Remove spirv handle legacy related code
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94652e122d
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6ebc972c2b
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@ -44,14 +44,6 @@ Id AttrPointer(EmitContext& ctx, Id pointer_type, Id vertex, Id base, Args&&...
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}
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}
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bool IsLegacyAttribute(IR::Attribute attribute) {
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return (attribute >= IR::Attribute::ColorFrontDiffuseR &&
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attribute <= IR::Attribute::ColorBackSpecularA) ||
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attribute == IR::Attribute::FogCoordinate ||
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(attribute >= IR::Attribute::FixedFncTexture0S &&
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attribute <= IR::Attribute::FixedFncTexture9Q);
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}
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template <typename... Args>
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Id OutputAccessChain(EmitContext& ctx, Id result_type, Id base, Args&&... args) {
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if (ctx.stage == Stage::TessellationControl) {
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@ -83,17 +75,6 @@ std::optional<OutAttr> OutputAttrPointer(EmitContext& ctx, IR::Attribute attr) {
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return OutputAccessChain(ctx, ctx.output_f32, info.id, index_id);
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}
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}
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if (IsLegacyAttribute(attr)) {
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if (attr == IR::Attribute::FogCoordinate) {
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return OutputAccessChain(ctx, ctx.output_f32, ctx.OutputLegacyAttribute(attr),
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ctx.Const(0u));
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} else {
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const u32 element{static_cast<u32>(attr) % 4};
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const Id element_id{ctx.Const(element)};
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return OutputAccessChain(ctx, ctx.output_f32, ctx.OutputLegacyAttribute(attr),
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element_id);
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}
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}
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switch (attr) {
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case IR::Attribute::PointSize:
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return ctx.output_point_size;
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@ -327,18 +308,6 @@ Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, Id vertex) {
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const Id value{ctx.OpLoad(type->id, pointer)};
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return type->needs_cast ? ctx.OpBitcast(ctx.F32[1], value) : value;
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}
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if (IsLegacyAttribute(attr)) {
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if (attr == IR::Attribute::FogCoordinate) {
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const Id attr_ptr{AttrPointer(ctx, ctx.input_f32, vertex,
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ctx.InputLegacyAttribute(attr), ctx.Const(0u))};
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return ctx.OpLoad(ctx.F32[1], attr_ptr);
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} else {
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const Id element_id{ctx.Const(element)};
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const Id attr_ptr{AttrPointer(ctx, ctx.input_f32, vertex,
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ctx.InputLegacyAttribute(attr), element_id)};
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return ctx.OpLoad(ctx.F32[1], attr_ptr);
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}
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}
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switch (attr) {
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case IR::Attribute::PrimitiveId:
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return ctx.OpBitcast(ctx.F32[1], ctx.OpLoad(ctx.U32[1], ctx.primitive_id));
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@ -18,8 +18,6 @@
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namespace Shader::Backend::SPIRV {
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namespace {
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constexpr size_t NUM_FIXEDFNCTEXTURE = 10;
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enum class Operation {
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Increment,
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Decrement,
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@ -432,34 +430,6 @@ Id DescType(EmitContext& ctx, Id sampled_type, Id pointer_type, u32 count) {
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return pointer_type;
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}
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}
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size_t FindAndSetNextUnusedLocation(std::bitset<IR::NUM_GENERICS>& used_locations,
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size_t& start_offset) {
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for (size_t location = start_offset; location < used_locations.size(); ++location) {
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if (!used_locations.test(location)) {
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start_offset = location;
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used_locations.set(location);
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return location;
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}
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}
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throw RuntimeError("Unable to get an unused location for legacy attribute");
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}
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Id DefineLegacyInput(EmitContext& ctx, std::bitset<IR::NUM_GENERICS>& used_locations,
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size_t& start_offset) {
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const Id id{DefineInput(ctx, ctx.F32[4], true)};
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const size_t location = FindAndSetNextUnusedLocation(used_locations, start_offset);
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ctx.Decorate(id, spv::Decoration::Location, location);
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return id;
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}
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Id DefineLegacyOutput(EmitContext& ctx, std::bitset<IR::NUM_GENERICS>& used_locations,
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size_t& start_offset, std::optional<u32> invocations) {
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const Id id{DefineOutput(ctx, ctx.F32[4], invocations)};
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const size_t location = FindAndSetNextUnusedLocation(used_locations, start_offset);
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ctx.Decorate(id, spv::Decoration::Location, location);
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return id;
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}
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} // Anonymous namespace
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void VectorTypes::Define(Sirit::Module& sirit_ctx, Id base_type, std::string_view name) {
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@ -543,64 +513,6 @@ Id EmitContext::BitOffset16(const IR::Value& offset) {
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return OpBitwiseAnd(U32[1], OpShiftLeftLogical(U32[1], Def(offset), Const(3u)), Const(16u));
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}
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Id EmitContext::InputLegacyAttribute(IR::Attribute attribute) {
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if (attribute >= IR::Attribute::ColorFrontDiffuseR &&
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attribute <= IR::Attribute::ColorFrontDiffuseA) {
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return input_front_color;
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}
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if (attribute >= IR::Attribute::ColorFrontSpecularR &&
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attribute <= IR::Attribute::ColorFrontSpecularA) {
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return input_front_secondary_color;
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}
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if (attribute >= IR::Attribute::ColorBackDiffuseR &&
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attribute <= IR::Attribute::ColorBackDiffuseA) {
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return input_back_color;
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}
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if (attribute >= IR::Attribute::ColorBackSpecularR &&
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attribute <= IR::Attribute::ColorBackSpecularA) {
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return input_back_secondary_color;
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}
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if (attribute == IR::Attribute::FogCoordinate) {
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return input_fog_frag_coord;
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}
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if (attribute >= IR::Attribute::FixedFncTexture0S &&
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attribute <= IR::Attribute::FixedFncTexture9Q) {
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u32 index =
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(static_cast<u32>(attribute) - static_cast<u32>(IR::Attribute::FixedFncTexture0S)) / 4;
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return input_fixed_fnc_textures[index];
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}
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throw InvalidArgument("Attribute is not legacy attribute {}", attribute);
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}
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Id EmitContext::OutputLegacyAttribute(IR::Attribute attribute) {
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if (attribute >= IR::Attribute::ColorFrontDiffuseR &&
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attribute <= IR::Attribute::ColorFrontDiffuseA) {
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return output_front_color;
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}
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if (attribute >= IR::Attribute::ColorFrontSpecularR &&
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attribute <= IR::Attribute::ColorFrontSpecularA) {
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return output_front_secondary_color;
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}
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if (attribute >= IR::Attribute::ColorBackDiffuseR &&
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attribute <= IR::Attribute::ColorBackDiffuseA) {
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return output_back_color;
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}
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if (attribute >= IR::Attribute::ColorBackSpecularR &&
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attribute <= IR::Attribute::ColorBackSpecularA) {
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return output_back_secondary_color;
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}
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if (attribute == IR::Attribute::FogCoordinate) {
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return output_fog_frag_coord;
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}
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if (attribute >= IR::Attribute::FixedFncTexture0S &&
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attribute <= IR::Attribute::FixedFncTexture9Q) {
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u32 index =
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(static_cast<u32>(attribute) - static_cast<u32>(IR::Attribute::FixedFncTexture0S)) / 4;
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return output_fixed_fnc_textures[index];
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}
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throw InvalidArgument("Attribute is not legacy attribute {}", attribute);
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}
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void EmitContext::DefineCommonTypes(const Info& info) {
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void_id = TypeVoid();
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@ -1389,7 +1301,6 @@ void EmitContext::DefineInputs(const IR::Program& program) {
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loads[IR::Attribute::TessellationEvaluationPointV]) {
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tess_coord = DefineInput(*this, F32[3], false, spv::BuiltIn::TessCoord);
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}
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std::bitset<IR::NUM_GENERICS> used_locations{};
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for (size_t index = 0; index < IR::NUM_GENERICS; ++index) {
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const AttributeType input_type{runtime_info.generic_input_types[index]};
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if (!runtime_info.previous_stage_stores.Generic(index)) {
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@ -1401,7 +1312,6 @@ void EmitContext::DefineInputs(const IR::Program& program) {
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if (input_type == AttributeType::Disabled) {
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continue;
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}
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used_locations.set(index);
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const Id type{GetAttributeType(*this, input_type)};
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const Id id{DefineInput(*this, type, true)};
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Decorate(id, spv::Decoration::Location, static_cast<u32>(index));
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@ -1427,30 +1337,6 @@ void EmitContext::DefineInputs(const IR::Program& program) {
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break;
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}
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}
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size_t previous_unused_location = 0;
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if (loads.AnyComponent(IR::Attribute::ColorFrontDiffuseR)) {
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input_front_color = DefineLegacyInput(*this, used_locations, previous_unused_location);
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}
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if (loads.AnyComponent(IR::Attribute::ColorFrontSpecularR)) {
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input_front_secondary_color =
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DefineLegacyInput(*this, used_locations, previous_unused_location);
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}
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if (loads.AnyComponent(IR::Attribute::ColorBackDiffuseR)) {
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input_back_color = DefineLegacyInput(*this, used_locations, previous_unused_location);
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}
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if (loads.AnyComponent(IR::Attribute::ColorBackSpecularR)) {
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input_back_secondary_color =
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DefineLegacyInput(*this, used_locations, previous_unused_location);
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}
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if (loads.AnyComponent(IR::Attribute::FogCoordinate)) {
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input_fog_frag_coord = DefineLegacyInput(*this, used_locations, previous_unused_location);
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}
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for (size_t index = 0; index < NUM_FIXEDFNCTEXTURE; ++index) {
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if (loads.AnyComponent(IR::Attribute::FixedFncTexture0S + index * 4)) {
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input_fixed_fnc_textures[index] =
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DefineLegacyInput(*this, used_locations, previous_unused_location);
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}
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}
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if (stage == Stage::TessellationEval) {
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for (size_t index = 0; index < info.uses_patches.size(); ++index) {
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if (!info.uses_patches[index]) {
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@ -1501,38 +1387,9 @@ void EmitContext::DefineOutputs(const IR::Program& program) {
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viewport_mask = DefineOutput(*this, TypeArray(U32[1], Const(1u)), std::nullopt,
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spv::BuiltIn::ViewportMaskNV);
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}
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std::bitset<IR::NUM_GENERICS> used_locations{};
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for (size_t index = 0; index < IR::NUM_GENERICS; ++index) {
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if (info.stores.Generic(index)) {
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DefineGenericOutput(*this, index, invocations);
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used_locations.set(index);
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}
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}
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size_t previous_unused_location = 0;
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if (info.stores.AnyComponent(IR::Attribute::ColorFrontDiffuseR)) {
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output_front_color =
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DefineLegacyOutput(*this, used_locations, previous_unused_location, invocations);
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}
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if (info.stores.AnyComponent(IR::Attribute::ColorFrontSpecularR)) {
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output_front_secondary_color =
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DefineLegacyOutput(*this, used_locations, previous_unused_location, invocations);
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}
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if (info.stores.AnyComponent(IR::Attribute::ColorBackDiffuseR)) {
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output_back_color =
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DefineLegacyOutput(*this, used_locations, previous_unused_location, invocations);
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}
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if (info.stores.AnyComponent(IR::Attribute::ColorBackSpecularR)) {
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output_back_secondary_color =
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DefineLegacyOutput(*this, used_locations, previous_unused_location, invocations);
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}
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if (info.stores.AnyComponent(IR::Attribute::FogCoordinate)) {
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output_fog_frag_coord =
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DefineLegacyOutput(*this, used_locations, previous_unused_location, invocations);
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}
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for (size_t index = 0; index < NUM_FIXEDFNCTEXTURE; ++index) {
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if (info.stores.AnyComponent(IR::Attribute::FixedFncTexture0S + index * 4)) {
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output_fixed_fnc_textures[index] =
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DefineLegacyOutput(*this, used_locations, previous_unused_location, invocations);
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}
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}
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switch (stage) {
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@ -113,9 +113,6 @@ public:
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[[nodiscard]] Id BitOffset8(const IR::Value& offset);
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[[nodiscard]] Id BitOffset16(const IR::Value& offset);
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Id InputLegacyAttribute(IR::Attribute attribute);
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Id OutputLegacyAttribute(IR::Attribute attribute);
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Id Const(u32 value) {
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return Constant(U32[1], value);
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}
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@ -281,22 +278,10 @@ public:
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Id write_global_func_u32x4{};
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Id input_position{};
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Id input_front_color{};
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Id input_front_secondary_color{};
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Id input_back_color{};
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Id input_back_secondary_color{};
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Id input_fog_frag_coord{};
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std::array<Id, 10> input_fixed_fnc_textures{};
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std::array<Id, 32> input_generics{};
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Id output_point_size{};
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Id output_position{};
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Id output_front_color{};
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Id output_front_secondary_color{};
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Id output_back_color{};
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Id output_back_secondary_color{};
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Id output_fog_frag_coord{};
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std::array<Id, 10> output_fixed_fnc_textures{};
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std::array<std::array<GenericElementInfo, 4>, 32> output_generics{};
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Id output_tess_level_outer{};
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@ -224,7 +224,7 @@ enum class Attribute : u64 {
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constexpr size_t NUM_GENERICS = 32;
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constexpr size_t NUM_FIXED_FNC_TEXTURES = 10;
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constexpr size_t NUM_FIXEDFNCTEXTURE = 10;
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[[nodiscard]] bool IsGeneric(Attribute attribute) noexcept;
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