common: ThreadWorker: Add class to help do asynchronous work.
This commit is contained in:
parent
c192da3f82
commit
69e82d01d5
|
@ -162,6 +162,8 @@ add_library(common STATIC
|
|||
thread.cpp
|
||||
thread.h
|
||||
thread_queue_list.h
|
||||
thread_worker.cpp
|
||||
thread_worker.h
|
||||
threadsafe_queue.h
|
||||
time_zone.cpp
|
||||
time_zone.h
|
||||
|
|
|
@ -0,0 +1,58 @@
|
|||
// Copyright 2020 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/thread.h"
|
||||
#include "common/thread_worker.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
ThreadWorker::ThreadWorker(std::size_t num_workers, const std::string& name) {
|
||||
for (std::size_t i = 0; i < num_workers; ++i)
|
||||
threads.emplace_back([this, thread_name{std::string{name}}] {
|
||||
Common::SetCurrentThreadName(thread_name.c_str());
|
||||
|
||||
// Wait for first request
|
||||
{
|
||||
std::unique_lock lock{queue_mutex};
|
||||
condition.wait(lock, [this] { return stop || !requests.empty(); });
|
||||
}
|
||||
|
||||
while (true) {
|
||||
std::function<void()> task;
|
||||
|
||||
{
|
||||
std::unique_lock lock{queue_mutex};
|
||||
condition.wait(lock, [this] { return stop || !requests.empty(); });
|
||||
if (stop || requests.empty()) {
|
||||
return;
|
||||
}
|
||||
task = std::move(requests.front());
|
||||
requests.pop();
|
||||
}
|
||||
|
||||
task();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
ThreadWorker::~ThreadWorker() {
|
||||
{
|
||||
std::unique_lock lock{queue_mutex};
|
||||
stop = true;
|
||||
}
|
||||
condition.notify_all();
|
||||
for (std::thread& thread : threads) {
|
||||
thread.join();
|
||||
}
|
||||
}
|
||||
|
||||
void ThreadWorker::QueueWork(std::function<void()>&& work) {
|
||||
{
|
||||
std::unique_lock lock{queue_mutex};
|
||||
requests.emplace(work);
|
||||
}
|
||||
condition.notify_one();
|
||||
}
|
||||
|
||||
} // namespace Common
|
|
@ -0,0 +1,30 @@
|
|||
// Copyright 2020 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <atomic>
|
||||
#include <functional>
|
||||
#include <mutex>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <queue>
|
||||
|
||||
namespace Common {
|
||||
|
||||
class ThreadWorker final {
|
||||
public:
|
||||
explicit ThreadWorker(std::size_t num_workers, const std::string& name);
|
||||
~ThreadWorker();
|
||||
void QueueWork(std::function<void()>&& work);
|
||||
|
||||
private:
|
||||
std::vector<std::thread> threads;
|
||||
std::queue<std::function<void()>> requests;
|
||||
std::mutex queue_mutex;
|
||||
std::condition_variable condition;
|
||||
std::atomic_bool stop{};
|
||||
};
|
||||
|
||||
} // namespace Common
|
Loading…
Reference in New Issue