gl_shader_decompiler: Remove UNIMPLEMENTED for gl_PointSize
This was implemented by a previous commit and it's no longer required.
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@ -1019,7 +1019,6 @@ private:
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}
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return {{"gl_ViewportIndex", Type::Int}};
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case 3:
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UNIMPLEMENTED_MSG("Requires some state changes for gl_PointSize to work in shader");
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return {{"gl_PointSize", Type::Float}};
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}
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return {};
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