input_engine: Take BasicMotion by const reference with SetMotion() and TriggerOnMotionChange()
Copies the BasicMotion instance once instead of twice.
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a92dbec962
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@ -88,7 +88,7 @@ public:
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return true;
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return true;
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}
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}
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BasicMotion GetMotion() {
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const BasicMotion& GetMotion() const {
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return motion;
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return motion;
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}
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}
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@ -367,7 +367,7 @@ void SDLDriver::HandleGameControllerEvent(const SDL_Event& event) {
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if (joystick->UpdateMotion(event.csensor)) {
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if (joystick->UpdateMotion(event.csensor)) {
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const PadIdentifier identifier = joystick->GetPadIdentifier();
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const PadIdentifier identifier = joystick->GetPadIdentifier();
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SetMotion(identifier, 0, joystick->GetMotion());
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SetMotion(identifier, 0, joystick->GetMotion());
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};
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}
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}
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}
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break;
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break;
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}
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}
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@ -91,7 +91,7 @@ void InputEngine::SetBattery(const PadIdentifier& identifier, BatteryLevel value
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TriggerOnBatteryChange(identifier, value);
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TriggerOnBatteryChange(identifier, value);
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}
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}
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void InputEngine::SetMotion(const PadIdentifier& identifier, int motion, BasicMotion value) {
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void InputEngine::SetMotion(const PadIdentifier& identifier, int motion, const BasicMotion& value) {
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{
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{
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std::lock_guard lock{mutex};
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std::lock_guard lock{mutex};
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ControllerData& controller = controller_list.at(identifier);
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ControllerData& controller = controller_list.at(identifier);
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@ -286,7 +286,7 @@ void InputEngine::TriggerOnBatteryChange(const PadIdentifier& identifier,
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}
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}
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void InputEngine::TriggerOnMotionChange(const PadIdentifier& identifier, int motion,
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void InputEngine::TriggerOnMotionChange(const PadIdentifier& identifier, int motion,
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BasicMotion value) {
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const BasicMotion& value) {
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std::lock_guard lock{mutex_callback};
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std::lock_guard lock{mutex_callback};
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for (const std::pair<int, InputIdentifier> poller_pair : callback_list) {
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for (const std::pair<int, InputIdentifier> poller_pair : callback_list) {
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const InputIdentifier& poller = poller_pair.second;
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const InputIdentifier& poller = poller_pair.second;
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@ -190,7 +190,7 @@ protected:
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void SetHatButton(const PadIdentifier& identifier, int button, u8 value);
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void SetHatButton(const PadIdentifier& identifier, int button, u8 value);
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void SetAxis(const PadIdentifier& identifier, int axis, f32 value);
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void SetAxis(const PadIdentifier& identifier, int axis, f32 value);
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void SetBattery(const PadIdentifier& identifier, BatteryLevel value);
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void SetBattery(const PadIdentifier& identifier, BatteryLevel value);
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void SetMotion(const PadIdentifier& identifier, int motion, BasicMotion value);
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void SetMotion(const PadIdentifier& identifier, int motion, const BasicMotion& value);
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virtual std::string GetHatButtonName([[maybe_unused]] u8 direction_value) const {
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virtual std::string GetHatButtonName([[maybe_unused]] u8 direction_value) const {
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return "Unknown";
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return "Unknown";
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@ -209,7 +209,8 @@ private:
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void TriggerOnHatButtonChange(const PadIdentifier& identifier, int button, u8 value);
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void TriggerOnHatButtonChange(const PadIdentifier& identifier, int button, u8 value);
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void TriggerOnAxisChange(const PadIdentifier& identifier, int button, f32 value);
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void TriggerOnAxisChange(const PadIdentifier& identifier, int button, f32 value);
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void TriggerOnBatteryChange(const PadIdentifier& identifier, BatteryLevel value);
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void TriggerOnBatteryChange(const PadIdentifier& identifier, BatteryLevel value);
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void TriggerOnMotionChange(const PadIdentifier& identifier, int motion, BasicMotion value);
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void TriggerOnMotionChange(const PadIdentifier& identifier, int motion,
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const BasicMotion& value);
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bool IsInputIdentifierEqual(const InputIdentifier& input_identifier,
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bool IsInputIdentifierEqual(const InputIdentifier& input_identifier,
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const PadIdentifier& identifier, EngineInputType type,
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const PadIdentifier& identifier, EngineInputType type,
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