video_core/dma_pusher: Simplyfy Step() logic.
As fetching command list headers and and the list of command headers is a fixed 1:1 relation now, they can be implemented within a single call. This cleans up the Step() logic quite a bit.
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@ -33,88 +33,87 @@ void DmaPusher::DispatchCalls() {
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}
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bool DmaPusher::Step() {
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if (dma_get != dma_put) {
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// Push buffer non-empty, read a word
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const auto address = gpu.MemoryManager().GpuToCpuAddress(dma_get);
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ASSERT_MSG(address, "Invalid GPU address");
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if (!ib_enable || dma_pushbuffer.empty()) {
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// pushbuffer empty and IB empty or nonexistent - nothing to do
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return false;
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}
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GPUVAddr size = dma_put - dma_get;
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ASSERT_MSG(size % sizeof(CommandHeader) == 0, "Invalid aligned GPU addresses");
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command_headers.resize(size / sizeof(CommandHeader));
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const CommandList& command_list{dma_pushbuffer.front()};
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const CommandListHeader& command_list_header{command_list[dma_pushbuffer_subindex++]};
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GPUVAddr dma_get = command_list_header.addr;
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GPUVAddr dma_put = dma_get + command_list_header.size * sizeof(u32);
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bool non_main = command_list_header.is_non_main;
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Memory::ReadBlock(*address, command_headers.data(), size);
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if (dma_pushbuffer_subindex >= command_list.size()) {
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// We've gone through the current list, remove it from the queue
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dma_pushbuffer.pop();
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dma_pushbuffer_subindex = 0;
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}
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for (const CommandHeader& command_header : command_headers) {
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if (command_list_header.size == 0) {
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return true;
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}
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// now, see if we're in the middle of a command
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if (dma_state.length_pending) {
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// Second word of long non-inc methods command - method count
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dma_state.length_pending = 0;
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dma_state.method_count = command_header.method_count_;
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} else if (dma_state.method_count) {
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// Data word of methods command
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CallMethod(command_header.argument);
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// Push buffer non-empty, read a word
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const auto address = gpu.MemoryManager().GpuToCpuAddress(dma_get);
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ASSERT_MSG(address, "Invalid GPU address");
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if (!dma_state.non_incrementing) {
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dma_state.method++;
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}
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command_headers.resize(command_list_header.size);
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if (dma_increment_once) {
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dma_state.non_incrementing = true;
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}
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Memory::ReadBlock(*address, command_headers.data(), command_list_header.size * sizeof(u32));
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dma_state.method_count--;
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} else {
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// No command active - this is the first word of a new one
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switch (command_header.mode) {
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case SubmissionMode::Increasing:
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SetState(command_header);
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dma_state.non_incrementing = false;
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dma_increment_once = false;
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break;
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case SubmissionMode::NonIncreasing:
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SetState(command_header);
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dma_state.non_incrementing = true;
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dma_increment_once = false;
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break;
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case SubmissionMode::Inline:
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dma_state.method = command_header.method;
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dma_state.subchannel = command_header.subchannel;
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CallMethod(command_header.arg_count);
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dma_state.non_incrementing = true;
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dma_increment_once = false;
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break;
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case SubmissionMode::IncreaseOnce:
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SetState(command_header);
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dma_state.non_incrementing = false;
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dma_increment_once = true;
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break;
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}
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for (const CommandHeader& command_header : command_headers) {
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// now, see if we're in the middle of a command
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if (dma_state.length_pending) {
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// Second word of long non-inc methods command - method count
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dma_state.length_pending = 0;
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dma_state.method_count = command_header.method_count_;
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} else if (dma_state.method_count) {
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// Data word of methods command
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CallMethod(command_header.argument);
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if (!dma_state.non_incrementing) {
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dma_state.method++;
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}
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if (dma_increment_once) {
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dma_state.non_incrementing = true;
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}
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dma_state.method_count--;
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} else {
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// No command active - this is the first word of a new one
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switch (command_header.mode) {
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case SubmissionMode::Increasing:
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SetState(command_header);
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dma_state.non_incrementing = false;
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dma_increment_once = false;
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break;
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case SubmissionMode::NonIncreasing:
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SetState(command_header);
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dma_state.non_incrementing = true;
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dma_increment_once = false;
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break;
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case SubmissionMode::Inline:
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dma_state.method = command_header.method;
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dma_state.subchannel = command_header.subchannel;
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CallMethod(command_header.arg_count);
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dma_state.non_incrementing = true;
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dma_increment_once = false;
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break;
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case SubmissionMode::IncreaseOnce:
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SetState(command_header);
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dma_state.non_incrementing = false;
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dma_increment_once = true;
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break;
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}
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}
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}
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dma_get = dma_put;
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if (!non_main) {
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// TODO (degasus): This is dead code, as dma_mget is never read.
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dma_mget = dma_get;
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}
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} else if (ib_enable && !dma_pushbuffer.empty()) {
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// Current pushbuffer empty, but we have more IB entries to read
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const CommandList& command_list{dma_pushbuffer.front()};
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const CommandListHeader& command_list_header{command_list[dma_pushbuffer_subindex++]};
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dma_get = command_list_header.addr;
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dma_put = dma_get + command_list_header.size * sizeof(u32);
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non_main = command_list_header.is_non_main;
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if (dma_pushbuffer_subindex >= command_list.size()) {
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// We've gone through the current list, remove it from the queue
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dma_pushbuffer.pop();
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dma_pushbuffer_subindex = 0;
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}
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} else {
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// Otherwise, pushbuffer empty and IB empty or nonexistent - nothing to do
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return {};
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if (!non_main) {
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// TODO (degasus): This is dead code, as dma_mget is never read.
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dma_mget = dma_put;
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}
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return true;
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@ -91,11 +91,8 @@ private:
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DmaState dma_state{};
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bool dma_increment_once{};
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GPUVAddr dma_put{}; ///< pushbuffer current end address
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GPUVAddr dma_get{}; ///< pushbuffer current read address
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GPUVAddr dma_mget{}; ///< main pushbuffer last read address
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bool ib_enable{true}; ///< IB mode enabled
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bool non_main{}; ///< non-main pushbuffer active
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};
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} // namespace Tegra
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