spirv: Implement alpha test
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@ -37,6 +37,48 @@ Id DefaultVarying(EmitContext& ctx, u32 num_components, u32 element, Id zero, Id
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}
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throw InvalidArgument("Bad element");
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}
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Id ComparisonFunction(EmitContext& ctx, CompareFunction comparison, Id operand_1, Id operand_2) {
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switch (comparison) {
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case CompareFunction::Never:
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return ctx.false_value;
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case CompareFunction::Less:
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return ctx.OpFOrdLessThan(ctx.U1, operand_1, operand_2);
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case CompareFunction::Equal:
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return ctx.OpFOrdEqual(ctx.U1, operand_1, operand_2);
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case CompareFunction::LessThanEqual:
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return ctx.OpFOrdLessThanEqual(ctx.U1, operand_1, operand_2);
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case CompareFunction::Greater:
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return ctx.OpFOrdGreaterThan(ctx.U1, operand_1, operand_2);
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case CompareFunction::NotEqual:
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return ctx.OpFOrdNotEqual(ctx.U1, operand_1, operand_2);
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case CompareFunction::GreaterThanEqual:
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return ctx.OpFOrdGreaterThanEqual(ctx.U1, operand_1, operand_2);
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case CompareFunction::Always:
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return ctx.true_value;
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}
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throw InvalidArgument("Comparison function {}", comparison);
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}
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void AlphaTest(EmitContext& ctx) {
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const auto comparison{*ctx.profile.alpha_test_func};
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if (comparison == CompareFunction::Always) {
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return;
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}
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const Id type{ctx.F32[1]};
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const Id rt0_color{ctx.OpLoad(ctx.F32[4], ctx.frag_color[0])};
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const Id alpha{ctx.OpCompositeExtract(type, rt0_color, 3u)};
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const Id true_label{ctx.OpLabel()};
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const Id discard_label{ctx.OpLabel()};
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const Id alpha_reference{ctx.Constant(ctx.F32[1], ctx.profile.alpha_test_reference)};
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const Id condition{ComparisonFunction(ctx, comparison, alpha, alpha_reference)};
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ctx.OpBranchConditional(condition, true_label, discard_label);
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ctx.AddLabel(discard_label);
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ctx.OpKill();
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ctx.AddLabel(true_label);
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}
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} // Anonymous namespace
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void EmitPrologue(EmitContext& ctx) {
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@ -68,6 +110,9 @@ void EmitEpilogue(EmitContext& ctx) {
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if (ctx.stage == Stage::VertexB && ctx.profile.convert_depth_mode) {
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ConvertDepthMode(ctx);
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}
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if (ctx.stage == Stage::Fragment) {
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AlphaTest(ctx);
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}
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}
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void EmitEmitVertex(EmitContext& ctx, const IR::Value& stream) {
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@ -5,8 +5,8 @@
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#pragma once
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#include <array>
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#include <vector>
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#include <optional>
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#include <vector>
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#include "common/common_types.h"
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@ -27,6 +27,17 @@ enum class InputTopology {
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TrianglesAdjacency,
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};
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enum class CompareFunction {
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Never,
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Less,
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Equal,
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LessThanEqual,
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Greater,
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NotEqual,
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GreaterThanEqual,
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Always,
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};
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struct TransformFeedbackVarying {
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u32 buffer{};
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u32 stride{};
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@ -66,6 +77,8 @@ struct Profile {
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InputTopology input_topology{};
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std::optional<float> fixed_state_point_size;
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std::optional<CompareFunction> alpha_test_func;
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float alpha_test_reference{};
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std::vector<TransformFeedbackVarying> xfb_varyings;
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};
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@ -492,6 +492,37 @@ private:
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u32 read_lowest{};
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u32 read_highest{};
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};
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Shader::CompareFunction MaxwellToCompareFunction(Maxwell::ComparisonOp comparison) {
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switch (comparison) {
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case Maxwell::ComparisonOp::Never:
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case Maxwell::ComparisonOp::NeverOld:
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return Shader::CompareFunction::Never;
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case Maxwell::ComparisonOp::Less:
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case Maxwell::ComparisonOp::LessOld:
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return Shader::CompareFunction::Less;
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case Maxwell::ComparisonOp::Equal:
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case Maxwell::ComparisonOp::EqualOld:
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return Shader::CompareFunction::Equal;
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case Maxwell::ComparisonOp::LessEqual:
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case Maxwell::ComparisonOp::LessEqualOld:
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return Shader::CompareFunction::LessThanEqual;
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case Maxwell::ComparisonOp::Greater:
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case Maxwell::ComparisonOp::GreaterOld:
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return Shader::CompareFunction::Greater;
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case Maxwell::ComparisonOp::NotEqual:
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case Maxwell::ComparisonOp::NotEqualOld:
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return Shader::CompareFunction::NotEqual;
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case Maxwell::ComparisonOp::GreaterEqual:
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case Maxwell::ComparisonOp::GreaterEqualOld:
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return Shader::CompareFunction::GreaterThanEqual;
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case Maxwell::ComparisonOp::Always:
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case Maxwell::ComparisonOp::AlwaysOld:
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return Shader::CompareFunction::Always;
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}
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UNIMPLEMENTED_MSG("Unimplemented comparison op={}", comparison);
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return {};
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}
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} // Anonymous namespace
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void PipelineCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading,
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@ -1016,6 +1047,11 @@ Shader::Profile PipelineCache::MakeProfile(const GraphicsPipelineCacheKey& key,
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}
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profile.convert_depth_mode = gl_ndc;
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break;
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case Shader::Stage::Fragment:
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profile.alpha_test_func = MaxwellToCompareFunction(
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key.state.UnpackComparisonOp(key.state.alpha_test_func.Value()));
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profile.alpha_test_reference = Common::BitCast<float>(key.state.alpha_test_ref);
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break;
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default:
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break;
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}
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