input_common/sdl/sdl_impl: Resolve two sign conversion warnings
Silences the final two warnings in SDL code.
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cf0d01a5d7
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7ea07c6063
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@ -161,30 +161,35 @@ std::shared_ptr<SDLJoystick> SDLState::GetSDLJoystickBySDLID(SDL_JoystickID sdl_
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std::lock_guard lock{joystick_map_mutex};
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std::lock_guard lock{joystick_map_mutex};
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auto map_it = joystick_map.find(guid);
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auto map_it = joystick_map.find(guid);
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if (map_it != joystick_map.end()) {
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if (map_it != joystick_map.end()) {
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auto vec_it = std::find_if(map_it->second.begin(), map_it->second.end(),
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const auto vec_it =
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[&sdl_joystick](const std::shared_ptr<SDLJoystick>& joystick) {
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std::find_if(map_it->second.begin(), map_it->second.end(),
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return sdl_joystick == joystick->GetSDLJoystick();
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[&sdl_joystick](const std::shared_ptr<SDLJoystick>& joystick) {
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});
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return sdl_joystick == joystick->GetSDLJoystick();
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});
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if (vec_it != map_it->second.end()) {
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if (vec_it != map_it->second.end()) {
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// This is the common case: There is already an existing SDL_Joystick maped to a
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// This is the common case: There is already an existing SDL_Joystick maped to a
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// SDLJoystick. return the SDLJoystick
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// SDLJoystick. return the SDLJoystick
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return *vec_it;
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return *vec_it;
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}
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}
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// Search for a SDLJoystick without a mapped SDL_Joystick...
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// Search for a SDLJoystick without a mapped SDL_Joystick...
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auto nullptr_it = std::find_if(map_it->second.begin(), map_it->second.end(),
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const auto nullptr_it = std::find_if(map_it->second.begin(), map_it->second.end(),
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[](const std::shared_ptr<SDLJoystick>& joystick) {
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[](const std::shared_ptr<SDLJoystick>& joystick) {
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return !joystick->GetSDLJoystick();
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return !joystick->GetSDLJoystick();
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});
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});
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if (nullptr_it != map_it->second.end()) {
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if (nullptr_it != map_it->second.end()) {
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// ... and map it
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// ... and map it
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(*nullptr_it)->SetSDLJoystick(sdl_joystick);
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(*nullptr_it)->SetSDLJoystick(sdl_joystick);
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return *nullptr_it;
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return *nullptr_it;
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}
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}
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// There is no SDLJoystick without a mapped SDL_Joystick
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// There is no SDLJoystick without a mapped SDL_Joystick
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// Create a new SDLJoystick
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// Create a new SDLJoystick
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auto joystick = std::make_shared<SDLJoystick>(guid, map_it->second.size(), sdl_joystick);
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const int port = static_cast<int>(map_it->second.size());
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auto joystick = std::make_shared<SDLJoystick>(guid, port, sdl_joystick);
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return map_it->second.emplace_back(std::move(joystick));
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return map_it->second.emplace_back(std::move(joystick));
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}
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}
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auto joystick = std::make_shared<SDLJoystick>(guid, 0, sdl_joystick);
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auto joystick = std::make_shared<SDLJoystick>(guid, 0, sdl_joystick);
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return joystick_map[guid].emplace_back(std::move(joystick));
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return joystick_map[guid].emplace_back(std::move(joystick));
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}
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}
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@ -211,7 +216,8 @@ void SDLState::InitJoystick(int joystick_index) {
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(*it)->SetSDLJoystick(sdl_joystick);
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(*it)->SetSDLJoystick(sdl_joystick);
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return;
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return;
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}
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}
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auto joystick = std::make_shared<SDLJoystick>(guid, joystick_guid_list.size(), sdl_joystick);
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const int port = static_cast<int>(joystick_guid_list.size());
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auto joystick = std::make_shared<SDLJoystick>(guid, port, sdl_joystick);
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joystick_guid_list.emplace_back(std::move(joystick));
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joystick_guid_list.emplace_back(std::move(joystick));
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}
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}
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