yuzu: Add modifiers for keyboard
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@ -147,7 +147,7 @@ QString ConfigureInputPlayer::ButtonToText(const Common::ParamPackage& param) {
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// Retrieve the names from Qt
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if (param.Get("engine", "") == "keyboard") {
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const QString button_str = GetKeyName(param.Get("code", 0));
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return QObject::tr("%1%2").arg(toggle, button_str);
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return QObject::tr("%1%2%3").arg(toggle, inverted, button_str);
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}
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if (common_button_name == Common::Input::ButtonNames::Invalid) {
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@ -341,7 +341,7 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
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emulated_controller->SetButtonParam(button_id, {});
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button_map[button_id]->setText(tr("[not set]"));
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});
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if (param.Has("button") || param.Has("hat")) {
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if (param.Has("code") || param.Has("button") || param.Has("hat")) {
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context_menu.addAction(tr("Toggle button"), [&] {
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const bool toggle_value = !param.Get("toggle", false);
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param.Set("toggle", toggle_value);
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@ -349,8 +349,8 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
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emulated_controller->SetButtonParam(button_id, param);
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});
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context_menu.addAction(tr("Invert button"), [&] {
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const bool toggle_value = !param.Get("inverted", false);
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param.Set("inverted", toggle_value);
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const bool invert_value = !param.Get("inverted", false);
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param.Set("inverted", invert_value);
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button_map[button_id]->setText(ButtonToText(param));
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emulated_controller->SetButtonParam(button_id, param);
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});
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@ -510,7 +510,8 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
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analog_map_modifier_button[analog_id]->setContextMenuPolicy(Qt::CustomContextMenu);
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connect(analog_map_modifier_button[analog_id], &QPushButton::customContextMenuRequested,
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connect(
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analog_map_modifier_button[analog_id], &QPushButton::customContextMenuRequested,
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[=, this](const QPoint& menu_location) {
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QMenu context_menu;
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Common::ParamPackage param = emulated_controller->GetStickParam(analog_id);
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@ -525,8 +526,16 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
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const bool toggle_value = !modifier_param.Get("toggle", false);
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modifier_param.Set("toggle", toggle_value);
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param.Set("modifier", modifier_param.Serialize());
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analog_map_modifier_button[analog_id]->setText(
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ButtonToText(modifier_param));
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analog_map_modifier_button[analog_id]->setText(ButtonToText(modifier_param));
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emulated_controller->SetStickParam(analog_id, param);
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});
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context_menu.addAction(tr("Invert button"), [&] {
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Common::ParamPackage modifier_param =
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Common::ParamPackage{param.Get("modifier", "")};
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const bool invert_value = !modifier_param.Get("inverted", false);
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modifier_param.Set("inverted", invert_value);
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param.Set("modifier", modifier_param.Serialize());
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analog_map_modifier_button[analog_id]->setText(ButtonToText(modifier_param));
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emulated_controller->SetStickParam(analog_id, param);
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});
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context_menu.exec(
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