GPU: Remove a surface from the cache when its backing memory is being unmapped from the GPU's MMU.
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@ -8,6 +8,8 @@
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#include "core/core.h"
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#include "core/hle/service/nvdrv/devices/nvhost_as_gpu.h"
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#include "core/hle/service/nvdrv/devices/nvmap.h"
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#include "video_core/renderer_base.h"
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#include "video_core/video_core.h"
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namespace Service::Nvidia::Devices {
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@ -154,6 +156,9 @@ u32 nvhost_as_gpu::UnmapBuffer(const std::vector<u8>& input, std::vector<u8>& ou
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ASSERT_MSG(itr != buffer_mappings.end(), "Tried to unmap invalid mapping");
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// Remove this memory region from the rasterizer cache.
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VideoCore::g_renderer->Rasterizer()->FlushAndInvalidateRegion(params.offset, itr->second.size);
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params.offset = gpu.memory_manager->UnmapBuffer(params.offset, itr->second.size);
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buffer_mappings.erase(itr->second.offset);
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