Merge pull request #9941 from german77/settings
yuzu: Move audio settings to audio section
This commit is contained in:
commit
8348c41eab
|
@ -10,6 +10,7 @@
|
||||||
#include "ui_configure_audio.h"
|
#include "ui_configure_audio.h"
|
||||||
#include "yuzu/configuration/configuration_shared.h"
|
#include "yuzu/configuration/configuration_shared.h"
|
||||||
#include "yuzu/configuration/configure_audio.h"
|
#include "yuzu/configuration/configure_audio.h"
|
||||||
|
#include "yuzu/uisettings.h"
|
||||||
|
|
||||||
ConfigureAudio::ConfigureAudio(const Core::System& system_, QWidget* parent)
|
ConfigureAudio::ConfigureAudio(const Core::System& system_, QWidget* parent)
|
||||||
: QWidget(parent), ui(std::make_unique<Ui::ConfigureAudio>()), system{system_} {
|
: QWidget(parent), ui(std::make_unique<Ui::ConfigureAudio>()), system{system_} {
|
||||||
|
@ -47,17 +48,22 @@ void ConfigureAudio::SetConfiguration() {
|
||||||
|
|
||||||
const auto volume_value = static_cast<int>(Settings::values.volume.GetValue());
|
const auto volume_value = static_cast<int>(Settings::values.volume.GetValue());
|
||||||
ui->volume_slider->setValue(volume_value);
|
ui->volume_slider->setValue(volume_value);
|
||||||
|
ui->toggle_background_mute->setChecked(UISettings::values.mute_when_in_background.GetValue());
|
||||||
|
|
||||||
if (!Settings::IsConfiguringGlobal()) {
|
if (!Settings::IsConfiguringGlobal()) {
|
||||||
if (Settings::values.volume.UsingGlobal()) {
|
if (Settings::values.volume.UsingGlobal()) {
|
||||||
ui->volume_combo_box->setCurrentIndex(0);
|
ui->volume_combo_box->setCurrentIndex(0);
|
||||||
ui->volume_slider->setEnabled(false);
|
ui->volume_slider->setEnabled(false);
|
||||||
|
ui->combo_sound->setCurrentIndex(Settings::values.sound_index.GetValue());
|
||||||
} else {
|
} else {
|
||||||
ui->volume_combo_box->setCurrentIndex(1);
|
ui->volume_combo_box->setCurrentIndex(1);
|
||||||
ui->volume_slider->setEnabled(true);
|
ui->volume_slider->setEnabled(true);
|
||||||
|
ConfigurationShared::SetPerGameSetting(ui->combo_sound, &Settings::values.sound_index);
|
||||||
}
|
}
|
||||||
ConfigurationShared::SetHighlight(ui->volume_layout,
|
ConfigurationShared::SetHighlight(ui->volume_layout,
|
||||||
!Settings::values.volume.UsingGlobal());
|
!Settings::values.volume.UsingGlobal());
|
||||||
|
ConfigurationShared::SetHighlight(ui->mode_label,
|
||||||
|
!Settings::values.sound_index.UsingGlobal());
|
||||||
}
|
}
|
||||||
SetVolumeIndicatorText(ui->volume_slider->sliderPosition());
|
SetVolumeIndicatorText(ui->volume_slider->sliderPosition());
|
||||||
}
|
}
|
||||||
|
@ -109,6 +115,8 @@ void ConfigureAudio::SetVolumeIndicatorText(int percentage) {
|
||||||
}
|
}
|
||||||
|
|
||||||
void ConfigureAudio::ApplyConfiguration() {
|
void ConfigureAudio::ApplyConfiguration() {
|
||||||
|
ConfigurationShared::ApplyPerGameSetting(&Settings::values.sound_index, ui->combo_sound);
|
||||||
|
|
||||||
if (Settings::IsConfiguringGlobal()) {
|
if (Settings::IsConfiguringGlobal()) {
|
||||||
Settings::values.sink_id =
|
Settings::values.sink_id =
|
||||||
ui->sink_combo_box->itemText(ui->sink_combo_box->currentIndex()).toStdString();
|
ui->sink_combo_box->itemText(ui->sink_combo_box->currentIndex()).toStdString();
|
||||||
|
@ -116,6 +124,7 @@ void ConfigureAudio::ApplyConfiguration() {
|
||||||
ui->output_combo_box->itemText(ui->output_combo_box->currentIndex()).toStdString());
|
ui->output_combo_box->itemText(ui->output_combo_box->currentIndex()).toStdString());
|
||||||
Settings::values.audio_input_device_id.SetValue(
|
Settings::values.audio_input_device_id.SetValue(
|
||||||
ui->input_combo_box->itemText(ui->input_combo_box->currentIndex()).toStdString());
|
ui->input_combo_box->itemText(ui->input_combo_box->currentIndex()).toStdString());
|
||||||
|
UISettings::values.mute_when_in_background = ui->toggle_background_mute->isChecked();
|
||||||
|
|
||||||
// Guard if during game and set to game-specific value
|
// Guard if during game and set to game-specific value
|
||||||
if (Settings::values.volume.UsingGlobal()) {
|
if (Settings::values.volume.UsingGlobal()) {
|
||||||
|
@ -174,10 +183,14 @@ void ConfigureAudio::RetranslateUI() {
|
||||||
void ConfigureAudio::SetupPerGameUI() {
|
void ConfigureAudio::SetupPerGameUI() {
|
||||||
if (Settings::IsConfiguringGlobal()) {
|
if (Settings::IsConfiguringGlobal()) {
|
||||||
ui->volume_slider->setEnabled(Settings::values.volume.UsingGlobal());
|
ui->volume_slider->setEnabled(Settings::values.volume.UsingGlobal());
|
||||||
|
// ui->combo_sound->setEnabled(Settings::values.sound_index.UsingGlobal());
|
||||||
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// ConfigurationShared::SetColoredComboBox(ui->combo_sound, ui->label_sound,
|
||||||
|
// Settings::values.sound_index.GetValue(true));
|
||||||
|
|
||||||
connect(ui->volume_combo_box, qOverload<int>(&QComboBox::activated), this, [this](int index) {
|
connect(ui->volume_combo_box, qOverload<int>(&QComboBox::activated), this, [this](int index) {
|
||||||
ui->volume_slider->setEnabled(index == 1);
|
ui->volume_slider->setEnabled(index == 1);
|
||||||
ConfigurationShared::SetHighlight(ui->volume_layout, index == 1);
|
ConfigurationShared::SetHighlight(ui->volume_layout, index == 1);
|
||||||
|
|
|
@ -39,7 +39,7 @@
|
||||||
<item>
|
<item>
|
||||||
<widget class="QLabel" name="output_label">
|
<widget class="QLabel" name="output_label">
|
||||||
<property name="text">
|
<property name="text">
|
||||||
<string>Output Device</string>
|
<string>Output Device:</string>
|
||||||
</property>
|
</property>
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
|
@ -53,7 +53,7 @@
|
||||||
<item>
|
<item>
|
||||||
<widget class="QLabel" name="input_label">
|
<widget class="QLabel" name="input_label">
|
||||||
<property name="text">
|
<property name="text">
|
||||||
<string>Input Device</string>
|
<string>Input Device:</string>
|
||||||
</property>
|
</property>
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
|
@ -61,6 +61,36 @@
|
||||||
<widget class="QComboBox" name="input_combo_box"/>
|
<widget class="QComboBox" name="input_combo_box"/>
|
||||||
</item>
|
</item>
|
||||||
</layout>
|
</layout>
|
||||||
|
</item>
|
||||||
|
<item>
|
||||||
|
<layout class="QHBoxLayout" name="mode_layout">
|
||||||
|
<item>
|
||||||
|
<widget class="QLabel" name="mode_label">
|
||||||
|
<property name="text">
|
||||||
|
<string>Sound Ouput Mode:</string>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
<item>
|
||||||
|
<widget class="QComboBox" name="combo_sound">
|
||||||
|
<item>
|
||||||
|
<property name="text">
|
||||||
|
<string>Mono</string>
|
||||||
|
</property>
|
||||||
|
</item>
|
||||||
|
<item>
|
||||||
|
<property name="text">
|
||||||
|
<string>Stereo</string>
|
||||||
|
</property>
|
||||||
|
</item>
|
||||||
|
<item>
|
||||||
|
<property name="text">
|
||||||
|
<string>Surround</string>
|
||||||
|
</property>
|
||||||
|
</item>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
</layout>
|
||||||
</item>
|
</item>
|
||||||
<item>
|
<item>
|
||||||
<widget class="QWidget" name="volume_layout" native="true">
|
<widget class="QWidget" name="volume_layout" native="true">
|
||||||
|
@ -149,6 +179,17 @@
|
||||||
</layout>
|
</layout>
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
|
<item>
|
||||||
|
<layout class="QHBoxLayout" name="mute_layout">
|
||||||
|
<item>
|
||||||
|
<widget class="QCheckBox" name="toggle_background_mute">
|
||||||
|
<property name="text">
|
||||||
|
<string>Mute audio when in background</string>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
</layout>
|
||||||
|
</item>
|
||||||
</layout>
|
</layout>
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
|
|
|
@ -42,7 +42,6 @@ void ConfigureGeneral::SetConfiguration() {
|
||||||
ui->toggle_check_exit->setChecked(UISettings::values.confirm_before_closing.GetValue());
|
ui->toggle_check_exit->setChecked(UISettings::values.confirm_before_closing.GetValue());
|
||||||
ui->toggle_user_on_boot->setChecked(UISettings::values.select_user_on_boot.GetValue());
|
ui->toggle_user_on_boot->setChecked(UISettings::values.select_user_on_boot.GetValue());
|
||||||
ui->toggle_background_pause->setChecked(UISettings::values.pause_when_in_background.GetValue());
|
ui->toggle_background_pause->setChecked(UISettings::values.pause_when_in_background.GetValue());
|
||||||
ui->toggle_background_mute->setChecked(UISettings::values.mute_when_in_background.GetValue());
|
|
||||||
ui->toggle_hide_mouse->setChecked(UISettings::values.hide_mouse.GetValue());
|
ui->toggle_hide_mouse->setChecked(UISettings::values.hide_mouse.GetValue());
|
||||||
|
|
||||||
ui->toggle_speed_limit->setChecked(Settings::values.use_speed_limit.GetValue());
|
ui->toggle_speed_limit->setChecked(Settings::values.use_speed_limit.GetValue());
|
||||||
|
@ -88,7 +87,6 @@ void ConfigureGeneral::ApplyConfiguration() {
|
||||||
UISettings::values.confirm_before_closing = ui->toggle_check_exit->isChecked();
|
UISettings::values.confirm_before_closing = ui->toggle_check_exit->isChecked();
|
||||||
UISettings::values.select_user_on_boot = ui->toggle_user_on_boot->isChecked();
|
UISettings::values.select_user_on_boot = ui->toggle_user_on_boot->isChecked();
|
||||||
UISettings::values.pause_when_in_background = ui->toggle_background_pause->isChecked();
|
UISettings::values.pause_when_in_background = ui->toggle_background_pause->isChecked();
|
||||||
UISettings::values.mute_when_in_background = ui->toggle_background_mute->isChecked();
|
|
||||||
UISettings::values.hide_mouse = ui->toggle_hide_mouse->isChecked();
|
UISettings::values.hide_mouse = ui->toggle_hide_mouse->isChecked();
|
||||||
|
|
||||||
// Guard if during game and set to game-specific value
|
// Guard if during game and set to game-specific value
|
||||||
|
|
|
@ -89,13 +89,6 @@
|
||||||
</property>
|
</property>
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
<item>
|
|
||||||
<widget class="QCheckBox" name="toggle_background_mute">
|
|
||||||
<property name="text">
|
|
||||||
<string>Mute audio when in background</string>
|
|
||||||
</property>
|
|
||||||
</widget>
|
|
||||||
</item>
|
|
||||||
<item>
|
<item>
|
||||||
<widget class="QCheckBox" name="toggle_hide_mouse">
|
<widget class="QCheckBox" name="toggle_hide_mouse">
|
||||||
<property name="text">
|
<property name="text">
|
||||||
|
|
|
@ -40,8 +40,6 @@ static bool IsValidLocale(u32 region_index, u32 language_index) {
|
||||||
ConfigureSystem::ConfigureSystem(Core::System& system_, QWidget* parent)
|
ConfigureSystem::ConfigureSystem(Core::System& system_, QWidget* parent)
|
||||||
: QWidget(parent), ui{std::make_unique<Ui::ConfigureSystem>()}, system{system_} {
|
: QWidget(parent), ui{std::make_unique<Ui::ConfigureSystem>()}, system{system_} {
|
||||||
ui->setupUi(this);
|
ui->setupUi(this);
|
||||||
connect(ui->button_regenerate_console_id, &QPushButton::clicked, this,
|
|
||||||
&ConfigureSystem::RefreshConsoleID);
|
|
||||||
|
|
||||||
connect(ui->rng_seed_checkbox, &QCheckBox::stateChanged, this, [this](int state) {
|
connect(ui->rng_seed_checkbox, &QCheckBox::stateChanged, this, [this](int state) {
|
||||||
ui->rng_seed_edit->setEnabled(state == Qt::Checked);
|
ui->rng_seed_edit->setEnabled(state == Qt::Checked);
|
||||||
|
@ -76,9 +74,6 @@ ConfigureSystem::ConfigureSystem(Core::System& system_, QWidget* parent)
|
||||||
locale_check);
|
locale_check);
|
||||||
connect(ui->combo_region, qOverload<int>(&QComboBox::currentIndexChanged), this, locale_check);
|
connect(ui->combo_region, qOverload<int>(&QComboBox::currentIndexChanged), this, locale_check);
|
||||||
|
|
||||||
ui->label_console_id->setVisible(Settings::IsConfiguringGlobal());
|
|
||||||
ui->button_regenerate_console_id->setVisible(Settings::IsConfiguringGlobal());
|
|
||||||
|
|
||||||
SetupPerGameUI();
|
SetupPerGameUI();
|
||||||
|
|
||||||
SetConfiguration();
|
SetConfiguration();
|
||||||
|
@ -121,14 +116,12 @@ void ConfigureSystem::SetConfiguration() {
|
||||||
ui->combo_language->setCurrentIndex(Settings::values.language_index.GetValue());
|
ui->combo_language->setCurrentIndex(Settings::values.language_index.GetValue());
|
||||||
ui->combo_region->setCurrentIndex(Settings::values.region_index.GetValue());
|
ui->combo_region->setCurrentIndex(Settings::values.region_index.GetValue());
|
||||||
ui->combo_time_zone->setCurrentIndex(Settings::values.time_zone_index.GetValue());
|
ui->combo_time_zone->setCurrentIndex(Settings::values.time_zone_index.GetValue());
|
||||||
ui->combo_sound->setCurrentIndex(Settings::values.sound_index.GetValue());
|
|
||||||
} else {
|
} else {
|
||||||
ConfigurationShared::SetPerGameSetting(ui->combo_language,
|
ConfigurationShared::SetPerGameSetting(ui->combo_language,
|
||||||
&Settings::values.language_index);
|
&Settings::values.language_index);
|
||||||
ConfigurationShared::SetPerGameSetting(ui->combo_region, &Settings::values.region_index);
|
ConfigurationShared::SetPerGameSetting(ui->combo_region, &Settings::values.region_index);
|
||||||
ConfigurationShared::SetPerGameSetting(ui->combo_time_zone,
|
ConfigurationShared::SetPerGameSetting(ui->combo_time_zone,
|
||||||
&Settings::values.time_zone_index);
|
&Settings::values.time_zone_index);
|
||||||
ConfigurationShared::SetPerGameSetting(ui->combo_sound, &Settings::values.sound_index);
|
|
||||||
|
|
||||||
ConfigurationShared::SetHighlight(ui->label_language,
|
ConfigurationShared::SetHighlight(ui->label_language,
|
||||||
!Settings::values.language_index.UsingGlobal());
|
!Settings::values.language_index.UsingGlobal());
|
||||||
|
@ -136,8 +129,6 @@ void ConfigureSystem::SetConfiguration() {
|
||||||
!Settings::values.region_index.UsingGlobal());
|
!Settings::values.region_index.UsingGlobal());
|
||||||
ConfigurationShared::SetHighlight(ui->label_timezone,
|
ConfigurationShared::SetHighlight(ui->label_timezone,
|
||||||
!Settings::values.time_zone_index.UsingGlobal());
|
!Settings::values.time_zone_index.UsingGlobal());
|
||||||
ConfigurationShared::SetHighlight(ui->label_sound,
|
|
||||||
!Settings::values.sound_index.UsingGlobal());
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -169,7 +160,6 @@ void ConfigureSystem::ApplyConfiguration() {
|
||||||
ConfigurationShared::ApplyPerGameSetting(&Settings::values.region_index, ui->combo_region);
|
ConfigurationShared::ApplyPerGameSetting(&Settings::values.region_index, ui->combo_region);
|
||||||
ConfigurationShared::ApplyPerGameSetting(&Settings::values.time_zone_index,
|
ConfigurationShared::ApplyPerGameSetting(&Settings::values.time_zone_index,
|
||||||
ui->combo_time_zone);
|
ui->combo_time_zone);
|
||||||
ConfigurationShared::ApplyPerGameSetting(&Settings::values.sound_index, ui->combo_sound);
|
|
||||||
|
|
||||||
if (Settings::IsConfiguringGlobal()) {
|
if (Settings::IsConfiguringGlobal()) {
|
||||||
// Guard if during game and set to game-specific value
|
// Guard if during game and set to game-specific value
|
||||||
|
@ -202,29 +192,11 @@ void ConfigureSystem::ApplyConfiguration() {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void ConfigureSystem::RefreshConsoleID() {
|
|
||||||
QMessageBox::StandardButton reply;
|
|
||||||
QString warning_text = tr("This will replace your current virtual Switch with a new one. "
|
|
||||||
"Your current virtual Switch will not be recoverable. "
|
|
||||||
"This might have unexpected effects in games. This might fail, "
|
|
||||||
"if you use an outdated config savegame. Continue?");
|
|
||||||
reply = QMessageBox::critical(this, tr("Warning"), warning_text,
|
|
||||||
QMessageBox::No | QMessageBox::Yes);
|
|
||||||
if (reply == QMessageBox::No) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
u64 console_id{};
|
|
||||||
ui->label_console_id->setText(
|
|
||||||
tr("Console ID: 0x%1").arg(QString::number(console_id, 16).toUpper()));
|
|
||||||
}
|
|
||||||
|
|
||||||
void ConfigureSystem::SetupPerGameUI() {
|
void ConfigureSystem::SetupPerGameUI() {
|
||||||
if (Settings::IsConfiguringGlobal()) {
|
if (Settings::IsConfiguringGlobal()) {
|
||||||
ui->combo_language->setEnabled(Settings::values.language_index.UsingGlobal());
|
ui->combo_language->setEnabled(Settings::values.language_index.UsingGlobal());
|
||||||
ui->combo_region->setEnabled(Settings::values.region_index.UsingGlobal());
|
ui->combo_region->setEnabled(Settings::values.region_index.UsingGlobal());
|
||||||
ui->combo_time_zone->setEnabled(Settings::values.time_zone_index.UsingGlobal());
|
ui->combo_time_zone->setEnabled(Settings::values.time_zone_index.UsingGlobal());
|
||||||
ui->combo_sound->setEnabled(Settings::values.sound_index.UsingGlobal());
|
|
||||||
ui->rng_seed_checkbox->setEnabled(Settings::values.rng_seed.UsingGlobal());
|
ui->rng_seed_checkbox->setEnabled(Settings::values.rng_seed.UsingGlobal());
|
||||||
ui->rng_seed_edit->setEnabled(Settings::values.rng_seed.UsingGlobal());
|
ui->rng_seed_edit->setEnabled(Settings::values.rng_seed.UsingGlobal());
|
||||||
|
|
||||||
|
@ -237,8 +209,6 @@ void ConfigureSystem::SetupPerGameUI() {
|
||||||
Settings::values.region_index.GetValue(true));
|
Settings::values.region_index.GetValue(true));
|
||||||
ConfigurationShared::SetColoredComboBox(ui->combo_time_zone, ui->label_timezone,
|
ConfigurationShared::SetColoredComboBox(ui->combo_time_zone, ui->label_timezone,
|
||||||
Settings::values.time_zone_index.GetValue(true));
|
Settings::values.time_zone_index.GetValue(true));
|
||||||
ConfigurationShared::SetColoredComboBox(ui->combo_sound, ui->label_sound,
|
|
||||||
Settings::values.sound_index.GetValue(true));
|
|
||||||
|
|
||||||
ConfigurationShared::SetColoredTristate(
|
ConfigurationShared::SetColoredTristate(
|
||||||
ui->rng_seed_checkbox, Settings::values.rng_seed.UsingGlobal(),
|
ui->rng_seed_checkbox, Settings::values.rng_seed.UsingGlobal(),
|
||||||
|
|
|
@ -35,8 +35,6 @@ private:
|
||||||
|
|
||||||
void ReadSystemSettings();
|
void ReadSystemSettings();
|
||||||
|
|
||||||
void RefreshConsoleID();
|
|
||||||
|
|
||||||
void SetupPerGameUI();
|
void SetupPerGameUI();
|
||||||
|
|
||||||
std::unique_ptr<Ui::ConfigureSystem> ui;
|
std::unique_ptr<Ui::ConfigureSystem> ui;
|
||||||
|
|
|
@ -411,7 +411,7 @@
|
||||||
</item>
|
</item>
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
<item row="5" column="0">
|
<item row="4" column="0">
|
||||||
<widget class="QCheckBox" name="custom_rtc_checkbox">
|
<widget class="QCheckBox" name="custom_rtc_checkbox">
|
||||||
<property name="text">
|
<property name="text">
|
||||||
<string>Custom RTC</string>
|
<string>Custom RTC</string>
|
||||||
|
@ -425,54 +425,21 @@
|
||||||
</property>
|
</property>
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
<item row="6" column="0">
|
<item row="5" column="0">
|
||||||
<widget class="QCheckBox" name="rng_seed_checkbox">
|
<widget class="QCheckBox" name="rng_seed_checkbox">
|
||||||
<property name="text">
|
<property name="text">
|
||||||
<string>RNG Seed</string>
|
<string>RNG Seed</string>
|
||||||
</property>
|
</property>
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
<item row="7" column="0">
|
<item row="6" column="0">
|
||||||
<widget class="QLabel" name="device_name_label">
|
<widget class="QLabel" name="device_name_label">
|
||||||
<property name="text">
|
<property name="text">
|
||||||
<string>Device Name</string>
|
<string>Device Name</string>
|
||||||
</property>
|
</property>
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
<item row="3" column="1">
|
<item row="4" column="1">
|
||||||
<widget class="QComboBox" name="combo_sound">
|
|
||||||
<item>
|
|
||||||
<property name="text">
|
|
||||||
<string>Mono</string>
|
|
||||||
</property>
|
|
||||||
</item>
|
|
||||||
<item>
|
|
||||||
<property name="text">
|
|
||||||
<string>Stereo</string>
|
|
||||||
</property>
|
|
||||||
</item>
|
|
||||||
<item>
|
|
||||||
<property name="text">
|
|
||||||
<string>Surround</string>
|
|
||||||
</property>
|
|
||||||
</item>
|
|
||||||
</widget>
|
|
||||||
</item>
|
|
||||||
<item row="4" column="0">
|
|
||||||
<widget class="QLabel" name="label_console_id">
|
|
||||||
<property name="text">
|
|
||||||
<string>Console ID:</string>
|
|
||||||
</property>
|
|
||||||
</widget>
|
|
||||||
</item>
|
|
||||||
<item row="3" column="0">
|
|
||||||
<widget class="QLabel" name="label_sound">
|
|
||||||
<property name="text">
|
|
||||||
<string>Sound output mode</string>
|
|
||||||
</property>
|
|
||||||
</widget>
|
|
||||||
</item>
|
|
||||||
<item row="5" column="1">
|
|
||||||
<widget class="QDateTimeEdit" name="custom_rtc_edit">
|
<widget class="QDateTimeEdit" name="custom_rtc_edit">
|
||||||
<property name="minimumDate">
|
<property name="minimumDate">
|
||||||
<date>
|
<date>
|
||||||
|
@ -483,14 +450,14 @@
|
||||||
</property>
|
</property>
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
<item row="7" column="1">
|
<item row="6" column="1">
|
||||||
<widget class="QLineEdit" name="device_name_edit">
|
<widget class="QLineEdit" name="device_name_edit">
|
||||||
<property name="maxLength">
|
<property name="maxLength">
|
||||||
<number>128</number>
|
<number>128</number>
|
||||||
</property>
|
</property>
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
<item row="6" column="1">
|
<item row="5" column="1">
|
||||||
<widget class="QLineEdit" name="rng_seed_edit">
|
<widget class="QLineEdit" name="rng_seed_edit">
|
||||||
<property name="sizePolicy">
|
<property name="sizePolicy">
|
||||||
<sizepolicy hsizetype="Minimum" vsizetype="Fixed">
|
<sizepolicy hsizetype="Minimum" vsizetype="Fixed">
|
||||||
|
@ -511,22 +478,6 @@
|
||||||
</property>
|
</property>
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
<item row="4" column="1">
|
|
||||||
<widget class="QPushButton" name="button_regenerate_console_id">
|
|
||||||
<property name="sizePolicy">
|
|
||||||
<sizepolicy hsizetype="Fixed" vsizetype="Fixed">
|
|
||||||
<horstretch>0</horstretch>
|
|
||||||
<verstretch>0</verstretch>
|
|
||||||
</sizepolicy>
|
|
||||||
</property>
|
|
||||||
<property name="layoutDirection">
|
|
||||||
<enum>Qt::RightToLeft</enum>
|
|
||||||
</property>
|
|
||||||
<property name="text">
|
|
||||||
<string>Regenerate</string>
|
|
||||||
</property>
|
|
||||||
</widget>
|
|
||||||
</item>
|
|
||||||
</layout>
|
</layout>
|
||||||
</item>
|
</item>
|
||||||
</layout>
|
</layout>
|
||||||
|
|
Loading…
Reference in New Issue