Service/sockets: add bsd:s, nsd:a, nsd:u services
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46945b5c96
commit
692639e9b7
@ -189,8 +189,10 @@ add_library(core STATIC
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hle/service/sm/controller.h
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hle/service/sm/sm.cpp
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hle/service/sm/sm.h
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hle/service/sockets/bsd_u.cpp
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hle/service/sockets/bsd_u.h
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hle/service/sockets/bsd.cpp
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hle/service/sockets/bsd.h
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hle/service/sockets/nsd.cpp
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hle/service/sockets/nsd.h
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hle/service/sockets/sfdnsres.cpp
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hle/service/sockets/sfdnsres.h
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hle/service/sockets/sockets.cpp
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@ -3,12 +3,12 @@
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// Refer to the license.txt file included.
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#include "core/hle/ipc_helpers.h"
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#include "core/hle/service/sockets/bsd_u.h"
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#include "core/hle/service/sockets/bsd.h"
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namespace Service {
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namespace Sockets {
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void BSD_U::RegisterClient(Kernel::HLERequestContext& ctx) {
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void BSD::RegisterClient(Kernel::HLERequestContext& ctx) {
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LOG_WARNING(Service, "(STUBBED) called");
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IPC::ResponseBuilder rb{ctx, 3};
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@ -17,7 +17,7 @@ void BSD_U::RegisterClient(Kernel::HLERequestContext& ctx) {
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rb.Push<u32>(0); // bsd errno
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}
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void BSD_U::StartMonitoring(Kernel::HLERequestContext& ctx) {
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void BSD::StartMonitoring(Kernel::HLERequestContext& ctx) {
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LOG_WARNING(Service, "(STUBBED) called");
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IPC::ResponseBuilder rb{ctx, 3};
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@ -26,7 +26,7 @@ void BSD_U::StartMonitoring(Kernel::HLERequestContext& ctx) {
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rb.Push<u32>(0); // bsd errno
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}
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void BSD_U::Socket(Kernel::HLERequestContext& ctx) {
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void BSD::Socket(Kernel::HLERequestContext& ctx) {
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IPC::RequestParser rp{ctx};
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u32 domain = rp.Pop<u32>();
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@ -44,7 +44,7 @@ void BSD_U::Socket(Kernel::HLERequestContext& ctx) {
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rb.Push<u32>(0); // bsd errno
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}
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void BSD_U::Connect(Kernel::HLERequestContext& ctx) {
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void BSD::Connect(Kernel::HLERequestContext& ctx) {
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LOG_WARNING(Service, "(STUBBED) called");
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IPC::ResponseBuilder rb{ctx, 4};
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@ -54,7 +54,7 @@ void BSD_U::Connect(Kernel::HLERequestContext& ctx) {
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rb.Push<u32>(0); // bsd errno
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}
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void BSD_U::SendTo(Kernel::HLERequestContext& ctx) {
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void BSD::SendTo(Kernel::HLERequestContext& ctx) {
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LOG_WARNING(Service, "(STUBBED) called");
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IPC::ResponseBuilder rb{ctx, 4};
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@ -64,7 +64,7 @@ void BSD_U::SendTo(Kernel::HLERequestContext& ctx) {
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rb.Push<u32>(0); // bsd errno
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}
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void BSD_U::Close(Kernel::HLERequestContext& ctx) {
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void BSD::Close(Kernel::HLERequestContext& ctx) {
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LOG_WARNING(Service, "(STUBBED) called");
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IPC::ResponseBuilder rb{ctx, 4};
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@ -74,13 +74,15 @@ void BSD_U::Close(Kernel::HLERequestContext& ctx) {
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rb.Push<u32>(0); // bsd errno
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}
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BSD_U::BSD_U() : ServiceFramework("bsd:u") {
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static const FunctionInfo functions[] = {{0, &BSD_U::RegisterClient, "RegisterClient"},
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{1, &BSD_U::StartMonitoring, "StartMonitoring"},
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{2, &BSD_U::Socket, "Socket"},
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{11, &BSD_U::SendTo, "SendTo"},
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{14, &BSD_U::Connect, "Connect"},
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{26, &BSD_U::Close, "Close"}};
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BSD::BSD(const char* name) : ServiceFramework(name) {
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static const FunctionInfo functions[] = {
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{0, &BSD::RegisterClient, "RegisterClient"},
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{1, &BSD::StartMonitoring, "StartMonitoring"},
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{2, &BSD::Socket, "Socket"},
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{11, &BSD::SendTo, "SendTo"},
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{14, &BSD::Connect, "Connect"},
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{26, &BSD::Close, "Close"},
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};
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RegisterHandlers(functions);
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}
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@ -10,10 +10,10 @@
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namespace Service {
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namespace Sockets {
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class BSD_U final : public ServiceFramework<BSD_U> {
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class BSD final : public ServiceFramework<BSD> {
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public:
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BSD_U();
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~BSD_U() = default;
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explicit BSD(const char* name);
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~BSD() = default;
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private:
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void RegisterClient(Kernel::HLERequestContext& ctx);
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34
src/core/hle/service/sockets/nsd.cpp
Normal file
34
src/core/hle/service/sockets/nsd.cpp
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@ -0,0 +1,34 @@
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// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "core/hle/service/sockets/nsd.h"
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namespace Service {
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namespace Sockets {
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NSD::NSD(const char* name) : ServiceFramework(name) {
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static const FunctionInfo functions[] = {
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{10, nullptr, "GetSettingName"},
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{11, nullptr, "GetEnvironmentIdentifier"},
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{12, nullptr, "GetDeviceId"},
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{13, nullptr, "DeleteSettings"},
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{14, nullptr, "ImportSettings"},
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{20, nullptr, "Resolve"},
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{21, nullptr, "ResolveEx"},
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{30, nullptr, "GetNasServiceSetting"},
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{31, nullptr, "GetNasServiceSettingEx"},
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{40, nullptr, "GetNasRequestFqdn"},
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{41, nullptr, "GetNasRequestFqdnEx"},
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{42, nullptr, "GetNasApiFqdn"},
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{43, nullptr, "GetNasApiFqdnEx"},
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{50, nullptr, "GetCurrentSetting"},
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{60, nullptr, "ReadSaveDataFromFsForTest"},
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{61, nullptr, "WriteSaveDataToFsForTest"},
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{62, nullptr, "DeleteSaveDataOfFsForTest"},
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};
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RegisterHandlers(functions);
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}
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} // namespace Sockets
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} // namespace Service
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20
src/core/hle/service/sockets/nsd.h
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20
src/core/hle/service/sockets/nsd.h
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@ -0,0 +1,20 @@
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// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include "core/hle/kernel/hle_ipc.h"
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#include "core/hle/service/service.h"
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namespace Service {
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namespace Sockets {
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class NSD final : public ServiceFramework<NSD> {
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public:
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explicit NSD(const char* name);
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~NSD() = default;
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};
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} // namespace Sockets
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} // namespace Service
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@ -19,16 +19,18 @@ void SFDNSRES::GetAddrInfo(Kernel::HLERequestContext& ctx) {
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}
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SFDNSRES::SFDNSRES() : ServiceFramework("sfdnsres") {
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static const FunctionInfo functions[] = {{0, nullptr, "SetDnsAddressesPrivate"},
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{1, nullptr, "GetDnsAddressPrivate"},
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{2, nullptr, "GetHostByName"},
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{3, nullptr, "GetHostByAddr"},
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{4, nullptr, "GetHostStringError"},
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{5, nullptr, "GetGaiStringError"},
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{6, &SFDNSRES::GetAddrInfo, "GetAddrInfo"},
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{7, nullptr, "GetNameInfo"},
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{8, nullptr, "RequestCancelHandle"},
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{9, nullptr, "CancelSocketCall"}};
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static const FunctionInfo functions[] = {
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{0, nullptr, "SetDnsAddressesPrivate"},
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{1, nullptr, "GetDnsAddressPrivate"},
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{2, nullptr, "GetHostByName"},
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{3, nullptr, "GetHostByAddr"},
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{4, nullptr, "GetHostStringError"},
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{5, nullptr, "GetGaiStringError"},
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{6, &SFDNSRES::GetAddrInfo, "GetAddrInfo"},
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{7, nullptr, "GetNameInfo"},
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{8, nullptr, "RequestCancelHandle"},
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{9, nullptr, "CancelSocketCall"},
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};
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RegisterHandlers(functions);
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}
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@ -12,7 +12,7 @@ namespace Sockets {
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class SFDNSRES final : public ServiceFramework<SFDNSRES> {
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public:
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SFDNSRES();
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explicit SFDNSRES();
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~SFDNSRES() = default;
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private:
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@ -2,7 +2,8 @@
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "core/hle/service/sockets/bsd_u.h"
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#include "core/hle/service/sockets/bsd.h"
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#include "core/hle/service/sockets/nsd.h"
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#include "core/hle/service/sockets/sfdnsres.h"
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#include "core/hle/service/sockets/sockets.h"
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@ -10,7 +11,10 @@ namespace Service {
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namespace Sockets {
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void InstallInterfaces(SM::ServiceManager& service_manager) {
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std::make_shared<BSD_U>()->InstallAsService(service_manager);
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std::make_shared<BSD>("bsd:s")->InstallAsService(service_manager);
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std::make_shared<BSD>("bsd:u")->InstallAsService(service_manager);
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std::make_shared<NSD>("nsd:a")->InstallAsService(service_manager);
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std::make_shared<NSD>("nsd:u")->InstallAsService(service_manager);
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std::make_shared<SFDNSRES>()->InstallAsService(service_manager);
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}
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