Settings: eliminate rescaling_factor.
This commit is contained in:
parent
84f2aea896
commit
71ca84d829
@ -48,7 +48,6 @@ void LogSettings() {
|
|||||||
log_setting("Core_UseMultiCore", values.use_multi_core.GetValue());
|
log_setting("Core_UseMultiCore", values.use_multi_core.GetValue());
|
||||||
log_setting("CPU_Accuracy", values.cpu_accuracy.GetValue());
|
log_setting("CPU_Accuracy", values.cpu_accuracy.GetValue());
|
||||||
log_setting("Renderer_UseResolutionScaling", values.resolution_setup.GetValue());
|
log_setting("Renderer_UseResolutionScaling", values.resolution_setup.GetValue());
|
||||||
log_setting("Renderer_UseResolutionFactor", values.resolution_factor.GetValue());
|
|
||||||
log_setting("Renderer_UseSpeedLimit", values.use_speed_limit.GetValue());
|
log_setting("Renderer_UseSpeedLimit", values.use_speed_limit.GetValue());
|
||||||
log_setting("Renderer_SpeedLimit", values.speed_limit.GetValue());
|
log_setting("Renderer_SpeedLimit", values.speed_limit.GetValue());
|
||||||
log_setting("Renderer_UseDiskShaderCache", values.use_disk_shader_cache.GetValue());
|
log_setting("Renderer_UseDiskShaderCache", values.use_disk_shader_cache.GetValue());
|
||||||
@ -155,6 +154,7 @@ void UpdateRescalingInfo() {
|
|||||||
info.down_factor = static_cast<f32>(1U << info.down_shift) / info.up_scale;
|
info.down_factor = static_cast<f32>(1U << info.down_shift) / info.up_scale;
|
||||||
info.size_up = info.up_scale * info.up_scale;
|
info.size_up = info.up_scale * info.up_scale;
|
||||||
info.size_shift = info.down_shift * 2;
|
info.size_shift = info.down_shift * 2;
|
||||||
|
info.active = info.up_scale != 1 || info.down_shift != 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
void RestoreGlobalState(bool is_powered_on) {
|
void RestoreGlobalState(bool is_powered_on) {
|
||||||
|
@ -69,6 +69,7 @@ struct ResolutionScalingInfo {
|
|||||||
f32 down_factor{1.0f};
|
f32 down_factor{1.0f};
|
||||||
u32 size_up{1};
|
u32 size_up{1};
|
||||||
u32 size_shift{0};
|
u32 size_shift{0};
|
||||||
|
bool active{};
|
||||||
};
|
};
|
||||||
|
|
||||||
/** The BasicSetting class is a simple resource manager. It defines a label and default value
|
/** The BasicSetting class is a simple resource manager. It defines a label and default value
|
||||||
@ -472,7 +473,6 @@ struct Values {
|
|||||||
|
|
||||||
ResolutionScalingInfo resolution_info{};
|
ResolutionScalingInfo resolution_info{};
|
||||||
Setting<ResolutionSetup> resolution_setup{ResolutionSetup::Res1X, "resolution_setup"};
|
Setting<ResolutionSetup> resolution_setup{ResolutionSetup::Res1X, "resolution_setup"};
|
||||||
Setting<u16> resolution_factor{1, "resolution_factor"};
|
|
||||||
// *nix platforms may have issues with the borderless windowed fullscreen mode.
|
// *nix platforms may have issues with the borderless windowed fullscreen mode.
|
||||||
// Default to exclusive fullscreen on these platforms for now.
|
// Default to exclusive fullscreen on these platforms for now.
|
||||||
RangedSetting<FullscreenMode> fullscreen_mode{
|
RangedSetting<FullscreenMode> fullscreen_mode{
|
||||||
|
@ -797,15 +797,11 @@ void ICommonStateGetter::GetDefaultDisplayResolution(Kernel::HLERequestContext&
|
|||||||
rb.Push(ResultSuccess);
|
rb.Push(ResultSuccess);
|
||||||
|
|
||||||
if (Settings::values.use_docked_mode.GetValue()) {
|
if (Settings::values.use_docked_mode.GetValue()) {
|
||||||
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedWidth) *
|
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedWidth));
|
||||||
static_cast<u32>(Settings::values.resolution_factor.GetValue()));
|
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedHeight));
|
||||||
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedHeight) *
|
|
||||||
static_cast<u32>(Settings::values.resolution_factor.GetValue()));
|
|
||||||
} else {
|
} else {
|
||||||
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedWidth) *
|
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedWidth));
|
||||||
static_cast<u32>(Settings::values.resolution_factor.GetValue()));
|
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedHeight));
|
||||||
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedHeight) *
|
|
||||||
static_cast<u32>(Settings::values.resolution_factor.GetValue()));
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -541,11 +541,8 @@ private:
|
|||||||
switch (transaction) {
|
switch (transaction) {
|
||||||
case TransactionId::Connect: {
|
case TransactionId::Connect: {
|
||||||
IGBPConnectRequestParcel request{ctx.ReadBuffer()};
|
IGBPConnectRequestParcel request{ctx.ReadBuffer()};
|
||||||
IGBPConnectResponseParcel response{
|
IGBPConnectResponseParcel response{static_cast<u32>(DisplayResolution::UndockedWidth),
|
||||||
static_cast<u32>(static_cast<u32>(DisplayResolution::UndockedWidth) *
|
static_cast<u32>(DisplayResolution::UndockedHeight)};
|
||||||
Settings::values.resolution_factor.GetValue()),
|
|
||||||
static_cast<u32>(static_cast<u32>(DisplayResolution::UndockedHeight) *
|
|
||||||
Settings::values.resolution_factor.GetValue())};
|
|
||||||
|
|
||||||
buffer_queue.Connect();
|
buffer_queue.Connect();
|
||||||
|
|
||||||
@ -775,15 +772,11 @@ private:
|
|||||||
rb.Push(ResultSuccess);
|
rb.Push(ResultSuccess);
|
||||||
|
|
||||||
if (Settings::values.use_docked_mode.GetValue()) {
|
if (Settings::values.use_docked_mode.GetValue()) {
|
||||||
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedWidth) *
|
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedWidth));
|
||||||
static_cast<u32>(Settings::values.resolution_factor.GetValue()));
|
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedHeight));
|
||||||
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedHeight) *
|
|
||||||
static_cast<u32>(Settings::values.resolution_factor.GetValue()));
|
|
||||||
} else {
|
} else {
|
||||||
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedWidth) *
|
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedWidth));
|
||||||
static_cast<u32>(Settings::values.resolution_factor.GetValue()));
|
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedHeight));
|
||||||
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::UndockedHeight) *
|
|
||||||
static_cast<u32>(Settings::values.resolution_factor.GetValue()));
|
|
||||||
}
|
}
|
||||||
|
|
||||||
rb.PushRaw<float>(60.0f); // This wouldn't seem to be correct for 30 fps games.
|
rb.PushRaw<float>(60.0f); // This wouldn't seem to be correct for 30 fps games.
|
||||||
@ -1063,10 +1056,8 @@ private:
|
|||||||
// This only returns the fixed values of 1280x720 and makes no distinguishing
|
// This only returns the fixed values of 1280x720 and makes no distinguishing
|
||||||
// between docked and undocked dimensions. We take the liberty of applying
|
// between docked and undocked dimensions. We take the liberty of applying
|
||||||
// the resolution scaling factor here.
|
// the resolution scaling factor here.
|
||||||
rb.Push(static_cast<u64>(DisplayResolution::UndockedWidth) *
|
rb.Push(static_cast<u64>(DisplayResolution::UndockedWidth));
|
||||||
static_cast<u32>(Settings::values.resolution_factor.GetValue()));
|
rb.Push(static_cast<u64>(DisplayResolution::UndockedHeight));
|
||||||
rb.Push(static_cast<u64>(DisplayResolution::UndockedHeight) *
|
|
||||||
static_cast<u32>(Settings::values.resolution_factor.GetValue()));
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void SetLayerScalingMode(Kernel::HLERequestContext& ctx) {
|
void SetLayerScalingMode(Kernel::HLERequestContext& ctx) {
|
||||||
@ -1099,8 +1090,6 @@ private:
|
|||||||
LOG_WARNING(Service_VI, "(STUBBED) called");
|
LOG_WARNING(Service_VI, "(STUBBED) called");
|
||||||
|
|
||||||
DisplayInfo display_info;
|
DisplayInfo display_info;
|
||||||
display_info.width *= static_cast<u64>(Settings::values.resolution_factor.GetValue());
|
|
||||||
display_info.height *= static_cast<u64>(Settings::values.resolution_factor.GetValue());
|
|
||||||
ctx.WriteBuffer(&display_info, sizeof(DisplayInfo));
|
ctx.WriteBuffer(&display_info, sizeof(DisplayInfo));
|
||||||
IPC::ResponseBuilder rb{ctx, 4};
|
IPC::ResponseBuilder rb{ctx, 4};
|
||||||
rb.Push(ResultSuccess);
|
rb.Push(ResultSuccess);
|
||||||
|
@ -229,8 +229,6 @@ void TelemetrySession::AddInitialInfo(Loader::AppLoader& app_loader,
|
|||||||
AddField(field_type, "Core_UseMultiCore", Settings::values.use_multi_core.GetValue());
|
AddField(field_type, "Core_UseMultiCore", Settings::values.use_multi_core.GetValue());
|
||||||
AddField(field_type, "Renderer_Backend",
|
AddField(field_type, "Renderer_Backend",
|
||||||
TranslateRenderer(Settings::values.renderer_backend.GetValue()));
|
TranslateRenderer(Settings::values.renderer_backend.GetValue()));
|
||||||
AddField(field_type, "Renderer_ResolutionFactor",
|
|
||||||
Settings::values.resolution_factor.GetValue());
|
|
||||||
AddField(field_type, "Renderer_UseSpeedLimit", Settings::values.use_speed_limit.GetValue());
|
AddField(field_type, "Renderer_UseSpeedLimit", Settings::values.use_speed_limit.GetValue());
|
||||||
AddField(field_type, "Renderer_SpeedLimit", Settings::values.speed_limit.GetValue());
|
AddField(field_type, "Renderer_SpeedLimit", Settings::values.speed_limit.GetValue());
|
||||||
AddField(field_type, "Renderer_UseDiskShaderCache",
|
AddField(field_type, "Renderer_UseDiskShaderCache",
|
||||||
|
@ -53,11 +53,10 @@ std::unique_ptr<Tegra::GPU> CreateGPU(Core::Frontend::EmuWindow& emu_window, Cor
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
u16 GetResolutionScaleFactor(const RendererBase& renderer) {
|
float GetResolutionScaleFactor(const RendererBase& renderer) {
|
||||||
return static_cast<u16>(
|
return Settings::values.resolution_info.active
|
||||||
Settings::values.resolution_factor.GetValue() != 0
|
? Settings::values.resolution_info.up_factor
|
||||||
? Settings::values.resolution_factor.GetValue()
|
: renderer.GetRenderWindow().GetFramebufferLayout().GetScalingRatio();
|
||||||
: renderer.GetRenderWindow().GetFramebufferLayout().GetScalingRatio());
|
|
||||||
}
|
}
|
||||||
|
|
||||||
} // namespace VideoCore
|
} // namespace VideoCore
|
||||||
|
@ -25,6 +25,6 @@ class RendererBase;
|
|||||||
/// Creates an emulated GPU instance using the given system context.
|
/// Creates an emulated GPU instance using the given system context.
|
||||||
std::unique_ptr<Tegra::GPU> CreateGPU(Core::Frontend::EmuWindow& emu_window, Core::System& system);
|
std::unique_ptr<Tegra::GPU> CreateGPU(Core::Frontend::EmuWindow& emu_window, Core::System& system);
|
||||||
|
|
||||||
u16 GetResolutionScaleFactor(const RendererBase& renderer);
|
float GetResolutionScaleFactor(const RendererBase& renderer);
|
||||||
|
|
||||||
} // namespace VideoCore
|
} // namespace VideoCore
|
||||||
|
Loading…
Reference in New Issue
Block a user