Merge pull request #12555 from flodavid/fix-gamemode-setting
Save gamemode configuration and add per-game config
This commit is contained in:
commit
6a2532fe17
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@ -298,6 +298,16 @@ void Config::ReadDebuggingValues() {
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EndGroup();
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}
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#ifdef __unix__
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void Config::ReadLinuxValues() {
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BeginGroup(Settings::TranslateCategory(Settings::Category::Linux));
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ReadCategory(Settings::Category::Linux);
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EndGroup();
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}
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#endif
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void Config::ReadServiceValues() {
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BeginGroup(Settings::TranslateCategory(Settings::Category::Services));
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@ -404,6 +414,9 @@ void Config::ReadValues() {
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ReadControlValues();
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ReadCoreValues();
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ReadCpuValues();
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#ifdef __unix__
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ReadLinuxValues();
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#endif
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ReadRendererValues();
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ReadAudioValues();
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ReadSystemValues();
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@ -504,6 +517,9 @@ void Config::SaveValues() {
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SaveControlValues();
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SaveCoreValues();
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SaveCpuValues();
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#ifdef __unix__
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SaveLinuxValues();
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#endif
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SaveRendererValues();
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SaveAudioValues();
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SaveSystemValues();
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@ -578,6 +594,16 @@ void Config::SaveDebuggingValues() {
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EndGroup();
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}
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#ifdef __unix__
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void Config::SaveLinuxValues() {
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BeginGroup(Settings::TranslateCategory(Settings::Category::Linux));
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WriteCategory(Settings::Category::Linux);
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EndGroup();
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}
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#endif
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void Config::SaveNetworkValues() {
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BeginGroup(Settings::TranslateCategory(Settings::Category::Services));
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@ -76,6 +76,9 @@ protected:
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void ReadCoreValues();
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void ReadDataStorageValues();
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void ReadDebuggingValues();
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#ifdef __unix__
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void ReadLinuxValues();
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#endif
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void ReadServiceValues();
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void ReadDisabledAddOnValues();
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void ReadMiscellaneousValues();
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@ -107,6 +110,9 @@ protected:
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void SaveCoreValues();
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void SaveDataStorageValues();
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void SaveDebuggingValues();
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#ifdef __unix__
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void SaveLinuxValues();
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#endif
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void SaveNetworkValues();
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void SaveDisabledAddOnValues();
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void SaveMiscellaneousValues();
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@ -96,6 +96,9 @@ add_executable(yuzu
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configuration/configure_input_profile_dialog.cpp
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configuration/configure_input_profile_dialog.h
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configuration/configure_input_profile_dialog.ui
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configuration/configure_linux_tab.cpp
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configuration/configure_linux_tab.h
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configuration/configure_linux_tab.ui
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configuration/configure_mouse_panning.cpp
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configuration/configure_mouse_panning.h
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configuration/configure_mouse_panning.ui
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@ -24,6 +24,8 @@ class Builder;
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}
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class ConfigureAudio : public ConfigurationShared::Tab {
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Q_OBJECT
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public:
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explicit ConfigureAudio(const Core::System& system_,
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std::shared_ptr<std::vector<ConfigurationShared::Tab*>> group,
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@ -24,6 +24,8 @@ class Builder;
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}
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class ConfigureCpu : public ConfigurationShared::Tab {
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Q_OBJECT
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public:
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explicit ConfigureCpu(const Core::System& system_,
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std::shared_ptr<std::vector<ConfigurationShared::Tab*>> group,
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@ -25,6 +25,8 @@ class Builder;
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}
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class ConfigureGeneral : public ConfigurationShared::Tab {
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Q_OBJECT
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public:
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explicit ConfigureGeneral(const Core::System& system_,
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std::shared_ptr<std::vector<ConfigurationShared::Tab*>> group,
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@ -43,6 +43,8 @@ class Builder;
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}
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class ConfigureGraphics : public ConfigurationShared::Tab {
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Q_OBJECT
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public:
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explicit ConfigureGraphics(
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const Core::System& system_, std::vector<VkDeviceInfo::Record>& records,
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@ -21,6 +21,8 @@ class Builder;
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}
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class ConfigureGraphicsAdvanced : public ConfigurationShared::Tab {
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Q_OBJECT
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public:
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explicit ConfigureGraphicsAdvanced(
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const Core::System& system_, std::shared_ptr<std::vector<ConfigurationShared::Tab*>> group,
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@ -0,0 +1,75 @@
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// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "common/settings.h"
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#include "core/core.h"
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#include "ui_configure_linux_tab.h"
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#include "yuzu/configuration/configuration_shared.h"
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#include "yuzu/configuration/configure_linux_tab.h"
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#include "yuzu/configuration/shared_widget.h"
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ConfigureLinuxTab::ConfigureLinuxTab(const Core::System& system_,
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std::shared_ptr<std::vector<ConfigurationShared::Tab*>> group_,
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const ConfigurationShared::Builder& builder, QWidget* parent)
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: Tab(group_, parent), ui(std::make_unique<Ui::ConfigureLinuxTab>()), system{system_} {
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ui->setupUi(this);
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Setup(builder);
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SetConfiguration();
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}
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ConfigureLinuxTab::~ConfigureLinuxTab() = default;
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void ConfigureLinuxTab::SetConfiguration() {}
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void ConfigureLinuxTab::Setup(const ConfigurationShared::Builder& builder) {
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QLayout& linux_layout = *ui->linux_widget->layout();
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std::map<u32, QWidget*> linux_hold{};
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std::vector<Settings::BasicSetting*> settings;
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const auto push = [&](Settings::Category category) {
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for (const auto setting : Settings::values.linkage.by_category[category]) {
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settings.push_back(setting);
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}
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};
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push(Settings::Category::Linux);
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for (auto* setting : settings) {
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auto* widget = builder.BuildWidget(setting, apply_funcs);
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if (widget == nullptr) {
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continue;
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}
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if (!widget->Valid()) {
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widget->deleteLater();
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continue;
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}
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linux_hold.insert({setting->Id(), widget});
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}
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for (const auto& [id, widget] : linux_hold) {
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linux_layout.addWidget(widget);
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}
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}
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void ConfigureLinuxTab::ApplyConfiguration() {
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const bool is_powered_on = system.IsPoweredOn();
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for (const auto& apply_func : apply_funcs) {
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apply_func(is_powered_on);
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}
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}
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void ConfigureLinuxTab::changeEvent(QEvent* event) {
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if (event->type() == QEvent::LanguageChange) {
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RetranslateUI();
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}
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QWidget::changeEvent(event);
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}
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void ConfigureLinuxTab::RetranslateUI() {
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ui->retranslateUi(this);
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}
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@ -0,0 +1,44 @@
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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <QWidget>
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namespace Core {
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class System;
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}
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namespace Ui {
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class ConfigureLinuxTab;
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}
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namespace ConfigurationShared {
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class Builder;
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}
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class ConfigureLinuxTab : public ConfigurationShared::Tab {
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Q_OBJECT
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public:
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explicit ConfigureLinuxTab(const Core::System& system_,
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std::shared_ptr<std::vector<ConfigurationShared::Tab*>> group,
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const ConfigurationShared::Builder& builder,
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QWidget* parent = nullptr);
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~ConfigureLinuxTab() override;
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void ApplyConfiguration() override;
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void SetConfiguration() override;
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private:
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void changeEvent(QEvent* event) override;
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void RetranslateUI();
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void Setup(const ConfigurationShared::Builder& builder);
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std::unique_ptr<Ui::ConfigureLinuxTab> ui;
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const Core::System& system;
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std::vector<std::function<void(bool)>> apply_funcs{};
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};
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@ -0,0 +1,53 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<ui version="4.0">
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<class>ConfigureLinuxTab</class>
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<widget class="QWidget" name="ConfigureLinuxTab">
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<property name="accessibleName">
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<string>Linux</string>
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</property>
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<layout class="QVBoxLayout">
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<item>
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<widget class="QGroupBox" name="LinuxGroupBox">
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<property name="title">
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<string>Linux</string>
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</property>
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<layout class="QVBoxLayout" name="LinuxVerticalLayout_1">
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<item>
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<widget class="QWidget" name="linux_widget" native="true">
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<layout class="QVBoxLayout" name="LinuxVerticalLayout_2">
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<property name="leftMargin">
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<number>0</number>
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</property>
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<property name="topMargin">
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<number>0</number>
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</property>
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<property name="rightMargin">
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<number>0</number>
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</property>
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<property name="bottomMargin">
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<number>0</number>
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</property>
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</layout>
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</widget>
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</item>
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</layout>
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</widget>
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</item>
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<item>
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<spacer name="verticalSpacer">
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<property name="orientation">
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<enum>Qt::Vertical</enum>
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</property>
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<property name="sizeHint" stdset="0">
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<size>
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<width>20</width>
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<height>40</height>
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</size>
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</property>
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</spacer>
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</item>
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</layout>
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</widget>
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<resources/>
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<connections/>
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</ui>
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@ -26,6 +26,7 @@ class ConfigureMotionTouch;
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/// A dialog for touchpad calibration configuration.
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class CalibrationConfigurationDialog : public QDialog {
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Q_OBJECT
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public:
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explicit CalibrationConfigurationDialog(QWidget* parent, const std::string& host, u16 port);
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~CalibrationConfigurationDialog() override;
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@ -16,6 +16,7 @@ class ConfigureMousePanning;
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class ConfigureMousePanning : public QDialog {
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Q_OBJECT
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public:
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explicit ConfigureMousePanning(QWidget* parent, InputCommon::InputSubsystem* input_subsystem_,
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float right_stick_deadzone, float right_stick_range);
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@ -33,6 +33,7 @@
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#include "yuzu/configuration/configure_graphics.h"
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#include "yuzu/configuration/configure_graphics_advanced.h"
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#include "yuzu/configuration/configure_input_per_game.h"
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#include "yuzu/configuration/configure_linux_tab.h"
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#include "yuzu/configuration/configure_per_game.h"
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#include "yuzu/configuration/configure_per_game_addons.h"
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#include "yuzu/configuration/configure_system.h"
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@ -60,6 +61,7 @@ ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id_, const std::st
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system_, vk_device_records, [&]() { graphics_advanced_tab->ExposeComputeOption(); },
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[](Settings::AspectRatio, Settings::ResolutionSetup) {}, tab_group, *builder, this);
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input_tab = std::make_unique<ConfigureInputPerGame>(system_, game_config.get(), this);
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linux_tab = std::make_unique<ConfigureLinuxTab>(system_, tab_group, *builder, this);
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system_tab = std::make_unique<ConfigureSystem>(system_, tab_group, *builder, this);
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ui->setupUi(this);
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@ -71,6 +73,10 @@ ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id_, const std::st
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ui->tabWidget->addTab(graphics_advanced_tab.get(), tr("Adv. Graphics"));
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ui->tabWidget->addTab(audio_tab.get(), tr("Audio"));
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ui->tabWidget->addTab(input_tab.get(), tr("Input Profiles"));
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// Only show Linux tab on Unix
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#ifdef __unix__
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ui->tabWidget->addTab(linux_tab.get(), tr("Linux"));
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#endif
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setFocusPolicy(Qt::ClickFocus);
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setWindowTitle(tr("Properties"));
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@ -32,6 +32,7 @@ class ConfigureCpu;
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class ConfigureGraphics;
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class ConfigureGraphicsAdvanced;
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class ConfigureInputPerGame;
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class ConfigureLinuxTab;
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class ConfigureSystem;
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class QGraphicsScene;
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@ -85,5 +86,6 @@ private:
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std::unique_ptr<ConfigureGraphicsAdvanced> graphics_advanced_tab;
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std::unique_ptr<ConfigureGraphics> graphics_tab;
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std::unique_ptr<ConfigureInputPerGame> input_tab;
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std::unique_ptr<ConfigureLinuxTab> linux_tab;
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std::unique_ptr<ConfigureSystem> system_tab;
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};
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@ -27,6 +27,8 @@ class Builder;
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}
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class ConfigureSystem : public ConfigurationShared::Tab {
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Q_OBJECT
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public:
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explicit ConfigureSystem(Core::System& system_,
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std::shared_ptr<std::vector<ConfigurationShared::Tab*>> group,
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