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SetAxis(identifier, static_cast<int>(PadAxes::LeftStickX),
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(data.left_stick_x - 127.0f) / 127.0f);
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SetAxis(identifier, static_cast<int>(PadAxes::LeftStickY),
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(data.left_stick_y - 127.0f) / 127.0f);
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SetAxis(identifier, static_cast<int>(PadAxes::RightStickX),
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(data.right_stick_x - 127.0f) / 127.0f);
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SetAxis(identifier, static_cast<int>(PadAxes::RightStickY),
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(data.right_stick_y - 127.0f) / 127.0f);
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static constexpr std::array<PadButton, 16> buttons{
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PadButton::Share, PadButton::L3, PadButton::R3, PadButton::Options,
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PadButton::Up, PadButton::Right, PadButton::Down, PadButton::Left,
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PadButton::L2, PadButton::R2, PadButton::L1, PadButton::R1,
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PadButton::Triangle, PadButton::Circle, PadButton::Cross, PadButton::Square};
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for (std::size_t i = 0; i < buttons.size(); ++i) {
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const bool button_status = (data.digital_button & (1U << i)) != 0;
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const int button = static_cast<int>(buttons[i]);
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SetButton(identifier, button, button_status);
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}
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}
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@ -317,6 +343,170 @@ void UDPClient::Reset() {
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}
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}
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std::vector<Common::ParamPackage> UDPClient::GetInputDevices() const {
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std::vector<Common::ParamPackage> devices;
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if (!Settings::values.enable_udp_controller) {
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return devices;
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}
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for (std::size_t client = 0; client < clients.size(); client++) {
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if (clients[client].active != 1) {
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continue;
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}
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for (std::size_t index = 0; index < PADS_PER_CLIENT; ++index) {
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const std::size_t pad_index = client * PADS_PER_CLIENT + index;
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if (!pads[pad_index].connected) {
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continue;
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}
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const auto pad_identifier = GetPadIdentifier(pad_index);
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Common::ParamPackage identifier{};
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identifier.Set("engine", GetEngineName());
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identifier.Set("display", fmt::format("UDP Controller {}", pad_identifier.pad));
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identifier.Set("guid", pad_identifier.guid.Format());
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identifier.Set("port", static_cast<int>(pad_identifier.port));
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identifier.Set("pad", static_cast<int>(pad_identifier.pad));
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devices.emplace_back(identifier);
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}
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}
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return devices;
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}
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ButtonMapping UDPClient::GetButtonMappingForDevice(const Common::ParamPackage& params) {
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// This list excludes any button that can't be really mapped
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static constexpr std::array<std::pair<Settings::NativeButton::Values, PadButton>, 18>
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switch_to_dsu_button = {
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std::pair{Settings::NativeButton::A, PadButton::Circle},
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{Settings::NativeButton::B, PadButton::Cross},
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{Settings::NativeButton::X, PadButton::Triangle},
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{Settings::NativeButton::Y, PadButton::Square},
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{Settings::NativeButton::Plus, PadButton::Options},
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{Settings::NativeButton::Minus, PadButton::Share},
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{Settings::NativeButton::DLeft, PadButton::Left},
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{Settings::NativeButton::DUp, PadButton::Up},
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{Settings::NativeButton::DRight, PadButton::Right},
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{Settings::NativeButton::DDown, PadButton::Down},
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{Settings::NativeButton::L, PadButton::L1},
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{Settings::NativeButton::R, PadButton::R1},
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{Settings::NativeButton::ZL, PadButton::L2},
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{Settings::NativeButton::ZR, PadButton::R2},
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{Settings::NativeButton::SL, PadButton::L2},
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{Settings::NativeButton::SR, PadButton::R2},
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{Settings::NativeButton::LStick, PadButton::L3},
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{Settings::NativeButton::RStick, PadButton::R3},
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};
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if (!params.Has("guid") || !params.Has("port") || !params.Has("pad")) {
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return {};
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}
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ButtonMapping mapping{};
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for (const auto& [switch_button, dsu_button] : switch_to_dsu_button) {
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Common::ParamPackage button_params{};
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button_params.Set("engine", GetEngineName());
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button_params.Set("guid", params.Get("guid", ""));
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button_params.Set("port", params.Get("port", 0));
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button_params.Set("pad", params.Get("pad", 0));
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button_params.Set("button", static_cast<int>(dsu_button));
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mapping.insert_or_assign(switch_button, std::move(button_params));
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}
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return mapping;
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}
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AnalogMapping UDPClient::GetAnalogMappingForDevice(const Common::ParamPackage& params) {
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if (!params.Has("guid") || !params.Has("port") || !params.Has("pad")) {
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return {};
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}
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AnalogMapping mapping = {};
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Common::ParamPackage left_analog_params;
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left_analog_params.Set("engine", GetEngineName());
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left_analog_params.Set("guid", params.Get("guid", ""));
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left_analog_params.Set("port", params.Get("port", 0));
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left_analog_params.Set("pad", params.Get("pad", 0));
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left_analog_params.Set("axis_x", static_cast<int>(PadAxes::LeftStickX));
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left_analog_params.Set("axis_y", static_cast<int>(PadAxes::LeftStickY));
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mapping.insert_or_assign(Settings::NativeAnalog::LStick, std::move(left_analog_params));
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Common::ParamPackage right_analog_params;
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right_analog_params.Set("engine", GetEngineName());
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right_analog_params.Set("guid", params.Get("guid", ""));
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right_analog_params.Set("port", params.Get("port", 0));
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right_analog_params.Set("pad", params.Get("pad", 0));
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right_analog_params.Set("axis_x", static_cast<int>(PadAxes::RightStickX));
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right_analog_params.Set("axis_y", static_cast<int>(PadAxes::RightStickY));
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mapping.insert_or_assign(Settings::NativeAnalog::RStick, std::move(right_analog_params));
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return mapping;
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}
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MotionMapping UDPClient::GetMotionMappingForDevice(const Common::ParamPackage& params) {
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if (!params.Has("guid") || !params.Has("port") || !params.Has("pad")) {
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return {};
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}
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MotionMapping mapping = {};
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Common::ParamPackage motion_params;
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motion_params.Set("engine", GetEngineName());
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motion_params.Set("guid", params.Get("guid", ""));
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motion_params.Set("port", params.Get("port", 0));
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motion_params.Set("pad", params.Get("pad", 0));
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motion_params.Set("motion", 0);
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mapping.insert_or_assign(Settings::NativeMotion::MotionLeft, std::move(motion_params));
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mapping.insert_or_assign(Settings::NativeMotion::MotionRight, std::move(motion_params));
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return mapping;
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}
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Common::Input::ButtonNames UDPClient::GetUIButtonName(const Common::ParamPackage& params) const {
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PadButton button = static_cast<PadButton>(params.Get("button", 0));
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switch (button) {
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case PadButton::Left:
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return Common::Input::ButtonNames::ButtonLeft;
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case PadButton::Right:
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return Common::Input::ButtonNames::ButtonRight;
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case PadButton::Down:
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return Common::Input::ButtonNames::ButtonDown;
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case PadButton::Up:
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return Common::Input::ButtonNames::ButtonUp;
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case PadButton::L1:
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return Common::Input::ButtonNames::L1;
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case PadButton::L2:
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return Common::Input::ButtonNames::L2;
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case PadButton::L3:
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return Common::Input::ButtonNames::L3;
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case PadButton::R1:
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return Common::Input::ButtonNames::R1;
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case PadButton::R2:
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return Common::Input::ButtonNames::R2;
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case PadButton::R3:
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return Common::Input::ButtonNames::R3;
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case PadButton::Circle:
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return Common::Input::ButtonNames::Circle;
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case PadButton::Cross:
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return Common::Input::ButtonNames::Cross;
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case PadButton::Square:
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return Common::Input::ButtonNames::Square;
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case PadButton::Triangle:
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return Common::Input::ButtonNames::Triangle;
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case PadButton::Share:
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return Common::Input::ButtonNames::Share;
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case PadButton::Options:
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return Common::Input::ButtonNames::Options;
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default:
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return Common::Input::ButtonNames::Undefined;
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}
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}
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Common::Input::ButtonNames UDPClient::GetUIName(const Common::ParamPackage& params) const {
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if (params.Has("button")) {
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return GetUIButtonName(params);
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}
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if (params.Has("axis")) {
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return Common::Input::ButtonNames::Value;
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}
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if (params.Has("motion")) {
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return Common::Input::ButtonNames::Engine;
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}
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return Common::Input::ButtonNames::Invalid;
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}
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void TestCommunication(const std::string& host, u16 port,
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const std::function<void()>& success_callback,
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const std::function<void()>& failure_callback) {
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@ -56,7 +56,61 @@ public:
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void ReloadSockets();
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/// Used for automapping features
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std::vector<Common::ParamPackage> GetInputDevices() const override;
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ButtonMapping GetButtonMappingForDevice(const Common::ParamPackage& params) override;
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AnalogMapping GetAnalogMappingForDevice(const Common::ParamPackage& params) override;
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MotionMapping GetMotionMappingForDevice(const Common::ParamPackage& params) override;
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Common::Input::ButtonNames GetUIName(const Common::ParamPackage& params) const override;
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private:
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enum class PadButton {
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Undefined = 0x0000,
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Share = 0x0001,
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L3 = 0x0002,
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R3 = 0x0004,
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Options = 0x0008,
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Up = 0x0010,
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Right = 0x0020,
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Down = 0x0040,
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Left = 0x0080,
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L2 = 0x0100,
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R2 = 0x0200,
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L1 = 0x0400,
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R1 = 0x0800,
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Triangle = 0x1000,
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Circle = 0x2000,
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Cross = 0x4000,
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Square = 0x8000,
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Touch1 = 0x10000,
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touch2 = 0x20000,
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};
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enum class PadAxes : u8 {
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LeftStickX,
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LeftStickY,
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RightStickX,
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RightStickY,
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AnalogLeft,
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AnalogDown,
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AnalogRight,
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AnalogUp,
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AnalogSquare,
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AnalogCross,
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AnalogCircle,
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AnalogTriangle,
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AnalogR1,
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AnalogL1,
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AnalogR2,
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AnalogL3,
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AnalogR3,
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Touch1X,
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Touch1Y,
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Touch2X,
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Touch2Y,
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Undefined,
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};
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struct PadData {
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std::size_t pad_index{};
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bool connected{};
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@ -90,6 +144,8 @@ private:
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const PadIdentifier GetPadIdentifier(std::size_t pad_index) const;
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const Common::UUID GetHostUUID(const std::string host) const;
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Common::Input::ButtonNames GetUIButtonName(const Common::ParamPackage& params) const;
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// Allocate clients for 8 udp servers
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static constexpr std::size_t MAX_UDP_CLIENTS = 8;
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static constexpr std::size_t PADS_PER_CLIENT = 4;
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@ -56,6 +56,12 @@ constexpr Type GetMessageType();
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namespace Request {
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enum RegisterFlags : u8 {
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AllPads,
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PadID,
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PadMACAdddress,
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};
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struct Version {};
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/**
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* Requests the server to send information about what controllers are plugged into the ports
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@ -77,13 +83,8 @@ static_assert(std::is_trivially_copyable_v<PortInfo>,
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* timeout seems to be 5 seconds.
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*/
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struct PadData {
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enum class Flags : u8 {
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AllPorts,
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Id,
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Mac,
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};
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/// Determines which method will be used as a look up for the controller
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Flags flags{};
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RegisterFlags flags{};
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/// Index of the port of the controller to retrieve data about
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u8 port_id{};
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/// Mac address of the controller to retrieve data about
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@ -113,6 +114,36 @@ Message<T> Create(const T data, const u32 client_id = 0) {
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namespace Response {
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enum class ConnectionType : u8 {
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None,
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Usb,
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Bluetooth,
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};
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enum class State : u8 {
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Disconnected,
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Reserved,
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Connected,
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};
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enum class Model : u8 {
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None,
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PartialGyro,
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FullGyro,
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Generic,
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};
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enum class Battery : u8 {
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None = 0x00,
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Dying = 0x01,
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Low = 0x02,
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Medium = 0x03,
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High = 0x04,
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Full = 0x05,
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Charging = 0xEE,
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Charged = 0xEF,
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};
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struct Version {
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u16_le version{};
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};
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@ -122,11 +153,11 @@ static_assert(std::is_trivially_copyable_v<Version>,
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struct PortInfo {
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u8 id{};
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u8 state{};
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u8 model{};
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u8 connection_type{};
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State state{};
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Model model{};
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ConnectionType connection_type{};
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MacAddress mac;
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u8 battery{};
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Battery battery{};
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u8 is_pad_active{};
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};
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static_assert(sizeof(PortInfo) == 12, "UDP Response PortInfo struct has wrong size");
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@ -177,18 +208,18 @@ struct PadData {
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u8 right_stick_y{};
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struct AnalogButton {
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u8 button_8{};
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u8 button_7{};
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u8 button_6{};
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u8 button_5{};
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u8 button_12{};
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u8 button_11{};
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u8 button_10{};
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u8 button_9{};
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u8 button_16{};
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u8 button_15{};
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u8 button_14{};
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u8 button_13{};
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u8 button_dpad_left_analog{};
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u8 button_dpad_down_analog{};
|
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u8 button_dpad_right_analog{};
|
||||
u8 button_dpad_up_analog{};
|
||||
u8 button_square_analog{};
|
||||
u8 button_cross_analog{};
|
||||
u8 button_circle_analog{};
|
||||
u8 button_triangle_analog{};
|
||||
u8 button_r1_analog{};
|
||||
u8 button_l1_analog{};
|
||||
u8 trigger_r2{};
|
||||
u8 trigger_l2{};
|
||||
} analog_button;
|
||||
|
||||
std::array<TouchPad, 2> touch;
|
||||
|
@ -3,6 +3,7 @@
|
||||
// Refer to the license.txt file included
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/settings.h"
|
||||
#include "input_common/input_engine.h"
|
||||
#include "input_common/input_mapping.h"
|
||||
|
||||
@ -182,6 +183,11 @@ bool MappingFactory::IsDriverValid(const MappingData& data) const {
|
||||
if (data.engine == "keyboard" && data.pad.port != 0) {
|
||||
return false;
|
||||
}
|
||||
// To prevent mapping with two devices we disable any UDP except motion
|
||||
if (!Settings::values.enable_udp_controller && data.engine == "cemuhookudp" &&
|
||||
data.type != EngineInputType::Motion) {
|
||||
return false;
|
||||
}
|
||||
// The following drivers don't need to be mapped
|
||||
if (data.engine == "tas") {
|
||||
return false;
|
||||
|
@ -63,9 +63,12 @@ struct InputSubsystem::Impl {
|
||||
|
||||
udp_client = std::make_shared<CemuhookUDP::UDPClient>("cemuhookudp");
|
||||
udp_client->SetMappingCallback(mapping_callback);
|
||||
udp_client_factory = std::make_shared<InputFactory>(udp_client);
|
||||
udp_client_input_factory = std::make_shared<InputFactory>(udp_client);
|
||||
udp_client_output_factory = std::make_shared<OutputFactory>(udp_client);
|
||||
Common::Input::RegisterFactory<Common::Input::InputDevice>(udp_client->GetEngineName(),
|
||||
udp_client_factory);
|
||||
udp_client_input_factory);
|
||||
Common::Input::RegisterFactory<Common::Input::OutputDevice>(udp_client->GetEngineName(),
|
||||
udp_client_output_factory);
|
||||
|
||||
tas_input = std::make_shared<TasInput::Tas>("tas");
|
||||
tas_input->SetMappingCallback(mapping_callback);
|
||||
@ -110,6 +113,7 @@ struct InputSubsystem::Impl {
|
||||
gcadapter.reset();
|
||||
|
||||
Common::Input::UnregisterFactory<Common::Input::InputDevice>(udp_client->GetEngineName());
|
||||
Common::Input::UnregisterFactory<Common::Input::OutputDevice>(udp_client->GetEngineName());
|
||||
udp_client.reset();
|
||||
|
||||
Common::Input::UnregisterFactory<Common::Input::InputDevice>(tas_input->GetEngineName());
|
||||
@ -137,6 +141,8 @@ struct InputSubsystem::Impl {
|
||||
devices.insert(devices.end(), mouse_devices.begin(), mouse_devices.end());
|
||||
auto gcadapter_devices = gcadapter->GetInputDevices();
|
||||
devices.insert(devices.end(), gcadapter_devices.begin(), gcadapter_devices.end());
|
||||
auto udp_devices = udp_client->GetInputDevices();
|
||||
devices.insert(devices.end(), udp_devices.begin(), udp_devices.end());
|
||||
#ifdef HAVE_SDL2
|
||||
auto sdl_devices = sdl->GetInputDevices();
|
||||
devices.insert(devices.end(), sdl_devices.begin(), sdl_devices.end());
|
||||
@ -157,6 +163,9 @@ struct InputSubsystem::Impl {
|
||||
if (engine == gcadapter->GetEngineName()) {
|
||||
return gcadapter->GetAnalogMappingForDevice(params);
|
||||
}
|
||||
if (engine == udp_client->GetEngineName()) {
|
||||
return udp_client->GetAnalogMappingForDevice(params);
|
||||
}
|
||||
if (engine == tas_input->GetEngineName()) {
|
||||
return tas_input->GetAnalogMappingForDevice(params);
|
||||
}
|
||||
@ -177,6 +186,9 @@ struct InputSubsystem::Impl {
|
||||
if (engine == gcadapter->GetEngineName()) {
|
||||
return gcadapter->GetButtonMappingForDevice(params);
|
||||
}
|
||||
if (engine == udp_client->GetEngineName()) {
|
||||
return udp_client->GetButtonMappingForDevice(params);
|
||||
}
|
||||
if (engine == tas_input->GetEngineName()) {
|
||||
return tas_input->GetButtonMappingForDevice(params);
|
||||
}
|
||||
@ -194,8 +206,8 @@ struct InputSubsystem::Impl {
|
||||
return {};
|
||||
}
|
||||
const std::string engine = params.Get("engine", "");
|
||||
if (engine == gcadapter->GetEngineName()) {
|
||||
return gcadapter->GetMotionMappingForDevice(params);
|
||||
if (engine == udp_client->GetEngineName()) {
|
||||
return udp_client->GetMotionMappingForDevice(params);
|
||||
}
|
||||
#ifdef HAVE_SDL2
|
||||
if (engine == sdl->GetEngineName()) {
|
||||
@ -238,6 +250,9 @@ struct InputSubsystem::Impl {
|
||||
if (engine == gcadapter->GetEngineName()) {
|
||||
return true;
|
||||
}
|
||||
if (engine == udp_client->GetEngineName()) {
|
||||
return true;
|
||||
}
|
||||
if (engine == tas_input->GetEngineName()) {
|
||||
return true;
|
||||
}
|
||||
@ -286,12 +301,13 @@ struct InputSubsystem::Impl {
|
||||
std::shared_ptr<InputFactory> mouse_factory;
|
||||
std::shared_ptr<InputFactory> gcadapter_input_factory;
|
||||
std::shared_ptr<InputFactory> touch_screen_factory;
|
||||
std::shared_ptr<InputFactory> udp_client_factory;
|
||||
std::shared_ptr<InputFactory> udp_client_input_factory;
|
||||
std::shared_ptr<InputFactory> tas_input_factory;
|
||||
|
||||
std::shared_ptr<OutputFactory> keyboard_output_factory;
|
||||
std::shared_ptr<OutputFactory> mouse_output_factory;
|
||||
std::shared_ptr<OutputFactory> gcadapter_output_factory;
|
||||
std::shared_ptr<OutputFactory> udp_client_output_factory;
|
||||
std::shared_ptr<OutputFactory> tas_output_factory;
|
||||
|
||||
#ifdef HAVE_SDL2
|
||||
|
@ -447,6 +447,7 @@ void Config::ReadMotionTouchValues() {
|
||||
Settings::values.touch_from_button_map_index = std::clamp(
|
||||
Settings::values.touch_from_button_map_index.GetValue(), 0, num_touch_from_button_maps - 1);
|
||||
ReadBasicSetting(Settings::values.udp_input_servers);
|
||||
ReadBasicSetting(Settings::values.enable_udp_controller);
|
||||
}
|
||||
|
||||
void Config::ReadCoreValues() {
|
||||
@ -942,6 +943,7 @@ void Config::SaveMotionTouchValues() {
|
||||
WriteBasicSetting(Settings::values.touch_device);
|
||||
WriteBasicSetting(Settings::values.touch_from_button_map_index);
|
||||
WriteBasicSetting(Settings::values.udp_input_servers);
|
||||
WriteBasicSetting(Settings::values.enable_udp_controller);
|
||||
|
||||
qt_config->beginWriteArray(QStringLiteral("touch_from_button_maps"));
|
||||
for (std::size_t p = 0; p < Settings::values.touch_from_button_maps.size(); ++p) {
|
||||
|
@ -130,6 +130,7 @@ void ConfigureInputAdvanced::ApplyConfiguration() {
|
||||
static_cast<float>(ui->mouse_panning_sensitivity->value());
|
||||
Settings::values.touchscreen.enabled = ui->touchscreen_enabled->isChecked();
|
||||
Settings::values.enable_raw_input = ui->enable_raw_input->isChecked();
|
||||
Settings::values.enable_udp_controller = ui->enable_udp_controller->isChecked();
|
||||
}
|
||||
|
||||
void ConfigureInputAdvanced::LoadConfiguration() {
|
||||
@ -160,6 +161,7 @@ void ConfigureInputAdvanced::LoadConfiguration() {
|
||||
ui->mouse_panning_sensitivity->setValue(Settings::values.mouse_panning_sensitivity.GetValue());
|
||||
ui->touchscreen_enabled->setChecked(Settings::values.touchscreen.enabled);
|
||||
ui->enable_raw_input->setChecked(Settings::values.enable_raw_input.GetValue());
|
||||
ui->enable_udp_controller->setChecked(Settings::values.enable_udp_controller.GetValue());
|
||||
|
||||
UpdateUIEnabled();
|
||||
}
|
||||
|
@ -2642,6 +2642,19 @@
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="0">
|
||||
<widget class="QCheckBox" name="enable_udp_controller">
|
||||
<property name="minimumSize">
|
||||
<size>
|
||||
<width>0</width>
|
||||
<height>23</height>
|
||||
</size>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Enable UDP controllers (not needed for motion)</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="4" column="0">
|
||||
<widget class="QCheckBox" name="mouse_panning">
|
||||
<property name="minimumSize">
|
||||
<size>
|
||||
@ -2654,7 +2667,7 @@
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="2">
|
||||
<item row="4" column="2">
|
||||
<widget class="QSpinBox" name="mouse_panning_sensitivity">
|
||||
<property name="toolTip">
|
||||
<string>Mouse sensitivity</string>
|
||||
@ -2676,14 +2689,14 @@
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="4" column="0">
|
||||
<item row="5" column="0">
|
||||
<widget class="QLabel" name="motion_touch">
|
||||
<property name="text">
|
||||
<string>Motion / Touch</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="4" column="2">
|
||||
<item row="5" column="2">
|
||||
<widget class="QPushButton" name="buttonMotionTouch">
|
||||
<property name="text">
|
||||
<string>Configure</string>
|
||||
|
@ -78,6 +78,30 @@ QString GetButtonName(Common::Input::ButtonNames button_name) {
|
||||
return QObject::tr("Y");
|
||||
case Common::Input::ButtonNames::ButtonStart:
|
||||
return QObject::tr("Start");
|
||||
case Common::Input::ButtonNames::L1:
|
||||
return QObject::tr("L1");
|
||||
case Common::Input::ButtonNames::L2:
|
||||
return QObject::tr("L2");
|
||||
case Common::Input::ButtonNames::L3:
|
||||
return QObject::tr("L3");
|
||||
case Common::Input::ButtonNames::R1:
|
||||
return QObject::tr("R1");
|
||||
case Common::Input::ButtonNames::R2:
|
||||
return QObject::tr("R2");
|
||||
case Common::Input::ButtonNames::R3:
|
||||
return QObject::tr("R3");
|
||||
case Common::Input::ButtonNames::Circle:
|
||||
return QObject::tr("Circle");
|
||||
case Common::Input::ButtonNames::Cross:
|
||||
return QObject::tr("Cross");
|
||||
case Common::Input::ButtonNames::Square:
|
||||
return QObject::tr("Square");
|
||||
case Common::Input::ButtonNames::Triangle:
|
||||
return QObject::tr("Triangle");
|
||||
case Common::Input::ButtonNames::Share:
|
||||
return QObject::tr("Share");
|
||||
case Common::Input::ButtonNames::Options:
|
||||
return QObject::tr("Options");
|
||||
default:
|
||||
return QObject::tr("[undefined]");
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user