glsl: Implement more instructions used by SMO
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80eec85867
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7df0815117
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@ -148,6 +148,10 @@ void EmitGetAttribute(EmitContext& ctx, IR::Inst& inst, IR::Attribute attr,
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throw NotImplementedException("Get Position for stage {}", ctx.stage);
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throw NotImplementedException("Get Position for stage {}", ctx.stage);
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}
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}
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break;
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break;
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case IR::Attribute::PointSpriteS:
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case IR::Attribute::PointSpriteT:
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ctx.AddF32("{}=gl_PointCoord.{};", inst, swizzle);
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break;
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case IR::Attribute::InstanceId:
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case IR::Attribute::InstanceId:
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ctx.AddF32("{}=intBitsToFloat(gl_InstanceID);", inst);
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ctx.AddF32("{}=intBitsToFloat(gl_InstanceID);", inst);
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break;
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break;
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@ -174,7 +178,7 @@ void EmitSetAttribute(EmitContext& ctx, IR::Attribute attr, std::string_view val
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}
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}
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switch (attr) {
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switch (attr) {
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case IR::Attribute::PointSize:
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case IR::Attribute::PointSize:
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ctx.Add("gl_Pointsize={};", value);
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ctx.Add("gl_PointSize={};", value);
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break;
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break;
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case IR::Attribute::PositionX:
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case IR::Attribute::PositionX:
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case IR::Attribute::PositionY:
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case IR::Attribute::PositionY:
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@ -16,7 +16,7 @@ void EmitConvertS16F16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::I
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void EmitConvertS16F32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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void EmitConvertS16F32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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[[maybe_unused]] std::string_view value) {
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[[maybe_unused]] std::string_view value) {
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throw NotImplementedException("GLSL Instruction");
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ctx.AddS32("{}=int(float({}))&0xffff;", inst, value);
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}
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}
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void EmitConvertS16F64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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void EmitConvertS16F64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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@ -376,7 +376,9 @@ void EmitImageQueryDimensions([[maybe_unused]] EmitContext& ctx, [[maybe_unused]
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void EmitImageQueryLod([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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void EmitImageQueryLod([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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[[maybe_unused]] const IR::Value& index,
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[[maybe_unused]] const IR::Value& index,
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[[maybe_unused]] std::string_view coords) {
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[[maybe_unused]] std::string_view coords) {
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throw NotImplementedException("GLSL Instruction");
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const auto info{inst.Flags<IR::TextureInstInfo>()};
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const auto texture{Texture(ctx, info, index)};
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return ctx.AddF32x4("{}=vec4(textureQueryLod({},{}),0.0,0.0);", inst, texture, coords);
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}
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}
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void EmitImageGradient([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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void EmitImageGradient([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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@ -86,10 +86,10 @@ void EmitSetZFlag(EmitContext& ctx);
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void EmitSetSFlag(EmitContext& ctx);
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void EmitSetSFlag(EmitContext& ctx);
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void EmitSetCFlag(EmitContext& ctx);
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void EmitSetCFlag(EmitContext& ctx);
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void EmitSetOFlag(EmitContext& ctx);
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void EmitSetOFlag(EmitContext& ctx);
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void EmitWorkgroupId(EmitContext& ctx);
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void EmitWorkgroupId(EmitContext& ctx, IR::Inst& inst);
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void EmitLocalInvocationId(EmitContext& ctx, IR::Inst& inst);
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void EmitLocalInvocationId(EmitContext& ctx, IR::Inst& inst);
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void EmitInvocationId(EmitContext& ctx);
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void EmitInvocationId(EmitContext& ctx, IR::Inst& inst);
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void EmitSampleId(EmitContext& ctx);
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void EmitSampleId(EmitContext& ctx, IR::Inst& inst);
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void EmitIsHelperInvocation(EmitContext& ctx);
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void EmitIsHelperInvocation(EmitContext& ctx);
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void EmitYDirection(EmitContext& ctx, IR::Inst& inst);
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void EmitYDirection(EmitContext& ctx, IR::Inst& inst);
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void EmitLoadLocal(EmitContext& ctx, std::string_view word_offset);
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void EmitLoadLocal(EmitContext& ctx, std::string_view word_offset);
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@ -203,15 +203,15 @@ void EmitSetOFlag(EmitContext& ctx) {
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NotImplemented();
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NotImplemented();
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}
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}
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void EmitWorkgroupId(EmitContext& ctx) {
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void EmitWorkgroupId(EmitContext& ctx, IR::Inst& inst) {
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ctx.AddU32x3("{}=gl_WorkGroupID;", inst);
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}
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void EmitInvocationId(EmitContext& ctx, IR::Inst& inst) {
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NotImplemented();
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NotImplemented();
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}
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}
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void EmitInvocationId(EmitContext& ctx) {
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void EmitSampleId(EmitContext& ctx, IR::Inst& inst) {
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NotImplemented();
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}
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void EmitSampleId(EmitContext& ctx) {
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NotImplemented();
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NotImplemented();
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}
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}
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