decoders: correct block calculation

This commit is contained in:
Fernando Sahmkow 2019-06-13 16:41:16 -04:00 committed by ReinUsesLisp
parent 3dd7643214
commit 7232a1ed16
7 changed files with 41 additions and 29 deletions

View File

@ -39,7 +39,7 @@ void State::ProcessData(const u32 data, const bool is_last_call) {
UNIMPLEMENTED_IF(regs.dest.BlockWidth() != 0); UNIMPLEMENTED_IF(regs.dest.BlockWidth() != 0);
UNIMPLEMENTED_IF(regs.dest.BlockDepth() != 0); UNIMPLEMENTED_IF(regs.dest.BlockDepth() != 0);
const std::size_t dst_size = Tegra::Texture::CalculateSize( const std::size_t dst_size = Tegra::Texture::CalculateSize(
true, 1, regs.dest.width, regs.dest.height, 1, regs.dest.BlockHeight(), 1); true, 1, regs.dest.width, regs.dest.height, 1, regs.dest.BlockHeight(), 0);
tmp_buffer.resize(dst_size); tmp_buffer.resize(dst_size);
memory_manager.ReadBlock(address, tmp_buffer.data(), dst_size); memory_manager.ReadBlock(address, tmp_buffer.data(), dst_size);
Tegra::Texture::SwizzleKepler(regs.dest.width, regs.dest.height, regs.dest.x, regs.dest.y, Tegra::Texture::SwizzleKepler(regs.dest.width, regs.dest.height, regs.dest.x, regs.dest.y,

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@ -39,15 +39,15 @@ struct Registers {
} }
u32 BlockWidth() const { u32 BlockWidth() const {
return block_width; return block_width.Value();
} }
u32 BlockHeight() const { u32 BlockHeight() const {
return block_height; return block_height.Value();
} }
u32 BlockDepth() const { u32 BlockDepth() const {
return block_depth; return block_depth.Value();
} }
} dest; } dest;
}; };

View File

@ -84,15 +84,15 @@ public:
} }
u32 BlockWidth() const { u32 BlockWidth() const {
return block_width; return block_width.Value();
} }
u32 BlockHeight() const { u32 BlockHeight() const {
return block_height; return block_height.Value();
} }
u32 BlockDepth() const { u32 BlockDepth() const {
return block_depth; return block_depth.Value();
} }
}; };
static_assert(sizeof(Surface) == 0x28, "Surface has incorrect size"); static_assert(sizeof(Surface) == 0x28, "Surface has incorrect size");

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@ -111,7 +111,7 @@ void MaxwellDMA::HandleCopy() {
memory_manager.WriteBlock(dest, write_buffer.data(), dst_size); memory_manager.WriteBlock(dest, write_buffer.data(), dst_size);
} else { } else {
ASSERT(regs.dst_params.BlockDepth() == 0); ASSERT(regs.dst_params.BlockDepth() == 1);
const u32 src_bytes_per_pixel = regs.src_pitch / regs.x_count; const u32 src_bytes_per_pixel = regs.src_pitch / regs.x_count;

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@ -59,11 +59,11 @@ public:
}; };
u32 BlockHeight() const { u32 BlockHeight() const {
return block_height; return block_height.Value();
} }
u32 BlockDepth() const { u32 BlockDepth() const {
return block_depth; return block_depth.Value();
} }
}; };

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@ -335,6 +335,9 @@ private:
if (untopological == MatchTopologyResult::CompressUnmatch) { if (untopological == MatchTopologyResult::CompressUnmatch) {
return RecycleStrategy::Flush; return RecycleStrategy::Flush;
} }
if (untopological == MatchTopologyResult::FullMatch && !params.is_tiled) {
return RecycleStrategy::Flush;
}
return RecycleStrategy::Ignore; return RecycleStrategy::Ignore;
} }
@ -372,6 +375,11 @@ private:
} }
return InitializeSurface(gpu_addr, params, preserve_contents); return InitializeSurface(gpu_addr, params, preserve_contents);
} }
case RecycleStrategy::BufferCopy: {
auto new_surface = GetUncachedSurface(gpu_addr, params);
BufferCopy(overlaps[0], new_surface);
return {new_surface, new_surface->GetMainView()};
}
default: { default: {
UNIMPLEMENTED_MSG("Unimplemented Texture Cache Recycling Strategy!"); UNIMPLEMENTED_MSG("Unimplemented Texture Cache Recycling Strategy!");
return InitializeSurface(gpu_addr, params, do_load); return InitializeSurface(gpu_addr, params, do_load);
@ -520,6 +528,10 @@ private:
const auto host_ptr{memory_manager->GetPointer(gpu_addr)}; const auto host_ptr{memory_manager->GetPointer(gpu_addr)};
const auto cache_addr{ToCacheAddr(host_ptr)}; const auto cache_addr{ToCacheAddr(host_ptr)};
if (gpu_addr == 0x00000001682F0000ULL) {
LOG_CRITICAL(HW_GPU, "Here's the texture!");
}
// Step 0: guarantee a valid surface // Step 0: guarantee a valid surface
if (!cache_addr) { if (!cache_addr) {
// Return a null surface if it's invalid // Return a null surface if it's invalid
@ -566,6 +578,10 @@ private:
return InitializeSurface(gpu_addr, params, preserve_contents); return InitializeSurface(gpu_addr, params, preserve_contents);
} }
if (!params.is_tiled) {
return RecycleSurface(overlaps, params, gpu_addr, preserve_contents,
MatchTopologyResult::FullMatch);
}
// Step 3 // Step 3
// Now we need to figure the relationship between the texture and its overlaps // Now we need to figure the relationship between the texture and its overlaps
// we do a topological test to ensure we can find some relationship. If it fails // we do a topological test to ensure we can find some relationship. If it fails

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@ -256,19 +256,18 @@ std::vector<u8> UnswizzleTexture(u8* address, u32 tile_size_x, u32 tile_size_y,
} }
void SwizzleSubrect(u32 subrect_width, u32 subrect_height, u32 source_pitch, u32 swizzled_width, void SwizzleSubrect(u32 subrect_width, u32 subrect_height, u32 source_pitch, u32 swizzled_width,
u32 bytes_per_pixel, u8* swizzled_data, u8* unswizzled_data, u32 block_height) { u32 bytes_per_pixel, u8* swizzled_data, u8* unswizzled_data, u32 block_height_bit) {
const u32 block_height_size{1U << block_height}; const u32 block_height = 1U << block_height_bit;
const u32 image_width_in_gobs{(swizzled_width * bytes_per_pixel + (gob_size_x - 1)) / const u32 image_width_in_gobs{(swizzled_width * bytes_per_pixel + (gob_size_x - 1)) /
gob_size_x}; gob_size_x};
for (u32 line = 0; line < subrect_height; ++line) { for (u32 line = 0; line < subrect_height; ++line) {
const u32 gob_address_y = const u32 gob_address_y =
(line / (gob_size_y * block_height_size)) * gob_size * block_height_size * (line / (gob_size_y * block_height)) * gob_size * block_height * image_width_in_gobs +
image_width_in_gobs + ((line % (gob_size_y * block_height)) / gob_size_y) * gob_size;
((line % (gob_size_y * block_height_size)) / gob_size_y) * gob_size;
const auto& table = legacy_swizzle_table[line % gob_size_y]; const auto& table = legacy_swizzle_table[line % gob_size_y];
for (u32 x = 0; x < subrect_width; ++x) { for (u32 x = 0; x < subrect_width; ++x) {
const u32 gob_address = const u32 gob_address =
gob_address_y + (x * bytes_per_pixel / gob_size_x) * gob_size * block_height_size; gob_address_y + (x * bytes_per_pixel / gob_size_x) * gob_size * block_height;
const u32 swizzled_offset = gob_address + table[(x * bytes_per_pixel) % gob_size_x]; const u32 swizzled_offset = gob_address + table[(x * bytes_per_pixel) % gob_size_x];
u8* source_line = unswizzled_data + line * source_pitch + x * bytes_per_pixel; u8* source_line = unswizzled_data + line * source_pitch + x * bytes_per_pixel;
u8* dest_addr = swizzled_data + swizzled_offset; u8* dest_addr = swizzled_data + swizzled_offset;
@ -279,19 +278,17 @@ void SwizzleSubrect(u32 subrect_width, u32 subrect_height, u32 source_pitch, u32
} }
void UnswizzleSubrect(u32 subrect_width, u32 subrect_height, u32 dest_pitch, u32 swizzled_width, void UnswizzleSubrect(u32 subrect_width, u32 subrect_height, u32 dest_pitch, u32 swizzled_width,
u32 bytes_per_pixel, u8* swizzled_data, u8* unswizzled_data, u32 block_height, u32 bytes_per_pixel, u8* swizzled_data, u8* unswizzled_data, u32 block_height_bit,
u32 offset_x, u32 offset_y) { u32 offset_x, u32 offset_y) {
const u32 block_height_size{1U << block_height}; const u32 block_height = 1U << block_height_bit;
for (u32 line = 0; line < subrect_height; ++line) { for (u32 line = 0; line < subrect_height; ++line) {
const u32 y2 = line + offset_y; const u32 y2 = line + offset_y;
const u32 gob_address_y = const u32 gob_address_y = (y2 / (gob_size_y * block_height)) * gob_size * block_height +
(y2 / (gob_size_y * block_height_size)) * gob_size * block_height_size + ((y2 % (gob_size_y * block_height)) / gob_size_y) * gob_size;
((y2 % (gob_size_y * block_height_size)) / gob_size_y) * gob_size;
const auto& table = legacy_swizzle_table[y2 % gob_size_y]; const auto& table = legacy_swizzle_table[y2 % gob_size_y];
for (u32 x = 0; x < subrect_width; ++x) { for (u32 x = 0; x < subrect_width; ++x) {
const u32 x2 = (x + offset_x) * bytes_per_pixel; const u32 x2 = (x + offset_x) * bytes_per_pixel;
const u32 gob_address = const u32 gob_address = gob_address_y + (x2 / gob_size_x) * gob_size * block_height;
gob_address_y + (x2 / gob_size_x) * gob_size * block_height_size;
const u32 swizzled_offset = gob_address + table[x2 % gob_size_x]; const u32 swizzled_offset = gob_address + table[x2 % gob_size_x];
u8* dest_line = unswizzled_data + line * dest_pitch + x * bytes_per_pixel; u8* dest_line = unswizzled_data + line * dest_pitch + x * bytes_per_pixel;
u8* source_addr = swizzled_data + swizzled_offset; u8* source_addr = swizzled_data + swizzled_offset;
@ -302,20 +299,19 @@ void UnswizzleSubrect(u32 subrect_width, u32 subrect_height, u32 dest_pitch, u32
} }
void SwizzleKepler(const u32 width, const u32 height, const u32 dst_x, const u32 dst_y, void SwizzleKepler(const u32 width, const u32 height, const u32 dst_x, const u32 dst_y,
const u32 block_height, const std::size_t copy_size, const u8* source_data, const u32 block_height_bit, const std::size_t copy_size, const u8* source_data,
u8* swizzle_data) { u8* swizzle_data) {
const u32 block_height_size{1U << block_height}; const u32 block_height = 1U << block_height_bit;
const u32 image_width_in_gobs{(width + gob_size_x - 1) / gob_size_x}; const u32 image_width_in_gobs{(width + gob_size_x - 1) / gob_size_x};
std::size_t count = 0; std::size_t count = 0;
for (std::size_t y = dst_y; y < height && count < copy_size; ++y) { for (std::size_t y = dst_y; y < height && count < copy_size; ++y) {
const std::size_t gob_address_y = const std::size_t gob_address_y =
(y / (gob_size_y * block_height_size)) * gob_size * block_height_size * (y / (gob_size_y * block_height)) * gob_size * block_height * image_width_in_gobs +
image_width_in_gobs + ((y % (gob_size_y * block_height)) / gob_size_y) * gob_size;
((y % (gob_size_y * block_height_size)) / gob_size_y) * gob_size;
const auto& table = legacy_swizzle_table[y % gob_size_y]; const auto& table = legacy_swizzle_table[y % gob_size_y];
for (std::size_t x = dst_x; x < width && count < copy_size; ++x) { for (std::size_t x = dst_x; x < width && count < copy_size; ++x) {
const std::size_t gob_address = const std::size_t gob_address =
gob_address_y + (x / gob_size_x) * gob_size * block_height_size; gob_address_y + (x / gob_size_x) * gob_size * block_height;
const std::size_t swizzled_offset = gob_address + table[x % gob_size_x]; const std::size_t swizzled_offset = gob_address + table[x % gob_size_x];
const u8* source_line = source_data + count; const u8* source_line = source_data + count;
u8* dest_addr = swizzle_data + swizzled_offset; u8* dest_addr = swizzle_data + swizzled_offset;