GPU: Don't try to parse the depth test function if the depth test is disabled.
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@ -735,6 +735,10 @@ void RasterizerOpenGL::SyncDepthTestState() {
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state.depth.test_enabled = regs.depth_test_enable != 0;
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state.depth.test_enabled = regs.depth_test_enable != 0;
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state.depth.write_mask = regs.depth_write_enabled ? GL_TRUE : GL_FALSE;
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state.depth.write_mask = regs.depth_write_enabled ? GL_TRUE : GL_FALSE;
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if (!state.depth.test_enabled)
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return;
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state.depth.test_func = MaxwellToGL::ComparisonOp(regs.depth_test_func);
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state.depth.test_func = MaxwellToGL::ComparisonOp(regs.depth_test_func);
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}
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}
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