Implement Z16_UNORM in PixelFormatFromTextureFormat function
Require by Zelda Breath Of The Wild
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@ -396,6 +396,8 @@ struct SurfaceParams {
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UNREACHABLE();
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UNREACHABLE();
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case Tegra::Texture::TextureFormat::ZF32:
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case Tegra::Texture::TextureFormat::ZF32:
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return PixelFormat::Z32F;
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return PixelFormat::Z32F;
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case Tegra::Texture::TextureFormat::Z16:
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return PixelFormat::Z16;
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case Tegra::Texture::TextureFormat::Z24S8:
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case Tegra::Texture::TextureFormat::Z24S8:
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return PixelFormat::Z24S8;
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return PixelFormat::Z24S8;
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case Tegra::Texture::TextureFormat::DXT1:
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case Tegra::Texture::TextureFormat::DXT1:
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