Merge pull request #2927 from ReinUsesLisp/polygon-offset-units
gl_rasterizer: Fix polygon offset units
This commit is contained in:
commit
6b5e50d20e
|
@ -1340,7 +1340,9 @@ void RasterizerOpenGL::SyncPolygonOffset() {
|
|||
state.polygon_offset.fill_enable = regs.polygon_offset_fill_enable != 0;
|
||||
state.polygon_offset.line_enable = regs.polygon_offset_line_enable != 0;
|
||||
state.polygon_offset.point_enable = regs.polygon_offset_point_enable != 0;
|
||||
state.polygon_offset.units = regs.polygon_offset_units;
|
||||
|
||||
// Hardware divides polygon offset units by two
|
||||
state.polygon_offset.units = regs.polygon_offset_units / 2.0f;
|
||||
state.polygon_offset.factor = regs.polygon_offset_factor;
|
||||
state.polygon_offset.clamp = regs.polygon_offset_clamp;
|
||||
|
||||
|
|
Loading…
Reference in New Issue